The Great Eagle River

The Great Eagle River, Rev 1
Ok, it's been a while since I had a chance to look at this. Here's my first revisions based on the comments above. Love to hear your feedback.
Thanks,
J
ORIGINAL
The Great Eagle River - Just a working title.
Hello,
My name is Jesse and I am kind of new around here. This is the first draft of my first map. Below are some notes about the idea behind it, why I think it is unique, and about some of the XML rules:
Purpose:
I set out to creat a map that was both visually attractive and easily playable. The more complex maps are fun, but someitmes it's nice to play a more straight forward game.
However, there are a few tricks behind this map. I've set up the XML to allow attackers who border the river to attack either accross, or down stream. Thus, the terrain effects game play for a little twist. Since this is the case, the Delta region has an extra high bonus, since it would be hard to hold.
Another place where the landscape effects the game is at H01 in the Highlands. This position can make attacks down the mountainside, but those at the bottom in E07 and E10 cannot mount an attack up the cliff.
One more obvious observation is that I didn't paint borders, but rather showed the paths of possible land attacks with the connecting lines. With the exception of the river, standard barriers apply, rocks, trees, etc...
Here's the XML. I hope it's in the right order:
Thanks for looking it over! Big fan of Conquer Club!
Jesse
Ok, it's been a while since I had a chance to look at this. Here's my first revisions based on the comments above. Love to hear your feedback.
Thanks,
J
ORIGINAL
The Great Eagle River - Just a working title.
Hello,
My name is Jesse and I am kind of new around here. This is the first draft of my first map. Below are some notes about the idea behind it, why I think it is unique, and about some of the XML rules:
Purpose:
I set out to creat a map that was both visually attractive and easily playable. The more complex maps are fun, but someitmes it's nice to play a more straight forward game.
However, there are a few tricks behind this map. I've set up the XML to allow attackers who border the river to attack either accross, or down stream. Thus, the terrain effects game play for a little twist. Since this is the case, the Delta region has an extra high bonus, since it would be hard to hold.
Another place where the landscape effects the game is at H01 in the Highlands. This position can make attacks down the mountainside, but those at the bottom in E07 and E10 cannot mount an attack up the cliff.
One more obvious observation is that I didn't paint borders, but rather showed the paths of possible land attacks with the connecting lines. With the exception of the river, standard barriers apply, rocks, trees, etc...
Here's the XML. I hope it's in the right order:
- Code: Select all
<?xml version="1.0"?>
<map>
<title>Terrepel</title>
<smallwidth>600</smallwidth>
<smallheight>571</smallheight>
<largewidth>800</largewidth>
<largeheight>762</largeheight>
<filetype>jpg</filetype>
<continent>
<name>Highlands</name>
<bonus>5</bonus>
<components>
<territory>H01</territory>
<territory>H02</territory>
<territory>H03</territory>
<territory>H04</territory>
<territory>H05</territory>
<territory>H06</territory>
</components>
</continent>
<continent>
<name>Expanse</name>
<bonus>9</bonus>
<components>
<territory>E01</territory>
<territory>E02</territory>
<territory>E03</territory>
<territory>E04</territory>
<territory>E05</territory>
<territory>E06</territory>
<territory>E07</territory>
<territory>E08</territory>
<territory>E09</territory>
<territory>E10</territory>
<territory>E11</territory>
</components>
</continent>
<continent>
<name>Delta</name>
<bonus>9</bonus>
<components>
<territory>D01</territory>
<territory>D02</territory>
<territory>D03</territory>
<territory>D04</territory>
<territory>D05</territory>
<territory>D06</territory>
<territory>D07</territory>
<territory>D08</territory>
<territory>D09</territory>
</components>
</continent>
<continent>
<name>Wetlands</name>
<bonus>3</bonus>
<components>
<territory>W01</territory>
<territory>W02</territory>
<territory>W03</territory>
<territory>W04</territory>
