Warsong Gulch Idea! I need feedback PLZ and TY

I am new to this and i'm not even sure if this is the way to go about it all, but i have a great idea for a 2 player / team map based on WSG from Warcraft. It's capture the flag, and the only way i could think of to do it would be one way attacks through neutrals that the other team could bombard. To keep cards of a bonus from giving away the game, the players graveyard (not conquerable) will give a bonus for the OPPONENTS territories. I know the map seems small but i think it will be a lot of back and forth action with a better strategy, rather than a ton of troops, will win the game. Anyway, here are the details :
*15 territories + 5 escape route territories for each side (which will be neutral 3's or 5's).
*Only bonus' is for midfield, tunnels and the graveyard.
*A-Huts can bombard A1-3 / H-Huts can bombard H1-3
*Remaining armies on capture will be lost and the territory reset to neutral (3 or 5).
*First player / team to capture the flag 3 times wins.
*Escape routes are one way for the team capturing ONLY. The opposing team must cut-off and bombard the
flag, before they get to the capture zone.
*GraveYards can not be captured (and in team games will share the zone with others. As in Red and Blue will
have armies on the GY).

Plz let me know if anyone likes this idea or anything that needs to be done. I'm not even sure if CC supports 2/4/6 player only games (as in not 3/5/7 or 8 ). If not i can always change things up. I know i like my 2 player games though ,
*15 territories + 5 escape route territories for each side (which will be neutral 3's or 5's).
*Only bonus' is for midfield, tunnels and the graveyard.
*A-Huts can bombard A1-3 / H-Huts can bombard H1-3
*Remaining armies on capture will be lost and the territory reset to neutral (3 or 5).
*First player / team to capture the flag 3 times wins.
*Escape routes are one way for the team capturing ONLY. The opposing team must cut-off and bombard the
flag, before they get to the capture zone.
*GraveYards can not be captured (and in team games will share the zone with others. As in Red and Blue will
have armies on the GY).

Plz let me know if anyone likes this idea or anything that needs to be done. I'm not even sure if CC supports 2/4/6 player only games (as in not 3/5/7 or 8 ). If not i can always change things up. I know i like my 2 player games though ,
