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Dictator [ON HOLD!]

PostPosted: Sun May 10, 2009 6:32 pm
by Merker
CURRENTLY ON HOLD (stopped current developement)

Alright, Hello, well, awhile back I was thinking something along the lines of controlling your own country and being able to control education, housing and stuff like that and I tried thinking of a system and it just wasn't able. Then I saw Research & Conquer, I didn't quite get it's system, but I got an :idea: .
show: More


show: Original plan


http://i45.photobucket.com/albums/f94/g ... tator2.jpg

IDEAS
Market (bonus + additional attack routes?)
Assasin (bombardment of Dictators actions)
Some sort of need to get resources/advance to a new era or something ( Get territory A to attack primary dictator actions then get territory B to get secondary dictator actions)

Re: Dictator

PostPosted: Sun May 10, 2009 10:11 pm
by sailorseal
This sounds a lot like Here
Research and Conquer

Re: Dictator

PostPosted: Mon May 11, 2009 3:08 am
by Merker
Merker wrote:Then I saw Research & Conquer, I didn't quite get it's system, but I got an :idea: .


The idea of my map is too make you able to control and govern your country and/or invade others.

I'll come up with a little draft soon.

Re: Dictator

PostPosted: Mon May 11, 2009 2:56 pm
by sailorseal
I kind of like the idea of it, just maybe develop it a little further before I can comment

Re: Dictator

PostPosted: Mon May 11, 2009 3:35 pm
by MrBenn
The concept is good, and I really like the build-an-army concept behind it.

Re: Dictator

PostPosted: Mon May 11, 2009 3:48 pm
by oaktown
be very careful with the "pplayers can't be eliminated" concept... putting it into practice is difficult. Just ask the maker of Das Schlos. :cry:

Re: Dictator

PostPosted: Mon May 11, 2009 6:24 pm
by Merker
Well thanks guys...I'll toy with the being eliminated idea it's just that'd it'd be strange for an enemy opening up your army and getting elected in your own country and so on, but I'm worried about people getting trapped in the Election system so yeah.

Thanks SailorSeal and Mr Benn.

Re: Dictator

PostPosted: Tue May 12, 2009 12:20 pm
by ustus
perhaps you could "assassinate" a weakened opponent? for instance there's one square that can only be bombarded by a space specifically for allowing assassination? [wait... did i just suggest bombardment? :? ] that would allow a player to be eliminated, but taking the space wouldn't allow the other player to gain anything so it's only useful if you can actually kill your opponent that way. and if the space is far enough along the "politics" tree or tech tree, it won't happen too early in the game. just an idea, run with it or ignore it i'm not even sure how good it is.

Re: Dictator

PostPosted: Tue May 12, 2009 1:25 pm
by MrBenn
ustus wrote:perhaps you could "assassinate" a weakened opponent? for instance there's one square that can only be bombarded by a space specifically for allowing assassination? [wait... did i just suggest bombardment? :? ] that would allow a player to be eliminated, but taking the space wouldn't allow the other player to gain anything so it's only useful if you can actually kill your opponent that way. and if the space is far enough along the "politics" tree or tech tree, it won't happen too early in the game. just an idea, run with it or ignore it i'm not even sure how good it is.

A killer neutral as an assassin would work quite nicely :-k

Re: Dictator

PostPosted: Tue May 12, 2009 6:23 pm
by Merker
Im liking the bombarding idea. I'd say a place for bombardment would be the capital possibly? Maybe each country would have an historicaly* annexed territory be place of this bombardment.

*Not in game.

Re: Dictator

PostPosted: Thu May 14, 2009 3:01 am
by Premier2k
I like this idea, maybe start in one territory and players can gain control of their empire by conquering education/military and eventually meeting the opposition in the international market perhaps?
I think a lot of the gameplay would need fleshing out but I like the concept!

Prem.

Re: Dictator

PostPosted: Thu May 14, 2009 3:50 am
by Merker
Ahhh, A market, I like it. Maybe you could control the market and you get a bonus or something.

I'll just put up a list of ideas and it can be as said will be fleshed out.

Re: Dictator

PostPosted: Fri May 15, 2009 6:38 am
by Merker
Sorry for double post, but;

Click image to enlarge.
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