Page 1 of 2

What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 2:03 pm
by Army of GOD
reminder that if you're not in all four of these usergroups you are not considered a cool person

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 2:31 pm
by KoolBak
xi Games of course...we are also the oldest group here as we began years before the onset of CC :D

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 3:22 pm
by Dukasaur
Where's your "none of the above" option?

None of those hosehead usergroups mean shit. Just places for kids your age to talk about bullshit that I finished talking about in 1972.

The only usergroup of any value is the Tournament Organizers' Guild, as the only members of any value are Tournament Organizers.

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 3:30 pm
by IcePack
Dukasaur wrote:Where's your "none of the above" option?

None of those hosehead usergroups mean shit. Just places for kids your age to talk about bullshit that I finished talking about in 1972.

The only usergroup of any value is the Tournament Organizers' Guild, as the only members of any value are Tournament Organizers.


You mean the usergroup that had no posts go ages on end?

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 3:45 pm
by Dukasaur
IcePack wrote:
Dukasaur wrote:Where's your "none of the above" option?

None of those hosehead usergroups mean shit. Just places for kids your age to talk about bullshit that I finished talking about in 1972.

The only usergroup of any value is the Tournament Organizers' Guild, as the only members of any value are Tournament Organizers.


You mean the usergroup that had no posts go ages on end?


Sometimes men of wisdom have long periods where they just think wise thoughts and stare profoundly into the distance.

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 4:16 pm
by Bernie Sanders
I wouldn't belong to any club, that would have me as a member. [-(

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 4:39 pm
by DirtyDishSoap
Spamalot.

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 4:51 pm
by saxitoxin
Army of GOD wrote:reminder that if you're not in all four of these usergroups you are not considered a cool person


I'm getting really sick of this moving target of what constitutes cool. First I'm supposed to post in this thread, then I'm supposed to shove stuff in DDS' ass. now I have to belong to a bunch of usergroups. I've already invested so much time putting posts in cool threads, and putting stuff inside DDS, I hardly have time to start joining user groups too.

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 5:02 pm
by riskllama
quit your job.

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 5:41 pm
by BoganGod
AoG stop slinging poop all over the fora. Simple fact DSOIV is a member of anal leakage. QED Anal leakage is an invalid group. Quit trolling piglet and go back to spanking off disabled labradors. In your world it is not wag the dog......

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 6:43 pm
by TA1LGUNN3R
*Which*

-TG

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 7:00 pm
by saxitoxin
riskllama wrote:quit your job.


QUIT YOUR FACE

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 7:02 pm
by Metsfanmax
Bernie Sanders wrote:I wouldn't belong to any club, that would have me as a member. [-(


And you'll never be invited to one if you quote people without attribution and try to pass it off as your own.

Re: What's the best usergroup on CC?

PostPosted: Thu Sep 22, 2016 10:14 pm
by riskllama
Metsfanmax wrote:
Bernie Sanders wrote:I wouldn't belong to any club, that would have me as a member. [-(


And you'll never be invited to one if you quote people without attribution and try to pass it off as your own.

strike 2, bernard.
[-X

Re: What's the best usergroup on CC?

PostPosted: Fri Sep 23, 2016 6:25 am
by Serbia
Dukasaur wrote:The only usergroup of any value is the Tournament Organizers' Guild, as the only members of any value are Tournament Organizers.


That usergroup became useless when your glorious owner started actively oppressing tournament organizers by building up his own automated tournaments through piss poor efforts and not listening to the Guild when they attempted to offer constructive criticism.

On topic - in it's time, McGill was tops. It's the original, was the most active, and was where I went first before any other forum. Ran it's course, got stale, and kinda bounced between Community and Anal for a minute, but they never truly touched McGill. Currently it's the PL. McGill has evolved since it's inception, but is still the place to be right now.

Re: What's the best usergroup on CC?

PostPosted: Fri Sep 23, 2016 7:33 am
by Dukasaur
Serbia wrote:
Dukasaur wrote:The only usergroup of any value is the Tournament Organizers' Guild, as the only members of any value are Tournament Organizers.


