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DiM wrote:i mean making up a bogus archipelago just for the sake of it is wrong. if you want to create a special gameplay yes you can come up with fantasy realms to suit your needs but if it's classic gameplay then why not do a real place?
Mjinga wrote:People tell you it's not useful to make maps that have no basis in actual geography or in a fandom, unless they have some kind of gameplay quirk. I believe DiM said it before...DiM wrote:i mean making up a bogus archipelago just for the sake of it is wrong. if you want to create a special gameplay yes you can come up with fantasy realms to suit your needs but if it's classic gameplay then why not do a real place?
Mjinga wrote:People tell you it's not useful to make maps that have no basis in actual geography or in a fandom, unless they have some kind of gameplay quirk. I believe DiM said it before...DiM wrote:i mean making up a bogus archipelago just for the sake of it is wrong. if you want to create a special gameplay yes you can come up with fantasy realms to suit your needs but if it's classic gameplay then why not do a real place?
second you must create either a weird gameplay or if you chose the classic style than you must make sure it's damn perfect.
Riazor wrote:@DiM: I have to agree with you on almost everything, but its a damn shame that it has to be perfect to have success, as opposed to, say LotR, as you mentioned before. The map may have a good gameplay, good bonuses, but isnt that enought o encouage people to play? I for one value the level of gameplay more than the graphics or theme, after all, thats what the game is about, right? If you are right in your assumption, its depressing... because i'd hope to see people with the same valuation as me, play a map just for the gameplay! (in my case: no gimmicks)
... is in fact the prevailing opinion in regards to classic-gameply fantasy maps.RjBeals wrote:I think almost all of us are not opposed to "fantasy" maps. This simply means it's not based on the earths real geography.
I mean, come on. Are you honestly saying that if I made a detailed map of Guinea-Bissau, you would know the story of that real-life place without looking it up? Even if you did, I would wager you that 99% or greater of CCers would have no idea of G-B was a real place or not. In effect, it would be the same as a fantasy map for most people.DiM wrote:it has no story so it lost me from the start.
Mjinga wrote:Unrelated to the topic: I'm fine with Arch having zero appeal to you on account of not having stunning graphics, but I will say that I don't find this a logical reason for it to have no appeal.I mean, come on. Are you honestly saying that if I made a detailed map of Guinea-Bissau, you would know the story of that real-life place without looking it up? Even if you did, I would wager you that 99% or greater of CCers would have no idea of G-B was a real place or not. In effect, it would be the same as a fantasy map for most people.DiM wrote:it has no story so it lost me from the start.
Natewolfman wrote:im curious to see some of these doodles of yours... i like fantasy maps more then real geography, mostly because its new and interesting to see what people can come up with, even without a storyline
RjBeals wrote:Meh... it's a doodle. Maybe you should start paying attention in class
InkL0sed wrote:I have a "doodle" that took 4 years to finish and takes up roughly 15 sheets of paper...
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