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Native Americas - Classic Gameplay?

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Re: Native Americas - Classic Gameplay?

Postby InkL0sed on Sun Oct 19, 2008 1:11 pm

hatchman wrote:
jayde wrote:What about adding in the South American indian tribes too?


In keeping with the game-play of "old Classic", I don't think we'd want to exceed 42 territories. Adding more land mass would complicate the precise configuration already achieved by Ink.


Yeah exactly, we're trying to recreate Classic here.

Also, it looks like I forgot to name Quebec.
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Re: Native Americas - Classic Gameplay?

Postby Hatchman on Sun Oct 19, 2008 1:17 pm

Hey Ink, is Natchez supposed to join with Kiowa (as Middle East connects with Southern Europe)?
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Re: Native Americas - Classic Gameplay?

Postby InkL0sed on Sun Oct 19, 2008 1:20 pm

Damn, I knew I must have had some borders wrong. It gets so confusing. I'll redraw them, see what I come up with.
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Re: Native Americas - Classic Gameplay?

Postby Hatchman on Sun Oct 19, 2008 1:24 pm

LOL Sorry... Could you make it an exclusive canoe route between the two or is that just too far-fetched?
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Re: Native Americas - Classic Gameplay?

Postby oaktown on Sun Oct 19, 2008 1:37 pm

InkL0sed wrote:Thanks guys. I have no problem actually working on this if I get the OK from a mod.

Of course you're free to keep working on this InkLOsed, but until the folks upstairs announce policy regarding maps with 'classic' play I can't give anybody an official "OK" - it has only been a week since Classic was pulled, and I don't want the Foundry to get ahead of itself.

As far as the northern connectivity, why not just wrap the regions up and across Canada, over the midwest? That way you avoid the silly assault line across the north.

duday53 wrote:Wow. That's pretty good, I think you could move to the next stage. Move this to the drafting room...or even the foundry!

Ink, if you want to run a Draft thread on this please start up a new topic so you (the mapmaker) control the first post... moving this would mean James Vazquez has to keep updating the standard first post info. If you do so I'll lock this one and redirect comments there. And again, no promises until we know more.
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Re: Native Americas - Classic Gameplay?

Postby Kaplowitz on Sun Oct 19, 2008 1:39 pm

i dont like ur connection idea oaktown, alaska and russia are actually next to eachother.
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Re: Native Americas - Classic Gameplay?

Postby Nickbaldwin on Sun Oct 19, 2008 1:50 pm

I read this as naive americans.....


PS. Gameplay sucks.
LOCK THIS FUCKING THREAD.
LOCK THIS FUCKING THREAD.
LOCK THIS FUCKING THREAD.
LOCK THIS FUCKING THREAD.
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Re: Native Americas - Classic Gameplay?

Postby Hatchman on Sun Oct 19, 2008 1:51 pm

Nickbaldwin wrote:I read this as naive americans.....


PS. Gameplay sucks.


Game-play is identical to Classic (just about), if it's attack routes you're referring to.
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Re: Native Americas - Classic Gameplay?

Postby Anarkistsdream on Sun Oct 19, 2008 1:57 pm

Being an American Indian from Oklahoma, my philosophy is that you are doing the tribes a great injustice with something like this...

Why not make an ACCURATE map with more regions and tribes?

http://www.census.gov/geo/www/maps/aian ... all100.htm
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Re: Native Americas - Classic Gameplay?

Postby jayde on Sun Oct 19, 2008 2:02 pm

Anarkistsdream wrote:Being an American Indian from Oklahoma, my philosophy is that you are doing the tribes a great injustice with something like this...

Why not make an ACCURATE map with more regions and tribes?

http://www.census.gov/geo/www/maps/aian ... all100.htm


I agree with the above comment. I feel there are two distinct ideas here, both viable but not necessarily on the same map. There are already two maps that have the same gameplay as the classic map, why is there need for another?
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Re: Native Americas - Classic Gameplay?

Postby Hatchman on Sun Oct 19, 2008 2:11 pm

jayde wrote:
Anarkistsdream wrote:Being an American Indian from Oklahoma, my philosophy is that you are doing the tribes a great injustice with something like this...

Why not make an ACCURATE map with more regions and tribes?

http://www.census.gov/geo/www/maps/aian ... all100.htm


I agree with the above comment. I feel there are two distinct ideas here, both viable but not necessarily on the same map. There are already two maps that have the same gameplay as the classic map, why is there need for another?


Because most folks here have a thing for land-based maps, as opposed to abstract blocks and figures named after visual artists...

Apologies to Anarkist for not acknowledging potential American Indian sensibilities.
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Re: Native Americas - Classic Gameplay?

Postby oaktown on Sun Oct 19, 2008 2:13 pm

Anarkistsdream wrote:Being an American Indian from Oklahoma, my philosophy is that you are doing the tribes a great injustice with something like this...

Anarkistdream brings up a good point - this map would be refashioning pre-colombian history to fit into a classic box.. Perhaps, if this project continues, it would be appropriate to come up with a theme that doesn't amount to a re-writing of history?

Kaplowitz wrote:i dont like ur connection idea oaktown, alaska and russia are actually next to eachother.

Eh? One of us is missing something. Yes, Alaska and Russia are next to each other (Ms. Palin can see Russia from her house) but since Vancouver and Quebec aren't next to each other something has to be done to make them meet on the map. The option shown is to draw an attack route across the tundra, but I was thinking you could redesign the regions to wrap so the two regions actually touch.
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Re: Native Americas - Classic Gameplay?

Postby Anarkistsdream on Sun Oct 19, 2008 2:40 pm

Oh, it's not like anybody here offended me due to my race... Heck, we're a diverse group...

All I'm saying is that making something like a traditional American INdian map should not look like the North America map except the outer boundaries...

Here are a few examples aside from the one I listed above.

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And here are some good resources to base things on:
http://www.mce.k12tn.net/indians/naviga ... tories.htm
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Re: Native Americas - Classic Gameplay?

Postby InkL0sed on Sun Oct 19, 2008 2:54 pm

Wow, those maps should be useful.

Just fyi, I didn't pull these names out of my ass, I actually used resourced (and double checked on wikipedia often as well). I named them with tribes that were roughly in that area (though the borders are admittedly completely made-up).

Click image to enlarge.
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Re: Native Americas - Classic Gameplay?

Postby James Vazquez on Mon Oct 20, 2008 5:17 pm

Whats wrong with a classic style version and later a more accurate 2.1 style. there are a huge amount of tribes to represent and to say that somehow all are going to be included is a stretch.

Sure the subject could be taken in several directions. That just justifies the theme even more. The 2.1 version could be extended to south america tribes of europe and even asia or maps for each of these contienents seperatly on their own maps. Could even extend someday to a pre-industrial peoples tourney.

States have been omitted, islands, bridges even whole countries for sake of gameplay in the past. This is no different. So lets not get hung up on something that has never stopped a map process before.


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Re: Native Americas - Classic Gameplay?

Postby Hatchman on Mon Oct 20, 2008 6:00 pm

I agree James. Ink, don't abandon the project. It's a great idea which preserves the Classic configuration.
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Re: Native Americas - Classic Gameplay?

Postby InkL0sed on Wed Nov 05, 2008 11:01 am

I'd like to keep working on this, but Lack's announcement and what he said in that thread confused me. Can this be quenched?
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