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a FOW suggestion...

Postby wol-va-rine on Mon Feb 11, 2008 9:47 am

if a player gives specifics about strength and location of an opponent during such a game, they should be banned from playing FOW games...

I'm not talking about anyone saying "hey y'all, check out the gamelog, ___ is taking over, we need to stop him or it's gg", I'm talking about giving away specific info, thus basically lifting the FOW to some degree...

that's just a pet peeve of mine, if you want everyone to know everything about what's going on, DON'T PLAY FOW, it's simple...

discuss...
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Postby BaldAdonis on Mon Feb 11, 2008 9:52 am

They don't want everyone to know everything, they want some people to know some specific thing. If you don't want that information to get out, kill them.
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Postby Heimdall on Mon Feb 11, 2008 10:02 am

There's about 6 threads on this topic, the consensus is this is legit. You can still hide your armies and create disinformation.
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Postby TheTrust on Mon Feb 11, 2008 10:23 am

Posts 2 and 3 are correct. If you dont like players using the public chat, wipe them out, banning should not even be in the league of consideration for this action.

This is a paste from an email training segment on fog of war from Beast.


In Fog of war, you work with a limited ammount of set information. In addition to your armies and dice, you can use your opponents by connecting dots and manipulating them. You can over-exaggerate a player's advantage, you can claim to see an army of X ammount of men on your border to try and deter a more immediate threat from you (if it'll work)

Most people who find this a "pet peeve" are players who have taken a powerful bonus and dont like the information sharing of where their armies are, in short cooperation or teaming against them. If people are telling other people things, heres an idea, counter it. These other players that are recieving this information are probably recieving it because the giver knows they cant see this portion of the map, if they cant see this portion of the map, then you can counter-claim and make it their word against yours. Likely at the end the other players will have to attack that way to find out for themselves or just drop any inclination in that area because they dont know which information is accurate.

Diplomacy is a huge part of this game, in non fog games, you need a legitimate diplomacy stance that convinces another player (or other players) to make decisions that favour you based on all the information on the table. Everyone has access to it. Fog of war is a different zoo. Players only have access to certain regions so you need to map out not only where you're powerful but scope to see what other players are probably dealing with as well, most times in fog of war games players are inclined to deal with 1 portion of the map and spend a good ammount of time securing it before expanding. Before initiating deals against a certain player, you need to make sure no one is in a huge position to call your bluff (if indeed you are bluffing). Sometimes a player that recieves the message "player X has ZZZ ammount of men on Y territory, watch out" Can shortly if not immediately see that area, they may call the bluff or they may use the disinformation to their advantage, supporting it falsely to give yet another player in the game reason to fear, both the sender and reciever of the message know it is false and the player itself knows they dont have that army but the "hot potato" is being passed around, the only player who will object is the player holding that area being falsely represented and at 2 vs 1, the odd player out may feel inclined to believe the 2 (much to the frustration of the player who really doesnt have this army as he is teamed on by 3 players)

In short, you need to work on manipulating information, in nonfog games, you do that by convincing people of an immediate threat, you tell them what they can already see, and explain why it is a problem for them, here, your wording must be precise and effective because they have the same information you do, you are not expecting them to take your word for it, you must convince them of the threat that they have already brushed off in their mind while focussing on you (likely)

In fog, you are looking to place more value on your "word of mouth". You are convincing people of a potential threat, not an immediate, let the game log do that for you. Your job in gaining good diplomacy (in anygame, fog or not) is to realize that you can get a step up by attacking and gaining territory, and equally by not being attacked once your done. You have control over what you attack with dice and deployments, your mouse. Your control over what happens to you while your turn is ended depends on your mindgames and ability to manipulate words.
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Postby Dancing Mustard on Mon Feb 11, 2008 10:28 am

100% Agree with TheTrustFund.

Seriously Vul-Va-Ream, use the search function before starting this kind of thread, and/or do it in the suggestions forum.

