Page 1 of 1
Battle Of '67: The Nile [gimil remeber to merge]

Posted:
Thu Feb 07, 2008 7:34 pm
by Unit_2
Ok... Now before you get on me about making a new map Takman2k asked me to help him with it so I am.
Its about the '67 war in Africa/Middle East, we are planing to make this a series, they will be names "Battle of '67:----", in this one its "The Battle of '67: The Nile.
There is not yet names or Cont. names but there will be by the end of the night(Hopefully), The boats and Air planes are territorys like on Pearl Harbor but they can only attack each other and the Ports(Boats) and Airports(Air Planes). Please start commenting:
V1:

56 Territorys, 12 Conts.
First Draft
http://i229.photobucket.com/albums/ee88 ... xture1.png

Posted:
Thu Feb 07, 2008 8:35 pm
by AndyDufresne
The idea may be interesting eventually, but I suggest finishing a map before taking on too many projects. The Foundry (as a whole entity) likes to see the ability to create a successful map all the way through production. Once you've got a map under your belt, things come easier.
--Andy

Posted:
Thu Feb 07, 2008 8:43 pm
by Unit_2
AndyDufresne wrote:The idea may be interesting eventually, but I suggest finishing a map before taking on too many projects. The Foundry (as a whole entity) likes to see the ability to create a successful map all the way through production. Once you've got a map under your belt, things come easier.
--Andy
I know, i'm not really doing it, Takman2k is, I just helped Created the map.

Posted:
Thu Feb 07, 2008 8:49 pm
by the_fatty
i suggest not using paint. mods wont accept it and people dont like it. i learned that from experience
not a bad rough draft, but you should at least put some sort of names in the territories.

Posted:
Thu Feb 07, 2008 8:56 pm
by Unit_2
the_fatty wrote:i suggest not using paint. mods wont accept it and people dont like it. i learned that from experience
not a bad rough draft, but you should at least put some sort of names in the territories.
Its not in paint....

Posted:
Thu Feb 07, 2008 9:37 pm
by DiM
Unit_2 wrote:the_fatty wrote:i suggest not using paint. mods wont accept it and people dont like it. i learned that from experience
not a bad rough draft, but you should at least put some sort of names in the territories.
Its not in paint....
it still looks like paint


Posted:
Fri Feb 08, 2008 12:05 am
by Unit_2
DiM wrote:Unit_2 wrote:the_fatty wrote:i suggest not using paint. mods wont accept it and people dont like it. i learned that from experience
not a bad rough draft, but you should at least put some sort of names in the territories.
Its not in paint....
it still looks like paint

If you mean
http://www.paint.net then yes.

Posted:
Fri Feb 08, 2008 5:10 am
by Lone.prophet
^^that is paint

Posted:
Fri Feb 08, 2008 8:42 am
by bryguy
to me it looks not like paint, ive fiddled around with paint before, everything always turns out look a whole lot worse unless you do it at a zoom where you can see each pixel individualy

Posted:
Fri Feb 08, 2008 11:02 am
by Balsiefen
Looks like a gimp job to me I'm afraid
anyway, if this is Takman2k's map, why didn't he post it?
Graphics wise, it needs a huge amount of work. and it's hard tocomment on gameplay I'm afraid untill all the attack lines, bonuses and territ names are in.

Posted:
Fri Feb 08, 2008 3:33 pm
by the_fatty
Balsiefen wrote:Looks like a gimp job to me I'm afraid
anyway, if this is Takman2k's map, why didn't he post it?
Graphics wise, it needs a huge amount of work. and it's hard tocomment on gameplay I'm afraid untill all the attack lines, bonuses and territ names are in.
whats so bad about GIMP? im using for my Classtime! map, and i think it looks fine.

Posted:
Fri Feb 08, 2008 8:43 pm
by Unit_2
Update:
V1
Update list:
-Added Territory names
-Added Cont. names
-Added Harbors
-Added Airports
-Added attack lines

Posted:
Sat Feb 09, 2008 12:54 pm
by Unit_2
no one?

Posted:
Sat Feb 09, 2008 2:06 pm
by Cherry pepsi?
it's an intresting idea ... but i dunno... im totally for a new map but ... i dunno just theres something odd i think the... territorys are kinda weird... i duno its a good start and what are the ships and stuff were r they linked? draw some likes if they can att something and get some grafics on it


Posted:
Sat Feb 09, 2008 2:11 pm
by Unit_2
did you even look at the map? lol, it says that the boats can attack each other and so can the air planes(where the lines are) and the front line airplanes can attack the airports and and boat can attack the same harbor in the same sea.

Posted:
Tue Feb 12, 2008 12:02 pm
by dutchnitro
this map looks like fun to me
I hope to play this one day.

Posted:
Tue Feb 12, 2008 1:28 pm
by bryguy
hey unit, what program u using? looks like GIMP.
oh and a few things
1. your borders look to pixely, try to have them blend in a little
2. the water.... no comment on that except that it looks like alot of torn paper
3. might want to lower the month bonus a little
4. i like how the nile looks. but u can hardly see the bridges
hope this helps


Posted:
Fri Feb 15, 2008 3:25 pm
by bryguy
maybe try changing the patterns for the water

Posted:
Sun Feb 24, 2008 12:55 pm
by Bix7
This looks great for a rough draft. the map looks like a fun one to play but i am gonna wait till i see the final thing. The Brazil map looks terrible and thats the only reason i dont like it, so you may want to improve on the graphics.
Other than the graphics great map look forward to playing on it
-Bix

Posted:
Sun Feb 24, 2008 12:56 pm
by Bix7
also unit, i like the michigan flag in ur avatar.

Posted:
Sun Feb 24, 2008 3:01 pm
by Unit_2
Thank you, its being worked on but slowly and should have a update in about 1-2 days.
Also the flag in my avatar is Pennsylvania and i got it from
http://www.3dflags.com

Posted:
Sun Feb 24, 2008 6:25 pm
by Bix7
ah, well if you look at the Michigan flag it looks very similar
Re: Battle Of '67: The Nile(V1, Update with names)

Posted:
Thu Jun 19, 2008 1:31 am
by takman2k
This map is still active and in the works. It is not abandoned. I have to get another helper on this, and learn more stuff.
Re: Battle Of '67: The Nile(V1, Update with names)

Posted:
Thu Jun 19, 2008 1:59 am
by wcaclimbing
why can't Unit help you?
He started the topic.
Unit 2 did the original graphics, too. *confused*
why are you working on this if he isnt?
Re: Battle Of '67: The Nile(V1, Update with names)

Posted:
Thu Jun 19, 2008 7:00 am
by blakebowling
takman2k wrote:This map is still active and in the works. It is not abandoned. I have to get another helper on this, and learn more stuff.
myself and gcwca_4_life (i believe) will be helping tak with this map. I will be doing coding, and they will do graphics.