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A map with no continents

PostPosted: Thu Jan 10, 2008 10:16 pm
by InkL0sed
This seem worth pursuing?

Image

And since I forgot to add the connections, here's my sketch of it. Note that I did away with one circle, because I thought a fourth circle made way too many territories.
Image

Also, though I'd be willing to give this a shot myself, I'd prefer someone who actually knows how to use a graphics program do this. I know almost nothing about Photoshop, and the circles arent actually centered in this version...

PostPosted: Thu Jan 10, 2008 10:21 pm
by demon7896
maybe a bit more artistic... maybe like a ying yang or something like that...

PostPosted: Thu Jan 10, 2008 10:24 pm
by InkL0sed
This is very very rough. What do you think of gameplay?

PostPosted: Thu Jan 10, 2008 10:26 pm
by wcaclimbing
I think with the design shown above, there will be lots of stalemates with all of the one country borders.

I agree with whoever said it, a Ying Yang symbol with some design that has to do with that theme. it would be awesome. Just try to avoid symmetrical maps. they seem to get boring and have lots of stalemates.

PostPosted: Thu Jan 10, 2008 10:35 pm
by edbeard
like wca said, a symmetrical map like this will lead to stalemates and just won't be that fun.


a map without continents needs some other gameplay quirk to help it out. This one doesn't have it currently.


it looks like the dartboard map that someone is doing. that's symmetrical too, but the way it is setup and all the quirks make it a map that could probably work. I don't think we need two maps with this general shape.


keep thinking though!

PostPosted: Thu Jan 10, 2008 10:37 pm
by InkL0sed
What if the second level of territories (the circle with 8 ) could all attack each other?

PostPosted: Thu Jan 10, 2008 10:42 pm
by edbeard
I don't think anything like that would really help

it's the concept that doesn't work not and it can't be fixed by a simple thing like that

PostPosted: Thu Jan 10, 2008 11:00 pm
by InkL0sed
How 'bout making holding the center territory an objective? With a ton of neutrals on it? :idea:

Also, I'm reconsidering adding that fourth circle of territories, or maybe having a territory bonus similar to the way it was done in Feudal Wars.

PostPosted: Thu Jan 10, 2008 11:26 pm
by AndyDufresne
InkL0sed wrote:How 'bout making holding the center territory an objective? With a ton of neutrals on it? :idea:

Would that make this map fun playing? Always keep that in mind.


--Andy

PostPosted: Thu Jan 10, 2008 11:40 pm
by Coleman
I'm not sure this is the right way to go about this idea. It has no appeal with me anyway. :(

PostPosted: Fri Jan 11, 2008 10:49 pm
by MPL
you want a map with no cont. Circus maximus

PostPosted: Mon Jan 14, 2008 3:48 pm
by Rakeesh
I agree with Coleman. That just looks kinda dull. And very much like the '8 thoughts' map just without borders....

PostPosted: Tue Jan 15, 2008 7:14 pm
by Snowpepsi
I like it. I would play it.