If you weren't supposed to talk in FOW, there wouldn't be a game-log. Deception and Diplomacy are integral parts of this game, and crying when they get used against you is just annoying.
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Postby KoE_Sirius on Mon Feb 11, 2008 11:14 am

In short...They can tell you all sorts of b/s...Its for you to believe your enermy or not.
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Postby wol-va-rine on Mon Feb 11, 2008 11:18 am

Dancing Mustard wrote:100% Agree with TheTrustFund.

Seriously Vul-Va-Ream, use the search function before starting this kind of thread, and/or do it in the suggestions forum.

If you weren't supposed to talk in FOW, there wouldn't be a game-log. Deception and Diplomacy are integral parts of this game, and crying when they get used against you is just annoying.


people talk in the game-log...? weird, I've never seen it, I thought that was what game-chat was for, and "vul-va-ream", wow, I like that one, never heard it before, though the sexual nature of your thought process when coming up with it doesn't surprise me considering your feedback, another name that children have called me is wol-la-trine, feel free to use that one anytime as well...
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Postby lord voldemort on Mon Feb 11, 2008 11:21 am

qft sirius. its part of the tactic. extremely helpful if an 1 opponent doesnt use chat too....but u can give a bs tell or a real one....u got figure it out. part of the mistery of fog. and anyway use bob if u wanna get a rough idea of an opponents strength in fog. or dnt play it but yer talking about other players is perf fine...Use diplomacy, The objective is to eliminate all of your opponents.
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Postby Snorri1234 on Mon Feb 11, 2008 11:37 am

KoE_Sirius wrote:In short...They can tell you all sorts of b/s...Its for you to believe your enermy or not.


Yes. Agreed 100%
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Re: a FOW suggestion...

Postby owenshooter on Mon Feb 11, 2008 2:15 pm

wol-va-rine wrote:if a player gives specifics about strength and location of an opponent during such a game, they should be banned from playing FOW games...


if a player reposts a specific topic that has been beat to death in the forum, they should be banned from posting...
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Re: a FOW suggestion...

Postby Dancing Mustard on Mon Feb 11, 2008 2:43 pm

owenshooter wrote:if a player reposts a specific topic that has been beat to death in the forum, they should be banned from posting...

QFmotherfuckingT
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Postby jimboston on Mon Feb 11, 2008 4:38 pm

What I find amusing is that some people think "Fog of War" means there's no information out there at all to be discussed, exchanged, or confirmed.

It's called "FOG" of War... not "Impermeable Black Wall" of War.
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Postby jimboston on Mon Feb 11, 2008 4:39 pm

Question...

Would it be a dick move to find all Wolverine's FOW games... join them... and then rat out all his positions?

;)
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Re: a FOW suggestion...

Postby KoE_Sirius on Mon Feb 11, 2008 4:41 pm

owenshooter wrote:
wol-va-rine wrote:if a player gives specifics about strength and location of an opponent during such a game, they should be banned from playing FOW games...


if a player reposts a specific topic that has been beat to death in the forum, they should be banned from posting...

Yeah,but how are we supposed to know what topics have been mentioned before?
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Re: a FOW suggestion...

Postby owenshooter on Mon Feb 11, 2008 4:44 pm

KoE_Sirius wrote:Yeah,but how are we supposed to know what topics have been mentioned before?


for starters, try that silly little "search" icon at the top of the forum page.. that is a starter... not saying bringing old stuff up with a fresh angle or funny angle isn't appreciated, but this isn't one of those cases... this was just beat to death for about 3 weeks-0
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Postby TheScarecrow on Mon Feb 11, 2008 4:44 pm

i can appreciate the art of telling lies... but imo its just juvenile giving away info.


oh and this opiion doest change whether or not i have a bonus as that email tries to imply.
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Re: a FOW suggestion...

Postby KoE_Sirius on Mon Feb 11, 2008 5:13 pm

owenshooter wrote:
KoE_Sirius wrote:Yeah,but how are we supposed to know what topics have been mentioned before?


for starters, try that silly little "search" icon at the top of the forum page.. that is a starter... not saying bringing old stuff up with a fresh angle or funny angle isn't appreciated, but this isn't one of those cases... this was just beat to death for about 3 weeks-0

I dont care...let them do it...Silly little icons are for girls. :lol:
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