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WWII - BATTLE OF GAZALA - nearing completion

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WWII - BATTLE OF GAZALA - nearing completion

Postby cairnswk on Fri Jan 25, 2008 3:50 pm

This map has been in the foundry since 20 Oct last year and not many people have commented on it.

It is the forst in a trilogy for the Battles of Tobruk in North Africa from WWII.

As you can see, it uses line attacks just like Pearl Harbour, and i know you all found that one complicated.

This is your opportunity if you haven't seen this to ask questions and have changes made before it goes live.

Please visit the foundry and make your posts in the Gazala thread, thank you. :)

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Postby owenshooter on Fri Jan 25, 2008 4:07 pm

there is nothing complicated about pearl harbor, and this looks like it will be a blast to play... hopefully, you won't change the game play mid game, like you did when me and vace cooper where thumping you and and lack, so you can have a better chance at victory... ahem... yes, i am still not over that! however, i think the map looks great and i can't wait to roll against you on it.-0

p.s.-R.I.P. yeti_c
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Postby alex_white101 on Fri Jan 25, 2008 4:28 pm

i have no idea what that map is all about and looks far too complicated for me......
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Postby owenshooter on Fri Jan 25, 2008 4:32 pm

alex_white101 wrote:i have no idea what that map is all about and looks far too complicated for me......


i love the honesty!!-0
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Postby cairnswk on Fri Jan 25, 2008 4:39 pm

alex_white101 wrote:i have no idea what that map is all about and looks far too complicated for me......


can you read?
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Postby Qwert on Fri Jan 25, 2008 5:01 pm

Cairnswk,i must say that you get a very nice number of feedback if you compare with mine WWII ARDENNES OFFENSIVE map. :wink:
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Postby owenshooter on Fri Jan 25, 2008 5:04 pm

qwert wrote:Cairnswk,i must say that you get a very nice number of feedback if you compare with mine


HIJACKED!!!-0
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Postby cairnswk on Sat Jan 26, 2008 3:13 pm

qwert wrote:Cairnswk,i must say that you get a very nice number of feedback if you compare with mine WWII ARDENNES OFFENSIVE map. :wink:


Qwert, thanks, i do this so that players cannot complain that they didn't know this map was nearing completion. Like advertising!
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Postby Knight2254 on Sat Jan 26, 2008 3:32 pm

That's far too many different bonuses to keep track of..
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Postby cairnswk on Sat Jan 26, 2008 3:39 pm

Knight2254 wrote:That's far too many different bonuses to keep track of..


Bunkim :P
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Postby Qwert on Sat Jan 26, 2008 3:56 pm

Qwert, thanks, i do this so that players cannot complain that they didn't know this map was nearing completion. Like advertising!

Maybe i can do same thing with mine map to. :?
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Postby cairnswk on Sat Jan 26, 2008 3:58 pm

qwert wrote:
Qwert, thanks, i do this so that players cannot complain that they didn't know this map was nearing completion. Like advertising!

Maybe i can do same thing with mine map to. :?


By all means...if the players won't come to the foundry, then take your map to the general discussion. :wink:
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Postby Blitzaholic on Sat Jan 26, 2008 4:28 pm

cairnswk wrote:
qwert wrote:
Qwert, thanks, i do this so that players cannot complain that they didn't know this map was nearing completion. Like advertising!

Maybe i can do same thing with mine map to. :?


By all means...if the players won't come to the foundry, then take your map to the general discussion. :wink:


I think when the map is getting close to done, right before a quench, this is a good idea
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Postby cairnswk on Sat Jan 26, 2008 5:46 pm

Blitzaholic wrote:
cairnswk wrote:
qwert wrote:
Qwert, thanks, i do this so that players cannot complain that they didn't know this map was nearing completion. Like advertising!

Maybe i can do same thing with mine map to. :?


By all means...if the players won't come to the foundry, then take your map to the general discussion. :wink:


I think when the map is getting close to done, right before a quench, this is a good idea


Blitzaholic...just before quench is not the most opportune time for players to ask for major changes, and really annoys the shit out of me because often a map sits in the foundry without any comments for long periods of time, and then when it is quench time, or even up for play, players come in and say change this. It needs to be done whille the maps are in Forge, this is where good discussion should take place.
That is why these maps are in GD now.
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