i have the answer i needed.
natty_dread wrote:Maybe you're just stubborn?
i know someone else who is stubborn....

Moderator: Cartographers
natty_dread wrote:Maybe you're just stubborn?
WILLIAMS5232 wrote:
Victor Sullivan wrote:I do have several suggestions, though:
1. Those bathrooms are huge! Make them smaller!
2. The closets just seem silly to me, I say cut them out or replace them.
3. Why are there reception areas and lobbies on the 2nd and 3rd floors? Consider replacing them with cubicles.
4. I'm not fond of the Service Area getting an additional +1 autodeploy, I say make it like the rest (+1 autodeploy) or at least switch it with the Equipment Room.
5. Consider dividing up your offices like managerial offices and salesperson cubicles, kind of a thing. Maybe make the third floor the higher ups' HQ, while the second floor is for the regular cubicle people.
6. There are a lot of halls... I suppose they're necessary but I'm not fond of them. Since they aren't really anything worth fighting for (thinking in terms of office importance, if that makes sense) consider making them a collective bonus like "+1 for any 2".
7. Make both elevators killer neutrals, like the regular elevator could be 1 and the Service Elevator 2. The stairs could have an autodecay of 1, or they could even be standard territories with no bonus, I think both would work fine.
8. Clearly indicate any impassables (I assume the thicker lines are, but maybe do a different color or something, so it's more clear).
9. You have some space on your image that's being wasted. I think if you squish things a bit, you can add more to the map area.
natty_dread wrote:The background has a sickly hue that kinda reminds me of vomit...
Hank44Soccer wrote:why'd it get quiet? but thanks andy for the help
WILLIAMS5232 wrote:i think it will look a lot better once the map is on it. it's going to take me a while to get it up though, i'm starting over with all of your suggestions about the floor plan and autodeploys. plus i have finals coming up. but when school is out, i'm going to go into crunch time on this. i think it will look good.
alt1978 wrote:awesome work williams. have you seen my stapler?
jcrymal wrote:consider putting the elevators where the stairs are now
jcrymal wrote:Elevators are nearly always in the core of a building
the operative word here is nearly. just consider my office building to be one of the ones that are not like the normal centralized elevator buildings. i have reinforced the "I" beams all around for stability to accommodate my central stairs and exterior elevators. i think it will work well without it, other than the part where normally buildings have central elevators. i seriously put in about 4 hours trying to adjust the elevator to the center, but just nearly tired myself of it. so my next draft will have a design that i do not plan on changing up much more. i have a background. and a design with colors. i expect all of this to change, but i'm going to try as much as possible to stick to my current floorplan. i will have it up towards the end of the week.
jcrymal wrote:I called in a favor and have a few buddies that are Ironworkers heading your way.![]()
jcrymal wrote:Its your map brother put them wherever you choose, I was just tossin noodles at the wall to see what stuck.
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