Tag-you're it!!! - new gameplay concept [Idea]

i'm starting this thread to show the idea of a new gameplay i've been thinking about. i don't have a draft and i don't even have a detailed description of what i'm going to do but i want to see if people are interested in this and if they are then graphics details and other stuff will surely come.
it's also worth mentioning the map is not possible with the current xml but lack told me it will be with the next xml update.
i'm thinking of a small map with 24 terits. it goes well with all settings except 7 and 5 players but i think those are the least played.
anyway back to the idea. the map will have an objective terit that must be held for a given amount of rounds in order to win. 3 rounds 5 rounds, i don't know yet. this is not possible now but will be.
the fun part is that in each game somebody will start with that terit. so he is tagged. the point of the game is to prevent the guy that starts with that terit to win and at the same time get a hold of that terit for yourself. the fact that the objective terit is distributed at start should make for a pretty fast paced attacking game and avoid all build-ups.
of course careful thinking of bonuses has to be made to avoid overpowering the guy that starts with the objective and at the same time allow the other players to actually have a chance of taking the objective.
also one important aspect is the fact that obviously the guy that starts with the objective is going to be targeted right away so he needs some other terits to ensure his survival and give hm a chance to come back in the game if he loses the objective.
it's also worth mentioning the map is not possible with the current xml but lack told me it will be with the next xml update.
i'm thinking of a small map with 24 terits. it goes well with all settings except 7 and 5 players but i think those are the least played.
anyway back to the idea. the map will have an objective terit that must be held for a given amount of rounds in order to win. 3 rounds 5 rounds, i don't know yet. this is not possible now but will be.
the fun part is that in each game somebody will start with that terit. so he is tagged. the point of the game is to prevent the guy that starts with that terit to win and at the same time get a hold of that terit for yourself. the fact that the objective terit is distributed at start should make for a pretty fast paced attacking game and avoid all build-ups.
of course careful thinking of bonuses has to be made to avoid overpowering the guy that starts with the objective and at the same time allow the other players to actually have a chance of taking the objective.
also one important aspect is the fact that obviously the guy that starts with the objective is going to be targeted right away so he needs some other terits to ensure his survival and give hm a chance to come back in the game if he loses the objective.