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1756158699 Conquer Club • View topic - How a Map Develops Through the Foundry [Idea]
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How a Map Develops Through the Foundry [Idea]

PostPosted: Fri May 09, 2008 5:35 pm
by InkL0sed
So, I think I had a stroke of brilliance this morning.

Here's the idea: a map about how maps are made! It would look like the forum, but with fake threads (with comic references), and probably mods and stamps connecting the different subforums.

Some ideas for some fake threads:
    World 4.0(Update 23, page 3)
    Paris, Texas -- Comments... pretty please?
    Hypersphere in 10 dimensions! ***part of a deca-tych***
    The Arolaquialian Empire -- a fantasy map

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 6:13 pm
by Kaplowitz
no one will get it.

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 6:17 pm
by DiM
Kaplowitz wrote:no one will get it.


except for the foundry people :mrgreen:

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 6:19 pm
by Kaplowitz
DiM wrote:
Kaplowitz wrote:no one will get it.


except for the foundry people :mrgreen:

I stand corrected :P

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 7:04 pm
by InkL0sed
But as long as it's fun to play -- who cares?

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 7:16 pm
by oaktown
InkL0sed wrote:But as long as it's fun to play -- who cares?

Crossword may be fun to play, but I'll never know because I'm not interested. If you're going to spend the next three months making a map it should appeal to more than 25 or so of us.

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 7:23 pm
by InkL0sed
oaktown wrote:
InkL0sed wrote:But as long as it's fun to play -- who cares?

Crossword may be fun to play, but I'll never know because I'm not interested. If you're going to spend the next three months making a map it should appeal to more than 25 or so of us.


I see what you mean -- but wouldn't it be educational at the same time? People who play it would learn how the foundry works (and all its quirks).

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 8:25 pm
by gimil
InkL0sed wrote:
oaktown wrote:
InkL0sed wrote:But as long as it's fun to play -- who cares?

Crossword may be fun to play, but I'll never know because I'm not interested. If you're going to spend the next three months making a map it should appeal to more than 25 or so of us.


I see what you mean -- but wouldn't it be educational at the same time? People who play it would learn how the foundry works (and all its quirks).


Theres a million better ways to educate people on the foundry :)

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 8:27 pm
by TaCktiX
...like creating a map! Oh the irony.

Ink, before you develop this "map" further, we need a draft of what you're intending. If you put in some funny rules or gameplay gimmicks, it might appeal to people even if it's a bit esoteric in its source material. Get that cranium churning.

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 8:28 pm
by InkL0sed
TaCktiX wrote:...like creating a map! Oh the irony.

Ink, before you develop this "map" further, we need a draft of what you're intending. If you put in some funny rules or gameplay gimmicks, it might appeal to people even if it's a bit esoteric in its source material. Get that cranium churning.

I'll see what I can come up with. Maybe I'll win the mods over... ;)

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 9:00 pm
by AndyDufresne
I'll give you a banana's chance in my chimp house.


--Andy

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 9:04 pm
by ZeakCytho
You could please (or appease :lol:) Andy by having the map filled with bananas images. Or just have it be one giant banana!

I think I'm basically against this map, though. It's a funny idea, but I don't think it has any appeal to the CC community as a whole.

Re: How a Map Develops Through the Foundry

PostPosted: Fri May 09, 2008 9:29 pm
by pepperonibread
InkL0sed wrote:
oaktown wrote:
InkL0sed wrote:But as long as it's fun to play -- who cares?

Crossword may be fun to play, but I'll never know because I'm not interested. If you're going to spend the next three months making a map it should appeal to more than 25 or so of us.


I see what you mean -- but wouldn't it be educational at the same time? People who play it would learn how the foundry works (and all its quirks).


I think it would just set a bad example... :)
I agree with Andy:
Andy wrote:I'll give you a banana's chance in my chimp house.


--Andy

Re: How a Map Develops Through the Foundry

PostPosted: Sun May 11, 2008 10:25 am
by InkL0sed
*pout* Fine I won't do it...

I was gonna have so much fun with this -- bananas for icons, tons of subtle jokes, oh well...