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1756256424 Conquer Club • View topic - Pirates vs. Ninjas
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Pirates vs. Ninjas

PostPosted: Wed Apr 08, 2009 7:41 pm
by Kaplowitz
Click image to enlarge.
image


I know that there was already an attempt at this, but it was VERY different.

I dont know if I will ever finish this, but i would like to....


The design was supposed to be realistic for the Pirates, but Drawn in for the Ninjas. Im going to have single-territory pirate ships surrounding the island, but as the images of the ships cross over to the paper, they will be drawn in. I thought it would be an interesting effect.
Basically my plan is to have a bunch of territories on the island, like more than 20 preferably...I'm not positive how to fit them in there, but i can figure that out. Like I said, I want individual pirate ships around the island, not all of them attacking the island. There is going to be one Pirate Commander ship, it will be one of the ships that does not directly attack the island.

Other ideas:
No bonuses.
1 army for every 2 territories.
Objective: Hold the Pirate Commander and the Ninja Stronghold.

So yeah....i got bored today and I wanted something to play with.

Re: Pirates vs. Ninjas

PostPosted: Wed Apr 08, 2009 9:08 pm
by sailorseal
It feels a bit random can you add something unique besides the crazy idea (That i happen to love :D )

Re: Pirates vs. Ninjas

PostPosted: Wed Apr 08, 2009 9:50 pm
by Natewolfman
its unfortunate that the other one fell through, I hope you can run with this one, good luck!

Re: Pirates vs. Ninjas

PostPosted: Wed Apr 08, 2009 9:52 pm
by The Neon Peon
Add double rainbows in the bottom right-hand corner as a tribute to DRS. This map would not be hilarious without them. Maybe add a grim reaper on one of the territories too.