Field of Strife. My other idea...

This is another map i would like to see. Obviously bigger and can support 8 players. It's an elimination map but one that requires a large amount of troops to break through neutrals on each color's bunker (10 at least maybe more). Meanwhile keeping the other side in check by bombards (both on towers and other resources). Each side will find it best to keep their neutrals and defeat their opponents to storm their base.
Basic overlay :
* Players start on GY 1-2 or Mine 1-2.
* 46 territories / 3 zones ("continents") / up to 8 players
* Bases will start with 5 neutrals, Bunkers with ## (10-20 idk yet), and all others with 2's or 3's
* Mines are worth +1 , and a mine and a supply is +2 (so 2 mines and a supply = 4)
* GraveYards are +1 for each one held (so 3 graveyards would produce 3 on EACH GY)
* Towers are +1 and bombard opposite towers.
* Bases are +5 (auto deploy) and can bombard any Forge.
* Bunkers are +5 (auto deploy).
This is the 1st Draft :

Let me know what you think about it or any issues it has. This will please Crom greatly.
Basic overlay :
* Players start on GY 1-2 or Mine 1-2.
* 46 territories / 3 zones ("continents") / up to 8 players
* Bases will start with 5 neutrals, Bunkers with ## (10-20 idk yet), and all others with 2's or 3's
* Mines are worth +1 , and a mine and a supply is +2 (so 2 mines and a supply = 4)
* GraveYards are +1 for each one held (so 3 graveyards would produce 3 on EACH GY)
* Towers are +1 and bombard opposite towers.
* Bases are +5 (auto deploy) and can bombard any Forge.
* Bunkers are +5 (auto deploy).
This is the 1st Draft :

Let me know what you think about it or any issues it has. This will please Crom greatly.