Update: Map edited. Changed slightly to more accurately reflect the actual tetris map, after quite a bit of discussion.
New plans are -
1. Approximately 30-40 terits.
2. Shapes = Territory
3. Full lines = Bonus (exact amount undecided) - Bonuses go up with amount of lines, map will most likely contain one triple, one double, and several singles for possiblities. Double and triple, if not all is taken, can count as a single line.
4. Secondary bonuses will come into play, but have yet to be decided. Updated map, a clean map, with examples, will be posted within a few days, once my partner gets to work on it.
This separates it from the crossword map in several ways. It also promotes strategy through the use of two different types of bonuses to obtain, which will overlap in several places.
~More thoughts welcome~
Early Version and Ideas
The actual image says quite a bit, but to summarize.
1 - Terits are each block in the image.
2 - Each shape would gather a +1 for holding the entire shape.
3 - Bonuses are approximated with the crude lines

4 - Names of each teritory are based on the color, continent, and shape - Example is a pink continent, on a long shape, and the third one down or to the right in the long - would be Pink Long 3. Etc. Names and shapes would be listed down the side of the map, with the number for each block listed inside also. We are looking for ways to differentiate between different shapes inside the same continent area, and as such, we are open to naming ideas.
5 - Statistical Info - 96 teritories - Most likely 7 Continents - 24 Shapes.
6 - Unique part about it? No tetris map made, it is similar in a few ways to ConquerMan, but quite different in bonus gathering. The way it gets its bonus is slightly different than most maps. And it's tetris, for pete's sake

First preliminary image -

Crappy, we know

Once some ideas are made clear, it'll start being polished up a bit. Actually made into a map, with clear instructions and map info.
What are your thoughts on it then?