
So which do y'all like better?
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dustn64 wrote:What are you guys talking about?
Hitman079 wrote:i was planning to get 2210 for christmas, but then it got sidetracked. so ambrose, how is it different?
i know about underwater cities and moon, and also that the game lasts only 5 turns..does that make for a short game or is it still fun?
Hitman079 wrote:i was planning to get 2210 for christmas, but then it got sidetracked. so ambrose, how is it different?
i know about underwater cities and moon, and also that the game lasts only 5 turns..does that make for a short game or is it still fun?
OnlyAmbrose wrote:Hitman079 wrote:i was planning to get 2210 for christmas, but then it got sidetracked. so ambrose, how is it different?
i know about underwater cities and moon, and also that the game lasts only 5 turns..does that make for a short game or is it still fun?
Oh Lord no, it's far from a short game. We played just a three player game and it went on for hours.
Basically it's classic risk with a lot of added aspects. The moon and the undersea colonies are the most obvious of these, but you can't forget Commanders with their special abilities and stuff. Missile strikes. Etcetera.
Definitely a good time.
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