Conquer Club

Free For All Map

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Free For All Map

Postby drake_259 on Mon Sep 29, 2008 6:23 am

a few maps have been going on now where anybody can attack anybody but theres no map where you can actually freely attack anybody without some sort of the normal stuff


so a whole map to attack who ever you like bonus could be random spaces pretty much or there could be no bonuses at all
User avatar
Corporal drake_259
 
Posts: 730
Joined: Sun Aug 26, 2007 5:07 pm
Location: London

Re: Free For All Map

Postby NightWolf on Sun Oct 05, 2008 10:10 pm

I am trying to figure out what you are saying, and what I'm getting at is you would like to see a special bonus for attacking particular players, or bonuses for random territories?
User avatar
Sergeant 1st Class NightWolf
 
Posts: 96
Joined: Fri Jun 23, 2006 6:04 pm
Location: Largo, Florida

Re: Free For All Map

Postby 3mp3r0r on Tue Oct 07, 2008 1:17 pm

i think hes thinking of a map that is like the yard in the "supermax prison riot" map where you can attack anyone, the only difference being that there would be no prison surrounding the fight
...it would be fun if nothing else lol

had a cehck for something that could be used as an idea for this and this is best idea i thought of
Click image to enlarge.
image

if you repeat the pattern (say up to 6 or 7 circles getting smaller each time) then holding each full circle could be a bonus, while all the terts can still attack each other
...as i said "fun if nothing else" ;) :P
Image
Just a random clown from http://www.seriousless.com the seriousless gaming community
User avatar
Private 1st Class 3mp3r0r
 
Posts: 96
Joined: Sun Jan 21, 2007 2:49 pm
Location: DERRY!!!!!!!!

Re: Free For All Map

Postby andy_is_awesome on Thu Oct 09, 2008 6:30 pm

You have my vote
+1
User avatar
Major andy_is_awesome
 
Posts: 223
Joined: Tue Jul 15, 2008 1:54 pm
Location: Phoenix, AZ

Re: Free For All Map

Postby Pikeman_Poon on Fri Oct 10, 2008 12:53 pm

That would be great with the rings, but, in that regard, too bad you couldn't do something similiar but to wear you could still only attack the ones next to you, but each time you opened the game for your turn the rings would spin, placing you next to someone different each turn...now that would be interesting to say the least.
User avatar
Major Pikeman_Poon
 
Posts: 12
Joined: Tue Feb 27, 2007 10:32 pm

Re: Free For All Map

Postby 3mp3r0r on Sun Oct 12, 2008 3:28 pm

yeah, but im not sure the xml is up to that yet
Image
Just a random clown from http://www.seriousless.com the seriousless gaming community
User avatar
Private 1st Class 3mp3r0r
 
Posts: 96
Joined: Sun Jan 21, 2007 2:49 pm
Location: DERRY!!!!!!!!

Re: Free For All Map

Postby drake_259 on Fri Oct 17, 2008 11:31 am

3mp3r0r wrote:yeah, but im not sure the xml is up to that yet


it should be to hard its just like the prison field except alot more of it
User avatar
Corporal drake_259
 
Posts: 730
Joined: Sun Aug 26, 2007 5:07 pm
Location: London

Re: Free For All Map

Postby 3mp3r0r on Mon Oct 20, 2008 5:07 pm

i was talking about making the circles rotate but yeah lol
Image
Just a random clown from http://www.seriousless.com the seriousless gaming community
User avatar
Private 1st Class 3mp3r0r
 
Posts: 96
Joined: Sun Jan 21, 2007 2:49 pm
Location: DERRY!!!!!!!!

Re: Free For All Map

Postby drake_259 on Tue Oct 21, 2008 2:54 pm

3mp3r0r wrote:i was talking about making the circles rotate but yeah lol

hmm yh but that actually would be a hefty idea
User avatar
Corporal drake_259
 
Posts: 730
Joined: Sun Aug 26, 2007 5:07 pm
Location: London

Re: Free For All Map

Postby Try Again on Tue Oct 21, 2008 3:44 pm

you should have borders because maps like honeycombs people complained that it should have borders. maps without borders are not praised about being a good map like crosswords. all i say is add borders! :geek:
Corporal Try Again
 
Posts: 103
Joined: Fri May 09, 2008 12:20 pm
Location: Sitting in front of my computer.

