Moderator: Cartographers
Try Again wrote:now i wish i changed my vote to good...
joe cool 360 wrote:I wish I knew, then I could start designing my own maps.
I'm sure if you ask around, maybe PM some known cartographers, they might be willing to help you.
What I've seen most people do in the short time that I've been on this site, is they will load a hand-drawn or photo-shopped map first.
This way, people have at least a rough sketch to look at, and as far as I know, once you have an image up, you can move this post from ideas to the drafting room.
I would check first though.
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
The Neon Peon wrote:Although I will get yelled at by the liberals for allowing people to say what they want....
1. Why do you need to start a thread in the GD as well? The Map Foundry is where it is now, and where it should stay.
2. If you want more people to look at your thread, create a draft, work on it, do something, follow people's suggestions etc.
3. Target audience: if someone wanted to help out on a map, they would go to the foundry, not to the GD to do it. You might be extending out to a whole lot more people, but chances are 99% of them do not want to hear about some map other than Classic~ at the moment.
4. That leads to my next point: are you sure this is a good time? I mean, with the whole classic, and middle earth thing, plus a heck of a lot of recent maps to go asking for help.
5. This thread will be moved by a mod soon anyways, so was it really worth it?
Edit: now, to be helpful anyways before something happens to the thread....
1. This is only the first phase, where most people's graphics are still crap, and people are just half making the updates people want. If you need help getting the first draft done, I would suggest quiting now, because there is no way you will be able to go through the rest and do at least half of the work. (unless you happen to learn really, REALLY quickly.)
2. The map is mostly straight lines, so that eliminates a lot of the graphics problems you might run into, although you will have to do a lot to make it clear that you can attack up the z axis along with the x and y.
3. Make sure you use different layers for each part of the map, this will help you so much in the later stages, when you have to change one part, but not another.
4. Do not save updates over your previous image. Use the "save as" as much as possible as well. A lot of times you have to scrap updates, or change the same thing several times, a lot easier if you do not have to undo the old changes.
5. I have never made a map myself, but the map foundry is the forum I spend the most time in. Other than GD of course.
Try Again wrote:what is happening
a.sub wrote:Try Again wrote:what is happening
well i cant draw so we need an artists to take up the challenge of making a building map
OliverFA wrote:a.sub wrote:Try Again wrote:what is happening
well i cant draw so we need an artists to take up the challenge of making a building map
Maybe if you made a draft (even if it's not a masterpiece) it would encourage some artist to join you as co-author. I think you can continue working by defining more the map. The territories, the boundaries, etc.
bryguy wrote:hmm.... if you are making this a 3d map, why not use a 3d modeling program? why not use lightwave or blender 3d? maybe even google sketchup?
Return to Melting Pot: Map Ideas
Users browsing this forum: No registered users