</components>
</continent>
<continent>
<name>Plains</name>
<bonus>6</bonus>
<components>
<territory>P01</territory>
<territory>P02</territory>
<territory>P03</territory>
<territory>P04</territory>
<territory>P05</territory>
</components>
</continent>
<continent>
<name>Dry_Summit</name>
<bonus>3</bonus>
<components>
<territory>S01</territory>
<territory>S02</territory>
<territory>S03</territory>
<territory>S04</territory>
</components>
</continent>
<territory>
<name>H01</name>
<borders>
<border>H02</border>
<border>E07</border>
<border>E10</border>
</borders>
<coordinates>
<smallx>67</smallx>
<smally>120</smally>
<largex>88</largex>
<largey>126</largey>
</coordinates>
</territory>
<territory>
<name>H02</name>
<borders>
<border>H01</border>
<border>H03</border>
</borders>
<coordinates>
<smallx>17</smallx>
<smally>55</smally>
<largex>19</largex>
<largey>37</largey>
</coordinates>
</territory>
<territory>
<name>H03</name>
<borders>
<border>H02</border>
<border>H04</border>
<border>H05</border>
</borders>
<coordinates>
<smallx>90</smallx>
<smally>36</smally>
<largex>118</largex>
<largey>12</largey>
</coordinates>
</territory>
<territory>
<name>H04</name>
<borders>
<border>H03</border>
<border>H05</border>
</borders>
<coordinates>
<smallx>150</smallx>
<smally>50</smally>
<largex>197</largex>
<largey>30</largey>
</coordinates>
</territory>
<territory>
<name>H05</name>
<borders>
<border>H03</border>
<border>H04</border>
<border>H06</border>
</borders>
<coordinates>
<smallx>203</smallx>
<smally>33</smally>
<largex>268</largex>
<largey>7</largey>
</coordinates>
</territory>
<territory>
<name>H06</name>
<borders>
<border>H05</border>
<border>E05</border>
</borders>
<coordinates>
<smallx>217</smallx>
<smally>77</smally>
<largex>287</largex>
<largey>65</largey>
</coordinates>
</territory>
<territory>
<name>E01</name>
<borders>
<border>E03</border>
<border>E06</border>
<border>E09</border>
<border>E11</border>
<border>D01</border>
<border>D02</border>
<border>D03</border>
<border>D04</border>
<border>D05</border>
<border>D06</border>
<border>D07</border>
<border>D08</border>
<border>D09</border>
<border>W01</border>
<border>W02</border>
<border>W03</border>
<border>W04</border>
<border>P01</border>
</borders>
<coordinates>
<smallx>447</smallx>
<smally>44</smally>
<largex>597</largex>
<largey>59</largey>
</coordinates>
</territory>
<territory>
<name>E02</name>
<borders>
<border>E03</border>
</borders>
<coordinates>
<smallx>346</smallx>
<smally>34</smally>
<largex>462</largex>
<largey>46</largey>
</coordinates>
</territory>
<territory>
<name>E03</name>
<borders>
<border>E01</border>
<border>E02</border>
<border>E04</border>
<border>E06</border>
<border>E09</border>
<border>E11</border>
<border>D01</border>
<border>D02</border>
<border>D03</border>
<border>D04</border>
<border>D05</border>
<border>D06</border>
<border>D07</border>
<border>D08</border>
<border>D09</border>
<border>W01</border>
<border>W02</border>
<border>W03</border>
<border>W04</border>
</borders>
<coordinates>
<smallx>337</smallx>
<smally>144</smally>
<largex>449</largex>
<largey>191</largey>
</coordinates>
</territory>
<territory>
<name>E04</name>
<borders>
<border>E03</border>
<border>E05</border>
<border>E07</border>
</borders>
<coordinates>
<smallx>225</smallx>
<smally>140</smally>
<largex>300</largex>
<largey>187</largey>
</coordinates>
</territory>
<territory>
<name>E05</name>
<borders>
<border>H06</border>
<border>E04</border>
<border>E07</border>
</borders>
<coordinates>
<smallx>200</smallx>
<smally>95</smally>
<largex>267</largex>
<largey>126</largey>
</coordinates>
</territory>
<territory>
<name>E06</name>
<borders>
<border>E03</border>
<border>E09</border>
<border>E11</border>
<border>D02</border>
<border>D05</border>
</borders>
<coordinates>
<smallx>180</smallx>
<smally>232</smally>
<largex>239</largex>
<largey>309</largey>
</coordinates>
</territory>
<territory>
<name>E07</name>
<borders>
<border>E04</border>
<border>E05</border>
<border>E08</border>
<border>E09</border>
</borders>
<coordinates>
<smallx>147</smallx>
<smally>133</smally>
<largex>196</largex>
<largey>177</largey>
</coordinates>
</territory>
<territory>
<name>E08</name>
<borders>
<border>E07</border>
