Page 1 of 1

Conquer survival

PostPosted: Thu Aug 06, 2009 1:15 am
by sinctheassasin
While making suggestions in the Singapore thread, a different variation popped into my head:

Basically, everybody starts with their own seven territory camp randomly placed in a large forest landscape. In between these camps are zombie ridden territs that have killah neutrals of 2 in them.

In the center would be a huge fortress, with maybe around 16 territs, that would get a bonus of 3 plus the ability to one way attack all zombie territs in a small radius.

Basically, you first want to build ip an army capable of bashing through to the fortress, gaining a foothold there, and then moving to capture the other base camps.

If the art style was just right, this could be pulled off as a really eerie map in fog of war :D not knowing which players are where and such.

Re: Conquer survival

PostPosted: Thu Aug 13, 2009 2:36 am
by 00iCon
Good luck, I like the idea. I must say that the L4D craze will create interest. But there's a monsters map in progress, slightly similar.
PS I don't think I've ever seen a zombie game that's RTS or RTT.

Re: Conquer survival

PostPosted: Tue Aug 18, 2009 10:47 am
by captainwalrus
It is a good idea, but needs a better name. It is sort of like oasis meets a zombie apocalypse.