- You will have the option to set the Deadbeat Threshold in newly created games.
Specifics:
- The Deadbeat Threshold setting is the number of consecutive turns any given player may miss before being automatically kicked from the game for missing too many turns.
- This number may be anywhere from 0 to 15.
- Setting Deadbeat Threshold to "0" allows any given player to miss any number of consecutive turns without getting kicked.
- Deadbeat Threshold default setting is "3".
This will improve the following aspects of the site:
- Allowing an adjustable Deadbeat Threshold allows new game creators to set the tone of their game regarding missed turns.
- Very casual, friendly, longer games may have a higher Deadbeat Threshold than normal, allowing players to go on vacation for weeks and come back (assuming they survive).
- Less forgiving, more hardcore games may have a lower Deadbeat Threshold than normal, punishing players who miss only two consecutive turns by kicking them from the game.
- The most demanding, unforgiving games may have a Deadbeat Threshold set to "1", automatically kicking any players who miss a single turn from the game.
Enabling this option opens the following cans of worms:
- The potential for abusing Deferred Army Deployments from missed turns could become huge in games with Deadbeat Threshold set too high (or to "0"); however, this may add a fun aspect to those games as players sweat it out gambling on taking a turn or not.
- Potential flame war may ensue....NOW.