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1756258114 Conquer Club • View topic - risk 2210
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risk 2210

PostPosted: Sun Aug 19, 2007 11:40 pm
by izzynuts
how many of yal down with that game???

PostPosted: Sun Aug 19, 2007 11:46 pm
by FlyinHi
I do, and Godstorm.

PostPosted: Sun Aug 19, 2007 11:48 pm
by Killer619
what game?

PostPosted: Sun Aug 19, 2007 11:54 pm
by FlyinHi
Risk: 2210 and Risk: Godstorm. Variations on the game of Risk. Can be used to play the original, and has a set of new rules for a fun twist.

2210 gives u commanders with powers and cards for special tactics. And you fight on the moon which is a separate map.

Godstorm gives u gods that don't count as units, but give ur units bonuses, like winning ties when attacking. And that game gives u an underworld map to fight it out after ur troops leave the earthly realm.

Both truly fun variations, the best put out so far.

PostPosted: Mon Aug 20, 2007 12:04 am
by Killer619
let me guess the maps r the following:
"moon" is the map space
"gods and underworld" is the valley of the kings.

did i guess correctly.

PostPosted: Mon Aug 20, 2007 12:13 am
by gimpyThewonder
Killer619 wrote:let me guess the maps r the following:
"moon" is the map space
"gods and underworld" is the valley of the kings.

did i guess correctly.


not even close, at least as far as the moon map goes. can't say on the other

i used to play a lot of 2210 w/ my friends on our game nights. which was mostly an excuse to drink beers and crack jokes...good times

PostPosted: Mon Aug 20, 2007 12:14 am
by Killer619
okay well then u tell me if u think u know.

PostPosted: Mon Aug 20, 2007 12:56 am
by Coleman
Risk 2210 is the shit. I refuse to use anything but the Risk 2210 armies when playing the other versions. I even painted all mine metallic using some warhammer materials.

But I'm insane.

PostPosted: Mon Aug 20, 2007 3:18 am
by Avron
Killer619 wrote:okay well then u tell me if u think u know.


I could tell you, you are a huge douchebag.

2210 is pretty good, Star Wars and Lotr risk are decent as well.

PostPosted: Mon Aug 20, 2007 9:07 am
by FlyinHi
I never played LOTR, although I wanted to. And I tried the Clone Wars version. I just wasn't satisfied, maybe cuz I played it after the other two, maybe because it's supposed to be played by teams of two, or maybe cuz I don't like the kid who brought it over.

But I'm always open to try games out again.

As for the underworld map. It's got 5 heavens for each respective army. Whenever you lose armies they go there. After you fortify on earth, you have the option to invade the underworld from heaven, which surround the underworld. You do so to capture key points which give you bonuses. Four spaces even allow you to resurrect armies once a turn.

2210 and Godstorm, interestingly enough are played in just 5 turns. It sounds short, but when you play its quite sufficient.

PostPosted: Mon Aug 20, 2007 9:55 am
by Killer619
Avron wrote:
Killer619 wrote:okay well then u tell me if u think u know.


I could tell you, you are a huge douchebag.

2210 is pretty good, Star Wars and Lotr risk are decent as well.


no im not im just asking plus i have never heard of them.

PostPosted: Thu Aug 23, 2007 1:26 pm
by 3seven1
I love playing Risk 2210! I play with a few of my peeps weekly and it's good times. I love this variation of the game. The command cards are great, and the nuclear commander is insane!

PostPosted: Thu Aug 23, 2007 2:39 pm
by FlyinHi
3seven1 wrote:I love playing Risk 2210! I play with a few of my peeps weekly and it's good times. I love this variation of the game. The command cards are great, and the nuclear commander is insane!


You should definitely try Godstorm. Same basic idea, but pretty different. As much of an oxymoron that is.

PostPosted: Thu Aug 23, 2007 2:52 pm
by 3seven1
FlyinHi wrote:
3seven1 wrote:I love playing Risk 2210! I play with a few of my peeps weekly and it's good times. I love this variation of the game. The command cards are great, and the nuclear commander is insane!


You should definitely try Godstorm. Same basic idea, but pretty different. As much of an oxymoron that is.


I'll search wiki for godstorm to find out what it is. Thanks for the suggestion.

PostPosted: Thu Aug 23, 2007 2:56 pm
by Optimus Prime
Coleman wrote:Risk 2210 is the shit. I refuse to use anything but the Risk 2210 armies when playing the other versions. I even painted all mine metallic using some warhammer materials.

But I'm insane.


I'm in complete agreement with what Coleman said. :D :D :D

PostPosted: Thu Aug 23, 2007 2:57 pm
by Optimus Prime
I bought Transformers Risk right when it came out, but nobody will play with me because they all left town on internships....now that they are coming home next week.....oh yeah, lots of playing time.

PostPosted: Thu Aug 23, 2007 3:57 pm
by AndrewLC
I love RISK 2010, but I always play without the gay 5 turn rule.

PostPosted: Thu Aug 23, 2007 5:35 pm
by gimpyThewonder
AndrewLC wrote:I love RISK 2010, but I always play without the gay 5 turn rule.


really? i think its one of the best rule changes they made. It adds a whole different element of strategy. If i want a marathon then i'll pull out the classic board