That usergroup became useless when your glorious owner started actively oppressing tournament organizers by building up his own automated tournaments through piss poor efforts and not listening to the Guild when they attempted to offer constructive criticism.

He's a poor listener; I'll grant you that one. The rest of what you said is not true.
  • Autotournaments have not destroyed the world of community tournaments. They did initially bleed off some of the market, but the community tournament world did not crumble. It's smaller now, as is everything else on CC, but it still has plenty of aficionados, and while quantity of community tournaments has gone down, quality has at least stayed the same and possibly gone up. The community tournament world is quite healthy and a lot of people have fun there.
  • The early autotournaments were clumsy, but they have gotten better over time. They still have some serious limitations, but step by step they get more sophisticated as time goes on.
  • Autotournaments have made mega-events like the Olympics and the Great War possible. There's no way those could be done with the old ways of doing things. Remember what used to be considered large tournament series, things like Capture the Flag? Remember how it used to struggle, trying to find new organizers to take on some of the work load? Remember how it used to drag on for years, until very few could remember what it was about and even fewer cared? The Olympics is easily five times the size of Capture the Flag and the Great War is easily fifty times the size. With automation, we don't struggle to find organizers to do the enormous amount of work that would entail. There's a fair bit of work up front, writing and coding, but once the tourney is launched it pretty much runs itself. The players don't forget about the tourney, waiting for the organizer to send out the next round. As soon as a round is over, the system sends the next round within an hour. The first year of the Olympics, we actually did have a mixture of autos and community tournaments. The autos were all over by the end of September, and all kinds of people were still excited about their score in the Olympics and actively talking about them. Then, the community-run tournaments dragged on until February, and by then nobody cared. When we announced the final result, it fell flat. That's why in 2015 the Olympics went all-auto.
  • That being said, there's still lots of room for community tournaments. For people who want to do tourneys with unorthodox scoring rules and major creative components, the manually-run tournament is still the way to go.
  • In summary, despite all kinds of predictions of doom and gloom, autoutournaments have not spelled the death of the community tournament. The two co-exist side-by-side, and both are still quite busy. And no, the Guild is not irrelevant. Though it may not be highly active, you can still go there when you want help or advice with something or need to find someone to do a rescue. Recently we had a TO vanish; all 12 of his abandoned tournaments were successfully rescued thanks to Guild members.

Re: What's the best usergroup on CC?

PostPosted: Fri Sep 23, 2016 1:04 pm
by nietzsche
Dukasaur wrote:Autotournaments have made mega-events like the Olympics and the Great War possible.


What about the Paraolympics though? Or the Curling WC?

Autotournaments are inherently discriminatory, and that's the main reason Serbia is against the new owner.
me? I just want catstevens banned from GC.



Y'all want a single say f*ck that. f*ck that, f*ck that.

Re: What's the best usergroup on CC?

PostPosted: Fri Sep 23, 2016 1:54 pm
by riskllama
how can u say such things about chatstevens?

Re: What's the best usergroup on CC?

PostPosted: Fri Sep 23, 2016 3:14 pm
by Bernie Sanders
riskllama wrote:
Metsfanmax wrote:
Bernie Sanders wrote:I wouldn't belong to any club, that would have me as a member. [-(


And you'll never be invited to one if you quote people without attribution and try to pass it off as your own.

strike 2, bernard.
[-X

You striked out a long time ago kiddo and guess what? You still post garbage and try to act like a deep thinker....

Re: What's the best usergroup on CC?

PostPosted: Fri Sep 23, 2016 4:17 pm
by DirtyDishSoap
saxitoxin wrote:
Army of GOD wrote:reminder that if you're not in all four of these usergroups you are not considered a cool person


I'm getting really sick of this moving target of what constitutes cool. First I'm supposed to post in this thread, then I'm supposed to shove stuff in DDS' ass. now I have to belong to a bunch of usergroups. I've already invested so much time putting posts in cool threads, and putting stuff inside DDS, I hardly have time to start joining user groups too.

You fucking weren't complaining earlier!

Re: What's the best usergroup on CC?