Re: Free For All Map

Postby drake_259 on Tue Oct 21, 2008 5:08 pm

Try Again wrote:you should have borders because maps like honeycombs people complained that it should have borders. maps without borders are not praised about being a good map like crosswords. all i say is add borders! :geek:

add boarders, how is it possible to add boarders for a free for all map

if you had said just scrap the thought it would have been better
User avatar
Corporal drake_259
 
Posts: 730
Joined: Sun Aug 26, 2007 5:07 pm
Location: London

Re: Free For All Map

Postby Try Again on Wed Oct 22, 2008 6:15 pm

drake_259 wrote:
Try Again wrote:you should have borders because maps like honeycombs people complained that it should have borders. maps without borders are not praised about being a good map like crosswords. all i say is add borders! :geek:

add boarders, how is it possible to add boarders for a free for all map

if you had said just scrap the thought it would have been better

research honeycombs and find the dumb map that KLOBBER thought would become a real map. if you want me to say it then i will. Scrap the thought. :roll:
Corporal Try Again
 
Posts: 103
Joined: Fri May 09, 2008 12:20 pm
Location: Sitting in front of my computer.

Re: Free For All Map

Postby rabbiton on Wed Oct 22, 2008 6:39 pm

drake_259 wrote:a few maps have been going on now where anybody can attack anybody but theres no map where you can actually freely attack anybody without some sort of the normal stuff


so a whole map to attack who ever you like bonus could be random spaces pretty much or there could be no bonuses at all


hello drake_259 and congratulations for coming up with a superb map idea. i recently suggested just such an idea in private conversation with, i think, a gold plated dog wearing a conqueror hat. in any case, my extrapolation is this:

-15x15 grid, 225 terits, each of which can attack each other
-no bonus areas
-altered territory bonus, conquerman style, so that you get 1 bonus army each 16 territories (say).

why is this a great idea?

in 1v1 (or team v team) the map becomes a pure test of attack control - knowing how to deploy and attack in a way that maximize your odds. no issues with the drop, and first go benefit is minimized due to the altered bonus structure. large numbers of armies, low initial drop and altered territory bonus mean that dice luck will average out.

it's almost like a tutorial in one important aspect of the game.
Last edited by rabbiton on Wed Oct 22, 2008 7:50 pm, edited 1 time in total.
Field Marshal rabbiton
 
Posts: 138
Joined: Sat May 12, 2007 7:24 pm

Re: Free For All Map

Postby freeroll84 on Wed Oct 22, 2008 6:53 pm

it'd be great for assassin speed games too... fastest one wins lol
Sergeant 1st Class freeroll84
 
Posts: 173
Joined: Mon Sep 03, 2007 9:28 pm

Re: Free For All Map

Postby drake_259 on Fri Oct 24, 2008 11:31 am

rabbiton wrote:
drake_259 wrote:a few maps have been going on now where anybody can attack anybody but theres no map where you can actually freely attack anybody without some sort of the normal stuff


so a whole map to attack who ever you like bonus could be random spaces pretty much or there could be no bonuses at all


hello drake_259 and congratulations for coming up with a superb map idea. i recently suggested just such an idea in private conversation with, i think, a gold plated dog wearing a conqueror hat. in any case, my extrapolation is this:

-15x15 grid, 225 terits, each of which can attack each other
-no bonus areas
-altered territory bonus, conquerman style, so that you get 1 bonus army each 16 territories (say).

why is this a great idea?

in 1v1 (or team v team) the map becomes a pure test of attack control - knowing how to deploy and attack in a way that maximize your odds. no issues with the drop, and first go benefit is minimized due to the altered bonus structure. large numbers of armies, low initial drop and altered territory bonus mean that dice luck will average out.

it's almost like a tutorial in one important aspect of the game.

hmm 225 spaces, could be okay but i'm not a fan of conquerman for its amount of territorys , maybe a 10x10 map could do better so 100 territorys in total so it would give more players to want to play it
User avatar
Corporal drake_259
 
Posts: 730
Joined: Sun Aug 26, 2007 5:07 pm
Location: London

Re: Free For All Map

Postby andy_is_awesome on Mon Nov 10, 2008 7:33 pm

FREE FOR ALL!
just like the prison yard, but the whole map!
Do it! Do it!
User avatar
Major andy_is_awesome
 
Posts: 223
Joined: Tue Jul 15, 2008 1:54 pm
Location: Phoenix, AZ

Re: Free For All Map

Postby drake_259 on Tue Nov 11, 2008 5:05 pm

so what other ideas have people got
User avatar
Corporal drake_259
 
Posts: 730
Joined: Sun Aug 26, 2007 5:07 pm
Location: London


Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users