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Korean Peninsula Map

PostPosted: Tue Dec 28, 2010 6:24 pm
by Donald Fung
I haven't seen a map of the Korean Peninsula on Conquerclub so here's an idea to make it :)

Using the 16 provinces of South Korea and the 14 provinces of North Korea (or if you want 32, then I could include Tsushima - an island that belongs to Japan on the Korean Strait - or Yeonpyeong - the famous island in the news - or Ullung-do - a volcanic island in the East Sea), a map can be created that would be quite playable for CC (maybe add some blocks with rivers and stuff since some territories have too much borders to defend and make the tiny cities bigger).

Got this idea from these 3 maps, haven't worked on anything yet:

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I would be thinking the areas be split along these sorts of areas:

Western South Korea: Seoul (1), Incheon (4), Gwangju (5), Daejeon (6), Gyeonggi (8), South Chungcheong (11), North Jeolla (12), South Jeolla (13), Cheju Island (16)
Eastern South Korea: Busan (2), Daegu (3), Ulsan (7), Gangwon (9), North Chungcheong (10), North Gyeongsang (14), South Gyeongsang (15)
Western North Korea: Pyongyang (1), Kaesong (3), Sinuiju (5), North Pyongan (7), South Pyongan (8), South Hwanghae (9), North Hwanghae (10)
Eastern North Korea: Rason (2), Kumgangsan (4), Chagang (6), Kangwon (11), South Hamgyong (12), North Hamgyong (13), Yanggang (14)

Ideas for Bonuses:
The capital cities (Seoul, Pyongyang) can bombard any territory outside their side of the Demarcation Line. If you bombard, then after you end your turn, the capital city resets to 3 neutrals.
If you hold both capital cities, you get +1 troop on both Seoul and Pyongyang.
Also, NK includes 4 other cities and SK includes 6 other cities.
So hold 3 cities = +1, hold 4 cities = +2, etc.

And maybe an unique one: you cannot reinforce troops across the DMZ :D

Never made a map b4 and not sure how to but would like to learn and make one for the good of CC :)

Re: Korean Peninsula Map

PostPosted: Tue Dec 28, 2010 6:30 pm
by 24Keyser
Looks Like It Has A Good Future You Should Add A Bit Of Russia Japan And China To The Map For Some Extra Territories And Use Cities As Starting Points/Bonuses

Re: Korean Peninsula Map

PostPosted: Tue Dec 28, 2010 10:50 pm
by Donald Fung
I posted my rough rough draft of the map:
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Note: this is a thumbnail. pls click on it to see the actual size.
or use this:
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Uploaded with ImageShack.us

Re: Korean Peninsula Map

PostPosted: Tue Dec 28, 2010 11:04 pm
by Donald Fung
working on figuring out the bonuses and stuff, I am hoping on some feedbacks soon!

Questions:
1) should I leave the numbers there and have a chart on the bottom that shows the corresponding territory to the number?
2) right now, 8 is detached from 11 by a river, 12 and 13 are detached from 14 and 15 by a river, and 10 is detached from 12. Is it noticeable enough?
3) artwork suggestions? it's pretty plain as of now

Re: Korean Peninsula Map

PostPosted: Sat Jan 01, 2011 3:04 pm
by sensfan
Shoot I was hoping to do this... maybe we can partner up?

Re: Korean Peninsula Map

PostPosted: Sat Jan 01, 2011 3:16 pm
by DAAAAAAANG
What if jeju could attack and be attacked through the ferry routes or airports in the major cities like gwangju, busan, daegu, and Seoul

Re: Korean Peninsula Map

PostPosted: Sun Jan 02, 2011 2:46 pm
by Donald Fung
sensfan wrote:Shoot I was hoping to do this... maybe we can partner up?


sure! would be nice to share ideas and skills :)
right now, this is just the startup (I haven't even combined the North with the South yet)
kinda busy right now so just waiting on comments/help etc.

FrancisBoyle wrote:What if jeju could attack and be attacked through the ferry routes or airports in the major cities like gwangju, busan, daegu, and Seoul

that's a good idea, maybe to 1 and 2 on both South and North Korea would be good
definitely should provide for more use other than a subdivision of 13 since Gwangju is already one.

Re: Korean Peninsula Map

PostPosted: Sat Jan 15, 2011 1:55 pm
by Andyc24_uk
For an extra territory I'd definitely add Dokdo - It's a tiny little island between South Korea and Japan, beyond Ulleungdo, which both sides are constantly arguing over. Always pretty big news here in Korea...

You could also easily split Seoul into two, as it's HUGE - in fact I'm thinking about trying a map purely of Seoul itself. Maybe north and south of the Han river would be good.

Also, as an idea for bonuses - How about adding North Korea's nuclear facility at Yongbyeon and maybe for the South, one of the big US military bases - you've already got a bonus for Seoul, so perhaps Gunsan, where the main air force base is? or maybe even better, have a US aircraft carrier parked off the coast somewhere which is part of an existing territory but carries a bonus... maybe +1 to all attacks from those territories?

Re: Korean Peninsula Map

PostPosted: Mon Jan 17, 2011 1:08 pm
by AndyDufresne
This is one of the areas that is really begging for a map, and has for about 4 years. I want it.


