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Crosshair

PostPosted: Mon Nov 22, 2010 7:48 pm
by Chevron8
Conquer Club has a large supply of medium to large maps, but relatively few small ones. I have been intrigued by maps with overlapping bonuses, and decided to put together a small map that took the idea to an extreme.

Click image to enlarge.
image


Note that holding overlapping regions gives you BOTH bonuses, though I have considered diminishing returns. I've played a game or two on a physical mock-up, and it doesn't seem noticeably unbalanced, but I would like input from some veteran players.

Edit as of 11/29/10
  • Added an auto-deploy of 1 on the central square.
  • Reduced the long cross-hair bonuses from 6 to 5
  • Players no longer receive more troops just for holding 12 or more regions
Link to the previous version: http://img338.imageshack.us/img338/3222/crosshairq.png

Re: Crosshair

PostPosted: Mon Nov 22, 2010 7:49 pm
by Zajnet
As Chevron's opponent in those physical mockups, I approve of this map =D>

Re: Crosshair

PostPosted: Mon Nov 22, 2010 7:52 pm
by grifftron
Nothing for a perfect bullseye shot?

Re: Crosshair

PostPosted: Mon Nov 22, 2010 10:24 pm
by Chevron8
I considered an autodeploy of one (and reducing the crosshair bonus from 6 to 5) but I wanted to hear what someone else thought of the balence.

Re: Crosshair

PostPosted: Tue Nov 23, 2010 12:53 am
by grifftron
Chevron8 wrote:I considered an autodeploy of one (and reducing the crosshair bonus from 6 to 5) but I wanted to hear what someone else thought of the balence.


I am just saying, it should be something... other wise next time i go to the shooting range ill just aim for the sides, whats the point if getting a bullseye if its worth nothing! 8-)

Re: Crosshair

PostPosted: Wed Nov 24, 2010 4:53 pm
by ManBungalow
I actually like this idea.

And my opinion is worth 10,000x that of any other poster on these boards.

Re: Crosshair

PostPosted: Wed Nov 24, 2010 5:27 pm
by TaCktiX
A little bit of hyperbole there, methinks.

For a map of 25 territories, I'm strangely intrigued. The graphics aren't "amazing," but the gameplay concept seems to fit in that happy medium area.

Re: Crosshair

PostPosted: Fri Nov 26, 2010 7:16 am
by 00iCon
Excellent idea!
One small change you could make is the numbering system. either make it 00-24 or A0-E4(or A1-E5 whatever)
would you want to remove the bonuses for holding >12 territories?

Re: Crosshair

PostPosted: Mon Nov 29, 2010 1:51 pm
by Chevron8
00iCon wrote:would you want to remove the bonuses for holding >12 territories?


Yes, since the larger groups are so much more powerful, I don't think there needs to be any additional bonus.