<border>E09</border>
</borders>
<coordinates>
<smallx>87</smallx>
<smally>166</smally>
<largex>118</largex>
<largey>223</largey>
</coordinates>
</territory>
<territory>
<name>E09</name>
<borders>
<border>E06</border>
<border>E11</border>
<border>D02</border>
<border>D05</border>
</borders>
<coordinates>
<smallx>105</smallx>
<smally>225</smally>
<largex>140</largex>
<largey>300</largey>
</coordinates>
</territory>
<territory>
<name>E10</name>
<borders>
<border>E11</border>
</borders>
<coordinates>
<smallx>22</smallx>
<smally>166</smally>
<largex>30</largex>
<largey>221</largey>
</coordinates>
</territory>
<territory>
<name>E11</name>
<borders>
<border>E09</border>
<border>E10</border>
<border>D05</border>
</borders>
<coordinates>
<smallx>25</smallx>
<smally>166</smally>
<largex>33</largex>
<largey>349</largey>
</coordinates>
</territory>
<territory>
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<border>W04</border>
</borders>
<coordinates>
<smallx>248</smallx>
<smally>273</smally>
<largex>332</largex>
<largey>364</largey>
</coordinates>
</territory>
<territory>
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<border>D01</border>
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<border>E11</border>
</borders>
<coordinates>
<smallx>124</smallx>
<smally>289</smally>
<largex>166</largex>
<largey>386</largey>
</coordinates>
</territory>
<territory>
<name>D03</name>
<borders>
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<border>D07</border>
<border>D08</border>
</borders>
<coordinates>
<smallx>176</smallx>
<smally>323</smally>
<largex>235</largex>
<largey>432</largey>
</coordinates>
</territory>
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</territory>
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</borders>
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<smally>326</smally>
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</coordinates>
</territory>
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</territory>
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</territory>
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</territory>
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</territory>
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<smally>405</smally>
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</territory>
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<smally>149</smally>
<largex>738</largex>
<largey>200</largey>
</coordinates>
</territory>
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<border>S01</border>
</borders>
<coordinates>
<smallx>531</smallx>
<smally>217</smally>
<largex>709</largex>
<largey>290</largey>
</coordinates>
</territory>
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<border>S01</border>
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</borders>
<coordinates>
<smallx>474</smallx>
<smally>337</smally>
<largex>633</largex>
<largey>451</largey>
</coordinates>
</territory>
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<border>P04</border>
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</borders>
<coordinates>
<smallx>356</smallx>
<smally>411</smally>
<largex>475</largex>
<largey>549</largey>
</coordinates>
</territory>
<territory>
<name>S01</name>
<borders>
<border>S02</border>
<border>P03</border>
<border>P04</border>
</borders>
<coordinates>
<smallx>550</smallx>
<smally>341</smally>
<largex>734</largex>
<largey>455</largey>
</coordinates>
</territory>
<territory>
<name>S02</name>
<borders>
<border>S01</border>
<border>S03</border>
<border>P04</border>
<border>P05</border>
</borders>
<coordinates>
<smallx>469</smallx>
<smally>434</smally>
<largex>626</largex>
<largey>579</largey>
</coordinates>
</territory>
<territory>
<name>S03</name>
<borders>
<border>S02</border>
<border>S04</border>
<border>P05</border>
</borders>
<coordinates>
<smallx>409</smallx>
<smally>516</smally>
<largex>545</largex>
<largey>688</largey>
</coordinates>
</territory>
<territory>
<name>S04</name>
<borders>
<border>S03</border>
</borders>
<coordinates>
<smallx>547</smallx>
<smally>528</smally>
<largex>730</largex>
<largey>704</largey>
</coordinates>
</territory>
</map>
Thanks for looking it over! Big fan of Conquer Club!
Jesse