Moderator: Community Team
AAFitz wrote:There will always be cheaters, abusive players, terrible players, and worse. But we have every right to crush them.
MeDeFe wrote:This is a forum on the internet, what do you expect?
CrazyAnglican wrote:luns101 wrote:CrazyAnglican wrote:I'm a Beneluxist. (surprised luns?)
LOL
Anglican, in order to be a Beneluxist you would have to refuse to play the map because you have an irrational hatred of it. I thought you loved playing on that map!
Huh?? does that mean Marxists hate Marx?
b.k. barunt wrote:The Africa map sucks really bad, but escalating cards is the game to play if you have no skill whatsoever. The weakest man in the game can end up winning in one turn.
Zawbanjito wrote:I used to think [Escalating favours the one-shot strategy over careful planning] too... but check out a game with only high ranked players in it. You'll see everyone spending 90% of the game making tiny, tiny shifts in position. Yet no matter how tiny, each one counts, and each one has to be weighed carefully with a total awareness of the entire board. There's no room for error in escalating... you won't have a chance to recover. Every single country and every single army needs to be taken into account. You have to hone in on the likeliest targets while at the same time blocking them off from other players and protecting your own rear, and this over usually no more than 8 rounds. Needless to say, you need to be so intimate with a map's layout that you could make love to it blindfold and shackled. Pedronicus, one of the best escalating players here, recommends forgetting all the shiny maps in their abundance, and just obsessively playing the same few over and over again with the same options. I totally agree.
Then, whether you're good at all this or not, playing escalating takes guts. Can you take 20 with 30? Can you reach their last isolated country and take their cards? If you don't finish it in one go, you'll probably never finish it. Screw up one time and it is done over finished. But if you pull it off... man, your adrenal glands are dumping everything they have right into your trigger finger! Oh yeah, wipeout! CC's crack cocaine. It's the hardest workout you can get without moving off your ass.
xtratabasco wrote:I avoid beaners
b.k. barunt wrote:Snorri's like one of those fufu dogs who get all excited and dance around pissing on themself.
suggs wrote:scared off by all the pervs and wankers already? No? Then let me introduce myself, I'm Mr Pervy Wank.
DAZMCFC wrote:that is perfect for escalating. live by the sword and die by the sword. shit or bust , go all the way until it is mathematically impossible. one recent game, i had 4 v 3 v 1 took them out for their cards and went on to win the game. when your down to a 2 v 1 and your praying for that 6 it is so extreme.
Zawbanjito wrote:I used to think [Escalating favours the one-shot strategy over careful planning] too... but check out a game with only high ranked players in it. You'll see everyone spending 90% of the game making tiny, tiny shifts in position. Yet no matter how tiny, each one counts, and each one has to be weighed carefully with a total awareness of the entire board. There's no room for error in escalating... you won't have a chance to recover. Every single country and every single army needs to be taken into account. You have to hone in on the likeliest targets while at the same time blocking them off from other players and protecting your own rear, and this over usually no more than 8 rounds. Needless to say, you need to be so intimate with a map's layout that you could make love to it blindfold and shackled. Pedronicus, one of the best escalating players here, recommends forgetting all the shiny maps in their abundance, and just obsessively playing the same few over and over again with the same options. I totally agree.
Then, whether you're good at all this or not, playing escalating takes guts. Can you take 20 with 30? Can you reach their last isolated country and take their cards? If you don't finish it in one go, you'll probably never finish it. Screw up one time and it is done over finished. But if you pull it off... man, your adrenal glands are dumping everything they have right into your trigger finger! Oh yeah, wipeout! CC's crack cocaine. It's the hardest workout you can get without moving off your ass.
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
Skittles! wrote:Never played Crossword, Space, and some others. I dispise the Classic map, but I'll play it if I have to (Like in a tourny or something).
Escalating.. I can't stand. Same with Adjacent.
Stopper wrote:b.k. barunt wrote:The Africa map sucks really bad, but escalating cards is the game to play if you have no skill whatsoever. The weakest man in the game can end up winning in one turn.
It may not have been deliberate, but you make it sound as if escalating doesn't require any skill. I can't put it better than Zawbanjito did all the way back in October 2006:Zawbanjito wrote:I used to think [Escalating favours the one-shot strategy over careful planning] too... but check out a game with only high ranked players in it. You'll see everyone spending 90% of the game making tiny, tiny shifts in position. Yet no matter how tiny, each one counts, and each one has to be weighed carefully with a total awareness of the entire board. There's no room for error in escalating... you won't have a chance to recover. Every single country and every single army needs to be taken into account. You have to hone in on the likeliest targets while at the same time blocking them off from other players and protecting your own rear, and this over usually no more than 8 rounds. Needless to say, you need to be so intimate with a map's layout that you could make love to it blindfold and shackled. Pedronicus, one of the best escalating players here, recommends forgetting all the shiny maps in their abundance, and just obsessively playing the same few over and over again with the same options. I totally agree.
Then, whether you're good at all this or not, playing escalating takes guts. Can you take 20 with 30? Can you reach their last isolated country and take their cards? If you don't finish it in one go, you'll probably never finish it. Screw up one time and it is done over finished. But if you pull it off... man, your adrenal glands are dumping everything they have right into your trigger finger! Oh yeah, wipeout! CC's crack cocaine. It's the hardest workout you can get without moving off your ass.
Oh, and I'm a every-map-except-Classicist. But I can be persuaded to play others on occasion.
Kaplowitz wrote:Skittles! wrote:Never played Crossword, Space, and some others. I dispise the Classic map, but I'll play it if I have to (Like in a tourny or something).
Escalating.. I can't stand. Same with Adjacent.
how do you hate Classic?
What's World Domination without the World part?
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
Honibaz wrote:I discriminate people who discriminates others
Honibaz
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
Skittles! wrote:Honibaz wrote:I discriminate people who discriminates others
Honibaz
Erm, doesn't that mean you discriminate against yourself too because you discriminate people that discriminate others?
Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!
Garth wrote:Yeah, I bet he's totally studly and buff.
Users browsing this forum: mookiemcgee