Chosen Heros(RPG-Starting soon)

Hey Everybody
In the land of Arodna chaos reigned. Years ago, peace was had between the kings of the various cities. But a cold spread across the land and with it came war. THe kings weren't satisfied with what they had and greed stole into their hearts. Armies ravaged the once peaceful lands, and flourishing towns became nothing more than dust in the wind.
Amongst theses feuding warlords, demons crept into the world. For temples were burned next to towns and the gate between worlds was left open, unwatched. Even with new alliances forged, and their might massed, it was not enough. The armies of the world were crushed beneath demon might.
Now even the gods must fear for their life's. But they have a plan. While might has failed, perhaps stealth will prevail. And so the gods chose five hero's to save this land and somehow push the demons back into their own world.
Now the Information
Map(Which is the Two Worlds Map but Im using it, just disregard the legend. Map belongs to thier collective owners and copyrights...yadda yadda yadda...
Map of Arodna
Stats Explained
HP=Hit points. How much damage you can take
MP=Mana points. How many spells you can cast
Attack=Base Damage with Melee weapons
Defense=Base Defense against Melee weapons
Speed=Your position in the battle order
Ranged Attack=Base Damage with Ranged weapons
Ranged Defense=Base defense against Ranged Weapons
Magical Attack=Base damage with Magical attack-Also is your mana available
Magical Defense=Base defense against Magical attack
Level= Amount of Exp earned
Races
Goblins
HP-5
MP-0-Goblins cant use any magic
Attack-1
Defense-2
Speed-3
Ranged Attack-2
Ranged Defense-1
Magical Attack-0-Goblins cant use any magic
Magical Defense-2
Goblins are small fast creatures. Incredibly dexterous they start out with the Finesse skill
Finesse-10% chance to dodge arrows
Humans
HP-6
MP-1
Attack-1
Defense-2
Speed-1
Ranged Attack-1
Ranged Defense-3
Magical Attack-1
Magical Defense-1
Humans, oldest of the known races have suffered the most war. Starting skill is Experienced
Experienced-Defending takes no damage
Elves
HP-5
MP-3
Attack-1
Defense-1
Speed-2
Ranged Attack-1
Ranged Defense-1
Magical Attack-3
Magical Defense-1
Elves are the most enlightened of the races and start with Bliss
Bliss-Healing actions received are a little bit better
Classes
Solider-Able to wiled all weapons due to thier immense trainging they gain Combat Training
Combat Training-+1 attack
Priest-Trained under the gods in thier healing powers priests gain the Blessed skill
Blessed-+1 Magical attack
Starts out knowing Heal
Scout-Advanced infantry that reconnoiter enemy forces. They gain Quick Feet
Quick Feet-+1 Speed
Mage-Fresh from the academy, your eager to prove your might and receive Scholar
Scholar-+1 Magical Attack
Starts out knowing Fireball
Hunter-You are a simple hunter and receive Eagle Eyes
Eagle Eyes-+1 to Ranged Attack
Once I've confirmed your in, Your first post will turn into your player Card. There you will list your current stats, Skills/Traits, equipment and any followers. I will check to make sure your cards are accurate.
The gods have resurrected the greatest warriors from across time to fight the demon onslaught. They start in the refugee camp of Karga to the North. The stores are listed below. Once your Race, Class, Name, are decided please spend your points at the starting store and Elect a captain, who decides where the party is heading next.
Everybody starts with 5 Equipment points
I need five Heros.Any Questions, please ask and I'll clarify. More stuff will become available once the core game is established.
Heros
Caymanmew
Tails
Victor
Haggis
Com9
In the land of Arodna chaos reigned. Years ago, peace was had between the kings of the various cities. But a cold spread across the land and with it came war. THe kings weren't satisfied with what they had and greed stole into their hearts. Armies ravaged the once peaceful lands, and flourishing towns became nothing more than dust in the wind.
Amongst theses feuding warlords, demons crept into the world. For temples were burned next to towns and the gate between worlds was left open, unwatched. Even with new alliances forged, and their might massed, it was not enough. The armies of the world were crushed beneath demon might.
Now even the gods must fear for their life's. But they have a plan. While might has failed, perhaps stealth will prevail. And so the gods chose five hero's to save this land and somehow push the demons back into their own world.
Now the Information
Map(Which is the Two Worlds Map but Im using it, just disregard the legend. Map belongs to thier collective owners and copyrights...yadda yadda yadda...
Map of Arodna
Stats Explained
HP=Hit points. How much damage you can take
MP=Mana points. How many spells you can cast
Attack=Base Damage with Melee weapons
Defense=Base Defense against Melee weapons
Speed=Your position in the battle order
Ranged Attack=Base Damage with Ranged weapons
Ranged Defense=Base defense against Ranged Weapons
Magical Attack=Base damage with Magical attack-Also is your mana available
Magical Defense=Base defense against Magical attack
Level= Amount of Exp earned
Races
Goblins
HP-5
MP-0-Goblins cant use any magic
Attack-1
Defense-2
Speed-3
Ranged Attack-2
Ranged Defense-1
Magical Attack-0-Goblins cant use any magic
Magical Defense-2
Goblins are small fast creatures. Incredibly dexterous they start out with the Finesse skill
Finesse-10% chance to dodge arrows
Humans
HP-6
MP-1
Attack-1
Defense-2
Speed-1
Ranged Attack-1
Ranged Defense-3
Magical Attack-1
Magical Defense-1
Humans, oldest of the known races have suffered the most war. Starting skill is Experienced
Experienced-Defending takes no damage
Elves
HP-5
MP-3
Attack-1
Defense-1
Speed-2
Ranged Attack-1
Ranged Defense-1
Magical Attack-3
Magical Defense-1
Elves are the most enlightened of the races and start with Bliss
Bliss-Healing actions received are a little bit better
Classes
Solider-Able to wiled all weapons due to thier immense trainging they gain Combat Training
Combat Training-+1 attack
Priest-Trained under the gods in thier healing powers priests gain the Blessed skill
Blessed-+1 Magical attack
Starts out knowing Heal
Scout-Advanced infantry that reconnoiter enemy forces. They gain Quick Feet
Quick Feet-+1 Speed
Mage-Fresh from the academy, your eager to prove your might and receive Scholar
Scholar-+1 Magical Attack
Starts out knowing Fireball
Hunter-You are a simple hunter and receive Eagle Eyes
Eagle Eyes-+1 to Ranged Attack
Once I've confirmed your in, Your first post will turn into your player Card. There you will list your current stats, Skills/Traits, equipment and any followers. I will check to make sure your cards are accurate.
The gods have resurrected the greatest warriors from across time to fight the demon onslaught. They start in the refugee camp of Karga to the North. The stores are listed below. Once your Race, Class, Name, are decided please spend your points at the starting store and Elect a captain, who decides where the party is heading next.
Everybody starts with 5 Equipment points
I need five Heros.Any Questions, please ask and I'll clarify. More stuff will become available once the core game is established.
Heros
Caymanmew
Tails
Victor
Haggis
Com9