PostPosted: Fri Sep 23, 2016 7:24 pm
by Symmetry
Serbia wrote:
Dukasaur wrote:The only usergroup of any value is the Tournament Organizers' Guild, as the only members of any value are Tournament Organizers.


That usergroup became useless when your glorious owner started actively oppressing tournament organizers by building up his own automated tournaments through piss poor efforts and not listening to the Guild when they attempted to offer constructive criticism.

On topic - in it's time, McGill was tops. It's the original, was the most active, and was where I went first before any other forum. Ran it's course, got stale, and kinda bounced between Community and Anal for a minute, but they never truly touched McGill. Currently it's the PL. McGill has evolved since it's inception, but is still the place to be right now.


It's also the only one I've been kicked out of. I'm not sure why, as it's not one of the usual reasons. I think it's because the guy running it had a lot of multi accounts at the time cheating the site, and I posted evidence in C&A about it without knowing.

Not sure though. Never got an explanation. Just the C&A posts then bam, kicked as not a non-friendly.

Re: What's the best usergroup on CC?

PostPosted: Fri Sep 23, 2016 8:13 pm
by nietzsche
Y'all want a single say f*ck that. f*ck that, f*ck that.

Re: What's the best usergroup on CC?

PostPosted: Fri Sep 23, 2016 8:40 pm
by Symmetry
nietzsche wrote:Y'all want a single say f*ck that. f*ck that, f*ck that.


I know! that's pretty much what I said! Minus the PG swearing,. But it bears repeating, if anyone else is with me, y'all.


Re: What's the best usergroup on CC?

PostPosted: Sat Sep 24, 2016 10:35 pm
by BoganGod
Dukasaur wrote:
Serbia wrote:
Dukasaur wrote:The only usergroup of any value is the Tournament Organizers' Guild, as the only members of any value are Tournament Organizers.


That usergroup became useless when your glorious owner started actively oppressing tournament organizers by building up his own automated tournaments through piss poor efforts and not listening to the Guild when they attempted to offer constructive criticism.

He's a poor listener; I'll grant you that one. The rest of what you said is not true.
  • Autotournaments have not destroyed the world of community tournaments. They did initially bleed off some of the market, but the community tournament world did not crumble. It's smaller now, as is everything else on CC, but it still has plenty of aficionados, and while quantity of community tournaments has gone down, quality has at least stayed the same and possibly gone up. The community tournament world is quite healthy and a lot of people have fun there.
  • The early autotournaments were clumsy, but they have gotten better over time. They still have some serious limitations, but step by step they get more sophisticated as time goes on.
  • Autotournaments have made mega-events like the Olympics and the Great War possible. There's no way those could be done with the old ways of doing things. Remember what used to be considered large tournament series, things like Capture the Flag? Remember how it used to struggle, trying to find new organizers to take on some of the work load? Remember how it used to drag on for years, until very few could remember what it was about and even fewer cared? The Olympics is easily five times the size of Capture the Flag and the Great War is easily fifty times the size. With automation, we don't struggle to find organizers to do the enormous amount of work that would entail. There's a fair bit of work up front, writing and coding, but once the tourney is launched it pretty much runs itself. The players don't forget about the tourney, waiting for the organizer to send out the next round. As soon as a round is over, the system sends the next round within an hour. The first year of the Olympics, we actually did have a mixture of autos and community tournaments. The autos were all over by the end of September, and all kinds of people were still excited about their score in the Olympics and actively talking about them. Then, the community-run tournaments dragged on until February, and by then nobody cared. When we announced the final result, it fell flat. That's why in 2015 the Olympics went all-auto.
  • That being said, there's still lots of room for community tournaments. For people who want to do tourneys with unorthodox scoring rules and major creative components, the manually-run tournament is still the way to go.
  • In summary, despite all kinds of predictions of doom and gloom, autoutournaments have not spelled the death of the community tournament. The two co-exist side-by-side, and both are still quite busy. And no, the Guild is not irrelevant. Though it may not be highly active, you can still go there when you want help or advice with something or need to find someone to do a rescue. Recently we had a TO vanish; all 12 of his abandoned tournaments were successfully rescued thanks to Guild members.

