Pirate Wicked's Legendary Treasure(idea)NEW GAMEPLAY!

Ill Start makeing this map when i have time, comments is appricated. so do not move this into map ideas since i will make it sooner or later:D
Mole in the Hole:
It was this great board game i playd as a kid, and i want to relive this into conquerlclub style:
So i was thinking some sort of Map Pack could fix this map, instead of elimnate players the one who have this "Holes" after 5 rounds or player elimnated will go down to next floor. Its mission based so holding the Shuffle 1 round will be instantly win. Also holding a hole for 1 round will make the terretorie yours and cant be attack so you will automaticly contineue to next board. The Board game was named Mole in the hole. So after evolving trough the next map via holes, it will become more like conquest you have 1 terretorie or more (thats if you have evolved trough more holes) And the rest neatrual.
Some info how the game was played:
Preparation
The Digging Layers
First the goal layer with the "Golden Shovel" is put into the bottom of the box. Over it the four colored digging layers are placed into the box starting with the bottom most layer and working up: first the blue, then the light brown, over it the red layer (different soil and rock formations) and the green layer (grass surface with mole hills) is the topmost layer. Each layer has digging holes (punched out). Each digging layer can be turned in six different positions. Thus there are always new ways to dig downward.
The Mole Figures
With two players each player receives 10 mole figures. Three players play with 7 moles each. With four players each receives 6 mole figures of a color.
The Turn Disks
Along with his mole figures each player takes a matching set of colored Turn Disks (valued at: 1, 2, 2, 3, 3, 4), which he puts face down (numbers downward), well shuffled, and arranged in a row before himself on the table.
The Starting Setup
Beginning with the player with the largest hands, each player takes alternating turns placing one mole on the highest digging layer. One mole may be placed on each space. Moles may not be place in the digging holes (here: Mole hills) during the starting setup. This continues until all teams stand completely on the grass surface. Play moves in a clockwise direction.
The Game Begins
The goal for each player is to now get as many of his own moles as possible exactly into the digging holes because only these moles will continue to dig in the next layer. The starting player uncovers any Turn Disk from his row as his first and moves one of his moles exactly the number of spaces printed on the disk. Afterwards he puts this Turn Disk aside face up. On his next turn, he turns one of the remaining facedown 5 disks over.
If all digging holes of a layer are occupied this layer is removed with all moles still standing on it and put aside. All these moles are lost. Each player can continue the play only with the moles which jumped into a digging hole and onto the next layer. Thus fewer moles dig themselves from layer to layer. Any player that has no more moles in the game, unfortunately, is finished.
End of the Game
Whoever moves his mole into the goal digging hole first, wins the game and receives...
The "Treasure"
This is what all the moles was heading for and is most down the map in the last hole.
heres a link for pictures:
The Start:
8 players start random on ths map, now if they conquer one of the holes on this map they will advance to the next map below. If they Conquer feks: Hole G1 and hold it for a round they will advance to GI on the next map. After 5 rounds the map will autmaticly change. Now all players will advance to the next round even if they didint be in any holes, but being in a hole is a adavnce cause they will start with more terretories, + Autodeploy. This is gamepack will be great for tornaments.
Next Map:
It will have more holes than this and it will probbably have 5 maps in this serie im just posting the basic. ALl start as neatrual unless 8 terretories(that will come up on numbers of players) and the hole advances. Now they players haveing the hole will advance and if a player fail to hold a hole it gets elimnated.
Last map the ending:
Only one player will survive. One hole, 2-5 players alive. All heading for the treasure!its Wartime. Holding the treasure for 1 turn is win.
If this map pack idea is approved this could work well on the USA Map pack to, so if you choose the "Map pack" at make a game you have to play all the serie of maps. This is just a bit diffrent. As you see red is in the hole and has holdet it for one round and as won the game!
