Draft 1
All graphics are original

I havn't included a key yet, but the idea is :
- All of those asteroid fields are regions
- The dotted lines are attack routes
- Green ships can attack green ore (green blobs in the asteroids)
- Red ships can attack green ore (red blobs in the asteroids)
- Orange ships can attack green ore (orange blobs in the asteroids)
- Each orange ore held gives +1 autodeploy on all planets held
- 1 red ore = +1
- 2 red ores = +2
- 3 red ores = +3
- Green ores can bombard planets
How many regions should I aim to have altogether ?
What kind of ore:planet ratio should I have (eg. 1 ore for every 3 planets?)
How else can this be improved (I'm focusing mainly on gameplay at the moment)
ManB