1756289707
1756289707 Conquer Club • View topic - New Map
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New Map

PostPosted: Wed Mar 11, 2009 6:52 pm
by hellgunner23
i know it's really not pretty to look at, but im working on it, please give ideas, the territory names are numbers for now, until i can think of names... please give me ideas, however i might not be on much because i will be in PEI :D ...http://s695.photobucket.com/albums/vv319/hellgunner23/?action=view&current=myfirstmap.jpg

Re: New Map

PostPosted: Wed Mar 11, 2009 6:53 pm
by sailorseal
This will be moved to ideas because it is not a map.
This has no theme or unique feature
You need a idea before you can make a map
sorry

Re: New Map

PostPosted: Wed Mar 11, 2009 7:03 pm
by MrBenn
Image

This isn't the best start I've ever seen.... It could develop into something with a lot of effort, but I would recommend getting some decent gfx software, and then having a practice with some online tutorials, or some of the suggestions in the Tips & tricks thread in the 'Not Maps' Foundry Forum.

Gameplay-wise, the map feels small and that red island looks to be key. Again, you'd be better trying to develop some kind of theme - arbitrary landmasses are generally unpopular for developing maps ;-) Once you've got a clear thematic focus, we'll see about getting you back into the drafting room.

[Moved]

This map has been moved into the Ideas subforum, as it does not meet the criteria for a Working Draft:

Drafting Room Guidelines

To be considered a Working Draft a project must be more than just an idea; a Draft should have a clear thematic focus, a plan for how the gameplay will work, and a basic image which should include:
    1. Territory Labels - temporary names or numbers will suffice, and are always open to change.
    2. Borders/Paths/Impassables - it should be made clear where territories do/do not connect.
    3. Bonus Areas - where combinations/groups of territories will award a bonus, this should be indicated on the map.
    4. Legend - speculative bonus values and explanations of any attack rules or gameplay features.
Draft images should not be larger than 630x600px (small image) or 840x800px (large image).