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Field of Strife. My other idea...

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Field of Strife. My other idea...

Postby ConanTheConquerr on Fri May 30, 2008 11:36 pm

This is another map i would like to see. Obviously bigger and can support 8 players. It's an elimination map but one that requires a large amount of troops to break through neutrals on each color's bunker (10 at least maybe more). Meanwhile keeping the other side in check by bombards (both on towers and other resources). Each side will find it best to keep their neutrals and defeat their opponents to storm their base.

Basic overlay :
* Players start on GY 1-2 or Mine 1-2.
* 46 territories / 3 zones ("continents") / up to 8 players
* Bases will start with 5 neutrals, Bunkers with ## (10-20 idk yet), and all others with 2's or 3's
* Mines are worth +1 , and a mine and a supply is +2 (so 2 mines and a supply = 4)
* GraveYards are +1 for each one held (so 3 graveyards would produce 3 on EACH GY)
* Towers are +1 and bombard opposite towers.
* Bases are +5 (auto deploy) and can bombard any Forge.
* Bunkers are +5 (auto deploy).

This is the 1st Draft :

Image

Let me know what you think about it or any issues it has. This will please Crom greatly.
Last edited by ConanTheConquerr on Wed Jun 04, 2008 11:39 am, edited 1 time in total.
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Re: Field of Strife. My other idea...

Postby BrianHoef on Sat May 31, 2008 10:10 am

It seems like an interesting map to play on; reminds me of one of the Halo multiplayer maps. Big problem I notice right away: you can't have people starting on either a graveyard or a mine. The mine players get no initial bonus, while the graveyard players do. That'll make the first few turns wildly imbalanced.
Maps in development:

http://www.conquerclub.com/forum/viewtopic.php?f=63&t=50372
Fall of Rome: 476 A.D. - Experiment in straight-up conquest. No continent bonuses, no bonuses tied to specific regions.
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Re: Field of Strife. My other idea...

Postby Kaplowitz on Sat May 31, 2008 10:33 am

The image is probably copyrighted, and the whole map idea may be copyrighted....
Click image to enlarge.
image
Image
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Re: Field of Strife. My other idea...

Postby ConanTheConquerr on Sat May 31, 2008 2:59 pm

I think i changed enough to not offend Blizzard, but i don't know for sure. i'm looking into that.

As far as the bonus' thing, i was thinking having the mine +1 and then +2 after a supplies are conquered.

Thanks again guys for the support.
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Re: Field of Strife. My other idea...

Postby ConanTheConquerr on Tue Jun 03, 2008 6:33 pm

I've been in contact with Blizzard to get the ok to make this map (with or without some features. I'll keep checking up on this to let everyone know how it's going. In the meantime..... i need feedback. Is this a map anyone would want to play ? Any changes (other than the ones i already added under the map)? If you like at all ? I may need CC's support to convince Blizzard to OK this idea.
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Re: Field of Strife. My other idea...

Postby ConanTheConquerr on Mon Jun 09, 2008 6:02 pm

The conversations with Blizzard are still ongoing..... i still need feedback however...a simple "i like/hate it" or "the neutrals should be more/less" or anything regarding game play.
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Re: Field of Strife. My other idea...

Postby bspride on Mon Jun 09, 2008 6:12 pm

has potential...needs to be increased...maybe make the canyons look like a cross to support more players...give me another draft
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Re: Field of Strife. My other idea...

Postby Strife on Fri Jun 20, 2008 12:00 am

bspride wrote:has potential...needs to be increased...maybe make the canyons look like a cross to support more players...give me another draft

I agree.

I would also like to say to the creator of this thread I would be honored to have a map named after me.
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