--Andy

Re: Korean Peninsula Map

PostPosted: Wed Jan 19, 2011 5:11 pm
by Donald Fung
Andyc24_uk wrote:For an extra territory I'd definitely add Dokdo - It's a tiny little island between South Korea and Japan, beyond Ulleungdo, which both sides are constantly arguing over. Always pretty big news here in Korea...

You could also easily split Seoul into two, as it's HUGE - in fact I'm thinking about trying a map purely of Seoul itself. Maybe north and south of the Han river would be good.

Also, as an idea for bonuses - How about adding North Korea's nuclear facility at Yongbyeon and maybe for the South, one of the big US military bases - you've already got a bonus for Seoul, so perhaps Gunsan, where the main air force base is? or maybe even better, have a US aircraft carrier parked off the coast somewhere which is part of an existing territory but carries a bonus... maybe +1 to all attacks from those territories?


great idea, adding extra territories is kind of needed for this map
I think Seoul will be left the way it is though, it has Incheon right next to it and on the map, it's kinda too small to split
I'm thinking about spliting the bigger territories up because places like 14 on South Korea map and 12 and 13 on North Korea map is simply too big and useful.
I like your military bases idea (can even make a US/NK Missiles bar on the top and give bonuses for holding all the missile and military bases
you probably know a lot more about Korea's geography since you live there, thanks for the ideas!

AndyDufresne wrote:This is one of the areas that is really begging for a map, and has for about 4 years. I want it.


--Andy

yeah I noticed that
it's probably the only developed nation/place with a major war without a map yet (which I was really surprised)

Re: Korean Peninsula Map

PostPosted: Fri Jan 21, 2011 12:34 pm
by DAAAAAAANG
I think attacking from the North to the South and vice versa should be done through bordering territories, gaps in the DMZ, by water, or through secret tunnels similar to those dug by the North after the war.

You could also just make this a historical Korean peninsula map, which would give you the ability to ignore the DMZ and war era issues that split the country. Either way, this is a map that needs to get done.

Re: Korean Peninsula Map

PostPosted: Thu Jan 27, 2011 6:28 pm
by Donald Fung
yes, I will try to find time to do this later on (might take till summer to actually have a lot of free time... idk)
would be great if someone could help me out since I'm new to mapmaking and am pretty busy most of the time :D

Re: Korean Peninsula Map

PostPosted: Sat Feb 05, 2011 4:30 pm
by thenobodies80
Did you already checked this old thread?
viewtopic.php?f=242&t=71957#p1738361

and in particular this post: viewtopic.php?f=242&t=71957&start=240#p2314530

Re: Korean Peninsula Map

PostPosted: Tue Mar 01, 2011 5:24 pm
by thenobodies80
[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)

Re: Korean Peninsula Map

PostPosted: Wed Mar 02, 2011 9:52 pm
by 1stSplatter
I have no artistic skills so I can't contribute much, but I found this because I had my own idea:

The Korean war. The basic concept would revolve around the conflict between the Chinese 'volunteers' and the U.N. forces, with the game win coming from possession of every Korean territory.

Extra (non-Korean) territories would be China, just a strip of Manchuria, with a solid defense but easy attack routes across the Yalu; and Japan, which is difficult or impossible to attack as well but which can reinforce directly to Busan or with like a 1-turn penalty to areas like Gangwon-do, further up the East coast. The Chinese and Japanese territories shouldn't be too large, though, because the focus is to be on the Korean war.

Possession bonuses might run something like: (S.Korea - 3) (N.Korea - 5) (China - 9) (Japan [U.N. stronghold] - 7) to reflect the massive manpower imbalance that eventually led to stalemate, and long-range bombardment capability for the U.N./S.Korean forces, like there was in real life.

The sites of major battles, major cities and culturally important sites (I'm thinking Baekdu-san, as an example) could also be given bonuses of one army each, or something. I don't know if this is possible, but maybe Seoul and Pyongyang can start out by yielding large bonuses, but the bonuses decrease by 1 troop every time each city changes hands.

Also, the map should reflect some of the geographic realities of the strategic war (as Korea is an extremely rugged little patch of land) - the Taebaek and other mountain ranges prevent crossing and limit assaults to certain avenues; Seoul is only assailable from Inchon to the West or the Uijongbu corridor to the North (and Inchon is directly reinforceable from Japan, but with a 2-turn penalty); the East Sea and Yalu River protect Japan and China, respectively, while allowing them to reinforce relatively easily; Busan has a bottleneck that allows it to be defended quite easily, and so forth.

The point should be to conquer the entire peninsula. Possession of China and Japan yield large bonuses, but are not necessary victory conditions.

I'd be willing to work on this map, as far as putting those ideas on a basic map, but someone with artistic skills would need to take over from there. Takers?

Re: Korean Peninsula Map

PostPosted: Thu Mar 24, 2011 8:20 am
by Kaiser Tigerstar
I like this idea.

Suggestion: Have China and the UN be bonuses. What do I mean?

Have it where China and the UN aren't territories. They can give each side or half the sides the ability to conquer one territory automatically but without losing troops. This could be used once per game.

Re: Korean Peninsula Map

PostPosted: Thu Mar 24, 2011 8:22 am
by natty dread
There is a historical map of Korea under development here.

Re: Korean Peninsula Map

PostPosted: Thu Jun 23, 2011 8:16 pm
by megadeaf
This is awesome, and I can't wait to play a Korean map - Godspeed you guys.

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There will be no shortage of Kim Jong Il references and jokes!