Page 1 of 2
public class MafiaGame{ //Overfull

Posted:
Sun Oct 26, 2008 11:00 am
by Fircoal
/*If you don't understand the title, I'm hosting a RANDOM!!!! mafia game. I need 7. ^_^
*1.
*2.
*3.
*4.
*5.
*6.
*7.
*
*(btw, I'm trying to revive myself in activity, I'm still doing UnMafia 2, but I want a game where people post. (and is random))
*/
Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Sun Oct 26, 2008 11:05 am
by InkL0sed
Player InkL0sed = new Player(new Signup(true));
(what's with the Java code?)
Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Sun Oct 26, 2008 11:12 am
by Fircoal
InkL0sed wrote:Player InkL0sed = new Player(new Signup(true));
(what's with the Java code?)
// Theme of the game. Random Java stuff XD
Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Sun Oct 26, 2008 11:18 am
by InkL0sed
// In that case, you forgot:
Random r = new Random();

Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Sun Oct 26, 2008 11:36 am
by Fircoal
InkL0sed wrote:// In that case, you forgot:
Random r = new Random(); //;)
// fixed
// With what I'm learning my java on (Eclipse) random class is static so I don't need to make a new random, so ha

Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Sun Oct 26, 2008 6:00 pm
by animorpherv1
Fircoal = Random
/in???
Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Sun Oct 26, 2008 6:41 pm
by pancakemix
Eh, why not.
Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Sun Oct 26, 2008 7:11 pm
by sheepofdumb
Sign me up. (Must kill pancake)
Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Tue Oct 28, 2008 4:32 am
by daydream
setNewPlayer(5, "daydream");
// what, none of you use getter and setter methods?
Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Tue Oct 28, 2008 6:33 am
by mr. incrediball
i don't understand java.
is that a problem?
Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Tue Oct 28, 2008 9:30 am
by /
In please, If only to confuse everyone with my scripting related name.
Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Tue Oct 28, 2008 10:00 am
by ace1217
Umm.... /in?
Re: public class MafiaGame{ private int signUpNum = 7

Posted:
Tue Oct 28, 2008 1:54 pm
by Fircoal
/* blargh, that's 10 I'll have to edit setup a bit but ok. I'll be sending out pms today, when I'm at home and have the file.
Re: public class MafiaGame{ //Overfull

Posted:
Tue Oct 28, 2008 2:04 pm
by InkL0sed
public String toString(){
String s = "";
for(int i=0; i<players.length; i++){
s += players[i].name + ", ";
}
s += "\n"
return s;
}
Re: public class MafiaGame{ //Overfull

Posted:
Tue Oct 28, 2008 2:06 pm
by Fircoal
InkL0sed wrote:public String toString(){
String s = "";
for(int i=0; i<players.length; i++){
s += players[i].name + ", ";
}
s += "\n"
return s;
}
// ACK FORLOOP!!!!! DON'T KNOW YET!!!!!! *shot*
Re: public class MafiaGame{ //Overfull

Posted:
Tue Oct 28, 2008 2:45 pm
by InkL0sed
Fircoal wrote:InkL0sed wrote:public String toString(){
String s = "";
for(int i=0; i<players.length; i++){
s += players[i].name + ", ";
}
s += "\n"
return s;
}
// ACK FORLOOP!!!!! DON'T KNOW YET!!!!!! *shot*
/* It's fairly simple really, it's pretty much a while loop. First part initializes a counter variable, second is the condition, third part increments i...
So it's the same as saying:
int i = 0;
while (i < players.length){
}
*/
Re: public class MafiaGame{ //Overfull

Posted:
Tue Oct 28, 2008 3:14 pm
by Fircoal
InkL0sed wrote:Fircoal wrote:InkL0sed wrote:public String toString(){
String s = "";
for(int i=0; i<players.length; i++){
s += players[i].name + ", ";
}
s += "\n"
return s;
}
// ACK FORLOOP!!!!! DON'T KNOW YET!!!!!! *shot*
/* It's fairly simple really, it's pretty much a while loop. First part initializes a counter variable, second is the condition, third part increments i...
So it's the same as saying:
int i = 0;
while (i < players.length){
}
*/
maybe so but it's my first year.
btw - ink you doing nano this year?
Re: public class MafiaGame{ //Overfull

Posted:
Tue Oct 28, 2008 3:15 pm
by InkL0sed
I direct you to this thread (the answer is yes):
viewtopic.php?f=8&t=68125
Re: public class MafiaGame{ //Overfull

Posted:
Wed Oct 29, 2008 7:01 am
by daydream
Fircoal wrote:InkL0sed wrote:Fircoal wrote:InkL0sed wrote:public String toString(){
String s = "";
for(int i=0; i<players.length; i++){
s += players[i].name + ", ";
}
s += "\n"
return s;
}
// ACK FORLOOP!!!!! DON'T KNOW YET!!!!!! *shot*
/* It's fairly simple really, it's pretty much a while loop. First part initializes a counter variable, second is the condition, third part increments i...
So it's the same as saying:
int i = 0;
while (i < players.length){
}
*/
maybe so but it's my first year.
btw - ink you doing nano this year?
i lol'd... we went further than that in our first lecture

after our first week, we programmed snake. a very funny trial and error experience...
Re: public class MafiaGame{ //Overfull

Posted:
Wed Oct 29, 2008 6:34 pm
by Fircoal
daydream wrote:Fircoal wrote:InkL0sed wrote:Fircoal wrote:InkL0sed wrote:public String toString(){
String s = "";
for(int i=0; i<players.length; i++){
s += players[i].name + ", ";
}
s += "\n"
return s;
}
// ACK FORLOOP!!!!! DON'T KNOW YET!!!!!! *shot*
/* It's fairly simple really, it's pretty much a while loop. First part initializes a counter variable, second is the condition, third part increments i...
So it's the same as saying:
int i = 0;
while (i < players.length){
}
*/
maybe so but it's my first year.
btw - ink you doing nano this year?
i lol'd... we went further than that in our first lecture

after our first week, we programmed snake. a very funny trial and error experience...
bah

Re: public class MafiaGame{ //Overfull

Posted:
Tue Nov 11, 2008 11:20 pm
by InkL0sed
bump...
Re: public class MafiaGame{ //Overfull

Posted:
Wed Nov 12, 2008 12:29 am
by Fircoal
InkL0sed wrote:bump...
I think I'm not going to run this until Dec. 1

Re: public class MafiaGame{ //Overfull

Posted:
Wed Nov 12, 2008 5:22 pm
by dittoeevee8888
Fircoal wrote:InkL0sed wrote:bump...
I think I'm not going to run this until Dec. 1

So then why can't you postpone Unmafia until dec. 1st?
Re: public class MafiaGame{ //Overfull

Posted:
Thu Nov 13, 2008 3:16 pm
by Fircoal
dittoeevee8888 wrote:Fircoal wrote:InkL0sed wrote:bump...
I think I'm not going to run this until Dec. 1

So then why can't you postpone Unmafia until dec. 1st?
I could, but it seems that that game is dead regardless though.

Re: public class MafiaGame{ //Overfull

Posted:
Thu Nov 13, 2008 7:52 pm
by dittoeevee8888
Fircoal wrote:dittoeevee8888 wrote:Fircoal wrote:InkL0sed wrote:bump...
I think I'm not going to run this until Dec. 1

So then why can't you postpone Unmafia until dec. 1st?
I could, but it seems that that game is dead regardless though.

mass replacements. Or you mass prod.