Conquer Club

Plains of Abraham (1st draft)

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Plains of Abraham (1st draft)

Postby MarathonMax on Tue Jun 02, 2009 3:26 pm

OK, this is my first attempt at a map, so please be gentle. Actually, no! I do want your honest opinion about this. Hard and cold facts. You are friends, I can take it LOL.

The ideas behind this map are the following:
- Respect of the historical aspect much like Gazala Line map
- Multiple continent bonus layers like in the New York City game
- Canons that fire one way like in Texan Wars
- Inset (close-up) a la WWII Europe

Some of the many questions I have for you:
- Should the map be colorized?
- Are their enough territories?
- Are the bonuses right?
- Do you think the game play is viable?

Some of the things I still need to do:
- Pretty-up the legend
- Name the territories

And of course on my to-do list: incorporate all you proposals :).

Regards,

Max

Here's the large map: small map to come after first revisions.
Click image to enlarge.
image
User avatar
Sergeant 1st Class MarathonMax
 
Posts: 74
Joined: Tue Dec 16, 2008 2:47 pm

Re: Plains of Abraham (1st draft)

Postby neanderpaul14 on Tue Jun 02, 2009 6:28 pm

You should definitely color this map, also consider trying to make the historic writings on this easier to read. I think it could use a few more terries. Once you add more terries you could up a few of the bonuses. Also those big blue triangle for cannon assaults should be made smaller, or simpler, perhaps just a small arrow. The big triangles are rather distracting.

All in all though for a first attempt/first draft its not bad.
Image
High score: 2724
/#163 on scoreboard/COLONEL
User avatar
Cook neanderpaul14
 
Posts: 1216
Joined: Wed Aug 06, 2008 3:52 pm
Location: "Always mystify, mislead and surprise the enemy if possible." - Thomas J. Jackson

Re: Plains of Abraham (1st draft)

Postby squishyg on Wed Jun 03, 2009 2:20 pm

I'm a little confused by the map, but there's enough that I like about it to stay interested. I agree that the blue arrows are distracting. I like the antiquated look of the map, but I find it hard to read. Maybe a faded yellow background and bolder black lettering would work. Like you've alluded to, the font for the bonuses should also be changed to match the overall look of the map.
User avatar
Captain squishyg
 
Posts: 2651
Joined: Sun Jan 04, 2009 11:05 pm

Re: Plains of Abraham (1st draft)

Postby MarathonMax on Wed Jun 03, 2009 8:21 pm

Thank you soooo much guys. I am already working on an improved version with:

- increased readability
- more territories
- clearer "one way" attacks (no more cones!)
- adding territ names
- improved legend
- and a a few graphical options that I will ask you to comment on

I will get back to you all next week

Thanks

Max
User avatar
Sergeant 1st Class MarathonMax
 
Posts: 74
Joined: Tue Dec 16, 2008 2:47 pm

Re: Plains of Abraham (1st draft)

Postby keiths31 on Wed Jun 03, 2009 8:31 pm

Nice idea. I had tried to get a mpa of this going with Lanyards a while back (though with different gameplay...we were thinking more of a Feudal War type). Good luck in your attempt! Always thought this battle deserved it's own map

http://www.conquerclub.com/forum/viewtopic.php?f=242&t=47358&p=1228523&hilit=+Battle+for+Quebec#p1228523
User avatar
Corporal 1st Class keiths31
 
Posts: 2202
Joined: Fri Jan 26, 2007 6:41 pm
Location: Thunder Bay, Ontario

Re: Plains of Abraham (1st draft)

Postby luxCRUSADER on Sat Jun 06, 2009 6:05 pm

This battle MOST DEFINITELY deserves it's own map.

I second the opinions made thus far by CC members here; and I eagerly await the release of the second version.

Best wishes Max !
User avatar
Sergeant 1st Class luxCRUSADER
 
Posts: 89
Joined: Wed Feb 11, 2009 10:47 pm
Location: Toronto, Canada

Re: Plains of Abraham (1st draft)

Postby TaCktiX on Mon Jun 08, 2009 7:16 pm

Um, one thing. The map you're using is a photocopy or similar of something out of a book. That's seriously detracting from readability, people wanting to comment (I've postponed it for over a week), and the like. Take that photocopy as inspiration, but build a map on top of that from relative scratch. Otherwise, things aren't going to go very far on this map as comments die. :\
User avatar
Corporal 1st Class TaCktiX
 
Posts: 2392
Joined: Mon Dec 17, 2007 8:24 pm
Location: Rapid City, SD

Re: Plains of Abraham (1st draft)

Postby MarathonMax on Mon Jun 08, 2009 7:56 pm

TaCktiX, I will see how far my talent goes and will try to rework that map.
User avatar
Sergeant 1st Class MarathonMax
 
Posts: 74
Joined: Tue Dec 16, 2008 2:47 pm

Re: Plains of Abraham (1st draft)

Postby MarathonMax on Fri Jun 12, 2009 12:41 pm

Guys,

I just wanted to give you a quick update on the this map. I am still working on it and I am addressing the concerns voiced here.

I have installed GIMP (open source equivalent to Photo Shop) on my iMac and I am quickly learning it.

I am working off a new map. The one seen here was great for the plains battle itself but was too blurry for graphics. On the new map, I will however render the plains battle as per the original map. I will also colourized the new map. More sexy :).

I am still addressing one of my biggest concern with the original design: between the south shore and the north shore only two entry points existed. Although in real life actually only one did exist (native Indians helped the Brits at Gilmour Hill to find the only path leading to the plains), I will add a few attack points here and there.

So, stay tuned and thank you for your patience.

Max
User avatar
Sergeant 1st Class MarathonMax
 
Posts: 74
Joined: Tue Dec 16, 2008 2:47 pm

Re: Plains of Abraham (1st draft)

Postby MrBenn on Sun Jul 12, 2009 1:16 pm

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Plains of Abraham (1st draft)

Postby MarathonMax on Mon Jul 13, 2009 9:09 am

MrBenn,

thank you for being on top of things. yes, I have not been following up too too good with this project. I will post some more soon. Promise 8-) .

Max
User avatar
Sergeant 1st Class MarathonMax
 
Posts: 74
Joined: Tue Dec 16, 2008 2:47 pm

Re: Plains of Abraham (1st draft)

Postby MarathonMax on Thu Sep 24, 2009 10:42 am

Wow, July 13th was my last post. Two and half months later, I wanted to give you folks some news.

As mentioned before, I am addressing most of the concerns although it still will be a long way before it gets approved just for graphics.

So, folks stay tuned.

Max
User avatar
Sergeant 1st Class MarathonMax
 
Posts: 74
Joined: Tue Dec 16, 2008 2:47 pm


Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users