I decided to make a map that i think uses one of the currently grossly under used themes of pirates, i also set it in the Caribbean to make it everyones favourite type of pirates.
The map itself should hopefully be able to explain the gameplay fully so their is no need for me to explain it in length here.
On to the image, obviously it is far from finished a quick glance at the legend will confirm that, although the main gameplay area is getting there although i am open to an suggestions. And i have just noticed my spelling error of allegiance thoughout the map, i will edit that in the next update.
Here what the legend says about attack routes if you cant quite make it out:
- Ports: can attack adjacent forts and trading ships in the same sea area
- Forts: can attack naval ships and bombard pirate ships in the same sea area and the corresponding allegiance
- Pirate Hideouts: can attack pirate ships in the same sea area and the pirate allegiance
- Trading ships: can attack ports in the same sea area
- Naval ships: can attack hideouts in the same sea area or pirate ships in the same or neighbouring sea areas
- Pirate ships: can attack ports in the same sea area or trading and naval ships in the same or neighbouring sea areas
Just a couple of other points:
- In the XML i would like to have the ship territories named like: "Naval Ship 1 - Invincible", "Pirate Ship 1 - The Flying Dutchman" although the ships name would not be able to fit on the small map i might squeeze them in on the large if people want them, although coming up with 24 non-threatening ships name for the traders might be hard
- Although not possible under the current XML for every fort you control that is not part of your allegiance you gain 2 autodeployed on the allegiance territory, although this might be getting too complicated.
- Im looking in to how to better identify where the inset goes for easy reference
I will have missed some important details, but please forgive me as that is what happens when you post when very tired (not to mention spelling and grammatical errors).