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Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

PostPosted: Fri Jun 06, 2008 9:02 pm
by Mr_Adams
Rules:

1) I am the Mod. I am always right.
2) incase I am wrong, refer back to rule #1.
3) days will have no time limit (unless I decide to end it!)
4) nights will have a 48 hour time limit.
5) All votes and unvotes must be in bold. no exceptions.
6) there must be 1/2 or majority to cause a lynch
7) there must be a 2/3 majority to end with out a lynch.
8) No post editing
9) no discussion outside the thread (the first rule of mafia: don't talk about Mafia.)
10) don't make fun of the Mod's love of puns and cliches
11) No post Mortem activities. no séances. Once your dead, you are forbidden to do anything with this thread.
12) Mod kills will be distributed liberaly.
13) No spamming. Spam tastes like crap no matter how you try to disguise it.
14) minimum font size is 85. maximum 150. (braking of this rule will result in 1 Mafia day suspension. this includes night actions suspended)

player status:
ace1217
Anarkistsdream
animorpherv1
Balsiefen
cena-rules(replaced)
fireedud
lord voldemort
Minister Masket
MikeDavies05
mr. incrediball
Simon Viavant
suggs
V.I.
William18

These people have confirmed(official nicknames in the Mafia):

William18 (Will)
V.I. (6)
Simon Vivant (Simon)
Anarkistsdream (Anarky)
Lord Voldemort (Lord V)
Minister Masket (Mini)
Balsiefen (Ballsy)
animorpherv1 (Ani)
fireedud (fire)
suggs (suggs)
cena-rules (Cena)
ace1217 (ace)
Mr.Incredible (mr.inc)
MikeDavies05 (Mike)

Dead:

Simon(mason)
Suggs(mason)
Mr.Incrediball(cop)
Minister Masket(doctor)
AnimorphervJester
Anarkistsdream(Mayor)
fireedud(cop)

Alive:

ace1217
Balsiefen
lord voldemort
Hanged_man
V.I.
William18

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Fri Jun 06, 2008 9:29 pm
by nagerous
:shock:

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Fri Jun 06, 2008 9:38 pm
by william18
konfirm

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Fri Jun 06, 2008 9:39 pm
by william18
Mr_Adams wrote:These people have confirmed:

William18 (very poorly spelled confirmation.)


It's tradition for people to spell confirm wrong when confirming.

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Fri Jun 06, 2008 9:41 pm
by Mr_Adams
in that case, it was a compliment :D

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Fri Jun 06, 2008 9:50 pm
by Mr_Adams
Rules:

1) I am the Mod. I am always right.
2) incase I am wrong, refer back to rule #1.
3) days will have no time limit
4) nights will have a 48 hour time limit.
5) All votes and unvotes must be in bold. no exceptions.
6) there must be 2/3 or majority to cause a lynch
7) there must be a 3/4 majority to end with out a lynch.
8) No post editing
9) no discussion outside the thread (the first rule of mafia: don't talk about Mafia.)
10) don't make fun of the Mod's love of puns and cliches
11) No post Mortem activities. no séances. Once your dead, you are forbidden to do anything with this thread.
12) Mod kills will be distributed liberaly.
13) No spamming. Spam tastes like crap no matter how you try to disguise it.

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Fri Jun 06, 2008 9:51 pm
by william18
I think rules are better on the first post. Looks much better :wink:.

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Fri Jun 06, 2008 9:52 pm
by V.I.
cum-firm

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Fri Jun 06, 2008 9:59 pm
by Simon Viavant
cunferm

Mr_Adams wrote:Rules:
6) there must be 2/3 or majority to cause a lynch
7) there must be a 3/4 majority to end with out a lynch.

Couldn't that result in a deadlock?

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Fri Jun 06, 2008 10:01 pm
by Mr_Adams
yep. I've got a stroy planned out for deadlock which will get the game moving again. I doubt it will happen though.

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Fri Jun 06, 2008 11:28 pm
by Anarkistsdream
when I was a Child, I thOught of a New, Fun game that we could call "In the bRown," but I don't know if it would be awesoMe.

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sat Jun 07, 2008 12:01 am
by lord voldemort
confirm

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sat Jun 07, 2008 2:12 am
by mr. incrediball
I R in UR Game, Firming my con!

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sat Jun 07, 2008 3:08 am
by Balsiefen
ɯɹıɟuoɔ

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sat Jun 07, 2008 6:12 am
by Minister Masket
Con-diddly-firmed

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sat Jun 07, 2008 6:30 am
by lord voldemort
i just realised no time limit on days :?

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sat Jun 07, 2008 10:16 am
by animorpherv1
I'm firmed.

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sat Jun 07, 2008 10:47 am
by fireedud
confire

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sat Jun 07, 2008 11:02 am
by suggs
Firmly conned.

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sat Jun 07, 2008 12:59 pm
by ace1217
/confirm

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sat Jun 07, 2008 3:11 pm
by cena-rules
conefirm

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Sun Jun 08, 2008 6:52 pm
by Simon Viavant
gonna start soon?

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Mon Jun 09, 2008 5:51 pm
by Mr_Adams
sorry, I was out of town. I'll go get the starting info...

BTW. NO pestering the mod.

Re: Conquerclub Mafia! Mods vs. Multis!

PostPosted: Mon Jun 09, 2008 5:54 pm
by Mr_Adams
January first 2006, 2:43pm

lackattack wrote:Finally :P

After spending 6 months developing this game, it's now ready for prime time. There may be some imperfections (and believe me, there is still plenty of room for improvement) but I need to see people playing already. Thanks to all who helped out with everything from graphics and testing to legal, PR and friendly advice.

Let the games begin....

Oh yeah... and happy New Year 2006!


whew! I've finaly done it. I've made my very own risk-web site. The forums are up, and we shall see how it goes!

we need 8 votes for a lynch, and 9 for a no lynch.

votes:(people)
ace1217:0()
Anarkistsdream:0()
animorpherv1:2(Simon, V.I,suggs)
Balsiefen:0()
cena-rules:0()
fireedud:0()
lord voldemort:0()
Minister Masket:0()
mr. incrediball:1(MM)
Simon Viavant:3(ani, fire,Anarkistsdream, LoVo )
suggs:0()
V.I.:0()
William18:0()
no lynch:1()

Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

PostPosted: Mon Jun 09, 2008 6:19 pm
by animorpherv1
vote: Simon Vivant 'cuz I don't know you.

FOS: V.I. for the same reason.