Conquer Club

WWW III or post WWW III

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

What Do you think of this ides

 
Total votes : 0

Re: WWW III or post WWW III

Postby iceco on Sun Sep 20, 2009 2:56 am

TheRisker wrote:how would capitals work in that fassion i mean other then troops ? and for the rouges would less imporent that way plz further explain your idea

Two ways:
- They are the starting positions and all other territories do not belong to a continent associated with a super power. Example: Instead of dividing the territory of the superpower Europe, we only have their main seat and then the other territories belonging to the continent Europe.
This represents that we don't know how the world will evolve. Areas which would otherwise be overpowered could be divided, like have Siberia a separate continent (or several) from European Russia (because who says China or Japan won't have invaded it by then?)
- Or you get rid of the continents and only give bonuses for holding strategic places and resources.

In both cases, you will have to be creative with impassables and newly created land.
Note: You'll have to add two more superpowers when playing like this. I suggest Brazil and South Africa, as that is the most plausible and fills the map the best.

I didn't get the second sentence, so -obviously- I can't answer it.
Image
User avatar
Sergeant iceco
 
Posts: 72
Joined: Wed Jun 25, 2008 4:02 am

Re: WWW III or post WWW III

Postby TheRisker on Sun Sep 20, 2009 7:33 pm

that sounds like a very cool idea and seams to work it would give for more challing game play any one else have thoughts on this plan by iceco
User avatar
Private TheRisker
 
Posts: 16
Joined: Tue Sep 08, 2009 3:14 pm

Previous

Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users