The lady doth protest too much. Dino tot, bitch please be putting the crack pipe down. People matter. Simple concept.

Re: What's the best usergroup on CC?

PostPosted: Sun Sep 25, 2016 7:50 pm
by Dukasaur
BoganGod wrote:
Dukasaur wrote:
Serbia wrote:
Dukasaur wrote:The only usergroup of any value is the Tournament Organizers' Guild, as the only members of any value are Tournament Organizers.


That usergroup became useless when your glorious owner started actively oppressing tournament organizers by building up his own automated tournaments through piss poor efforts and not listening to the Guild when they attempted to offer constructive criticism.

He's a poor listener; I'll grant you that one. The rest of what you said is not true.
  • Autotournaments have not destroyed the world of community tournaments. They did initially bleed off some of the market, but the community tournament world did not crumble. It's smaller now, as is everything else on CC, but it still has plenty of aficionados, and while quantity of community tournaments has gone down, quality has at least stayed the same and possibly gone up. The community tournament world is quite healthy and a lot of people have fun there.
  • The early autotournaments were clumsy, but they have gotten better over time. They still have some serious limitations, but step by step they get more sophisticated as time goes on.
  • Autotournaments have made mega-events like the Olympics and the Great War possible. There's no way those could be done with the old ways of doing things. Remember what used to be considered large tournament series, things like Capture the Flag? Remember how it used to struggle, trying to find new organizers to take on some of the work load? Remember how it used to drag on for years, until very few could remember what it was about and even fewer cared? The Olympics is easily five times the size of Capture the Flag and the Great War is easily fifty times the size. With automation, we don't struggle to find organizers to do the enormous amount of work that would entail. There's a fair bit of work up front, writing and coding, but once the tourney is launched it pretty much runs itself. The players don't forget about the tourney, waiting for the organizer to send out the next round. As soon as a round is over, the system sends the next round within an hour. The first year of the Olympics, we actually did have a mixture of autos and community tournaments. The autos were all over by the end of September, and all kinds of people were still excited about their score in the Olympics and actively talking about them. Then, the community-run tournaments dragged on until February, and by then nobody cared. When we announced the final result, it fell flat. That's why in 2015 the Olympics went all-auto.
  • That being said, there's still lots of room for community tournaments. For people who want to do tourneys with unorthodox scoring rules and major creative components, the manually-run tournament is still the way to go.
  • In summary, despite all kinds of predictions of doom and gloom, autoutournaments have not spelled the death of the community tournament. The two co-exist side-by-side, and both are still quite busy. And no, the Guild is not irrelevant. Though it may not be highly active, you can still go there when you want help or advice with something or need to find someone to do a rescue. Recently we had a TO vanish; all 12 of his abandoned tournaments were successfully rescued thanks to Guild members.

The lady doth protest too much. Dino tot, bitch please be putting the crack pipe down. People matter. Simple concept.


Of course people matter. People have busy lives, things to do. Which is why we've always struggled to keep tournaments going, because the organizers get busy, don't have time to send out the next round, and the tournament withers and people lose interest, and by the time the organizer gets around to sending out the next round, people forget what's going on, and the sense of excitement is gone. Autotournamets avoid this problem. A round ends, the next round goes out within an hour. Often the last person to win a game in a round is still online when his next game begins. The sense of urgency is much higher.

Yeah, the autotourney engine is clumsy and doesn't allow a lot of the more complicated scoring rules that TOs love, which is why the manual tournament will NEVER disappear. But meanwhile, a lot of the simple-and-straightforward tourneys can be automated, and players can enjoy them without someone grinding through the tedious manual labour of sending out hundreds or sometimes thousands of invitations.

You can trust me on this. Tournaments are what I do here. I launched my first tournament four months after joining CC, and I've never looked back. I've done well over 100 manual tournaments and been wholly or partially responsible for well over 500 autos. It's the only thing I care about on CC. All the other stuff -- clans, forums, mafia, public games, chat games -- I couldn't care less if those were all deleted tomorrow. Tournaments are my heart and soul here, and I can tell you that autos enhance, not detract, the total experience of playing here.