Note, i will change the "Story" of this map removeing Moles and such so it wont be a possible copyright issue, just some ofthe gameplay will be the same but a few diffrences since its Conquergametype were makeing here=D
Mole in the Hole:
It was this great board game i playd as a kid, and i want to relive this into conquerlclub style:
So i was thinking some sort of Map Pack could fix this map, instead of elimnate players the one who have this "Holes" after 5 rounds or player elimnated will go down to next floor. Its mission based so holding the Shuffle 1 round will be instantly win. Also holding a hole for 1 round will make the terretorie yours and cant be attack so you will automaticly contineue to next board. The Board game was named Mole in the hole. So after evolving trough the next map via holes, it will become more like conquest you have 1 terretorie or more (thats if you have evolved trough more holes) And the rest neatrual.
Some info how the game was played:
Preparation
The Digging Layers
First the goal layer with the "Golden Shovel" is put into the bottom of the box. Over it the four colored digging layers are placed into the box starting with the bottom most layer and working up: first the blue, then the light brown, over it the red layer (different soil and rock formations) and the green layer (grass surface with mole hills) is the topmost layer. Each layer has digging holes (punched out). Each digging layer can be turned in six different positions. Thus there are always new ways to dig downward.
The Mole Figures
With two players each player receives 10 mole figures. Three players play with 7 moles each. With four players each receives 6 mole figures of a color.
The Turn Disks
Along with his mole figures each player takes a matching set of colored Turn Disks (valued at: 1, 2, 2, 3, 3, 4), which he puts face down (numbers downward), well shuffled, and arranged in a row before himself on the table.
The Starting Setup
Beginning with the player with the largest hands, each player takes alternating turns placing one mole on the highest digging layer. One mole may be placed on each space. Moles may not be place in the digging holes (here: Mole hills) during the starting setup. This continues until all teams stand completely on the grass surface. Play moves in a clockwise direction.
The Game Begins
The goal for each player is to now get as many of his own moles as possible exactly into the digging holes because only these moles will continue to dig in the next layer. The starting player uncovers any Turn Disk from his row as his first and moves one of his moles exactly the number of spaces printed on the disk. Afterwards he puts this Turn Disk aside face up. On his next turn, he turns one of the remaining facedown 5 disks over.
If all digging holes of a layer are occupied this layer is removed with all moles still standing on it and put aside. All these moles are lost. Each player can continue the play only with the moles which jumped into a digging hole and onto the next layer. Thus fewer moles dig themselves from layer to layer. Any player that has no more moles in the game, unfortunately, is finished.
End of the Game
Whoever moves his mole into the goal digging hole first, wins the game and receives...
The "Treasure"
This is what all the moles was heading for and is most down the map in the last hole.
heres a link for pictures:
The Start:
8 players start random on ths map, now if they conquer one of the holes on this map they will advance to the next map below. If they Conquer feks: Hole G1 and hold it for a round they will advance to GI on the next map. After 5 rounds the map will autmaticly change. Now all players will advance to the next round even if they didint be in any holes, but being in a hole is a adavnce cause they will start with more terretories, + Autodeploy. This is gamepack will be great for tornaments.
Next Map:
It will have more holes than this and it will probbably have 5 maps in this serie im just posting the basic. ALl start as neatrual unless 8 terretories(that will come up on numbers of players) and the hole advances. Now they players haveing the hole will advance and if a player fail to hold a hole it gets elimnated.
Last map the ending:
Only one player will survive. One hole, 2-5 players alive. All heading for the treasure!its Wartime. Holding the treasure for 1 turn is win.
If this map pack idea is approved this could work well on the USA Map pack to, so if you choose the "Map pack" at make a game you have to play all the serie of maps. This is just a bit diffrent. As you see red is in the hole and has holdet it for one round and as won the game!
Note, i will change the "Story" of this map removeing Moles and such so it wont be a possible copyright issue, just some ofthe gameplay will be the same but a few diffrences since its Conquergametype were makeing here=D