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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby safariguy5 on Mon May 30, 2011 2:28 pm

jeraado wrote:
Rodion wrote:Now, PCM's list "corrected", I must say I also disagree with his idea that the cult recruiter is an active player. Were I cult recruiter, I'd probably try to draw the least attention I could and just survive for as long as possible. That means that, like Jimfinn, I too believe the recruiter would be a submariner.


Why? A cult recruiter stands to gain the most by learning actual roles, so surely they're more likely to be reasonably active and also pushing the conversation towards revealing information or claiming.

Yes, but the risk you run is to draw attention for rolefishing. It borders a bit on wifom because really it comes down to the play style of the recruiter and how he picks his targets. Some recruiters prefer to pick the less active players as recruits and some like the more active ones. And of course, most recruiters will have some active and some less active just to keep town off their trail.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Rodion on Tue May 31, 2011 3:01 am

TSL, can you get AoG prodded?

We have 11 players and the distribution is probably 7-4 (if not something like 6-4-1). I'm not sure on whether we still have a DK, but it's possible that this is a MYLO scenario (with the 7-4 becoming a 6-4 and a recruitment changing it to 5-5), except if we have a DK or PCM makes a good job swapping the cult's next target with someone that is already part of the cult or if whoever roleblocked Squirrel on N3 is able to roleblock the recruiter tonight. One mistake can cost us the game: we have to be strict.

We need to establish a firm protocol. Every vote has to be motivated. Every unvote has to be motivated. Every FOS has to be motivated. Submarining has to end.

I'd start by saying I disliked Victor's random vote on Jimfinn, as well as Jonty's random vote on jeraado. I'm not saying you're wrong in pressuring them, as I think both Jimfinn and jeraado need to be called out to contribute more. I'm saying you need to explain the reason(s) why you're voting on them. We can't find anti-townies if people refuse to talk enough.

Anyway, Mr. Squirrel said he could claim without that being prejudicial to town. Please, do.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby jonty125 on Tue May 31, 2011 3:15 am

Rodion wrote:as Jonty's random vote on jeraado


Sorry, if I seemed to be randomly voted but I was presonding to the post above. I picked jearrdo because he only posted once in D4, not even once in D3 and only once in D2, despite being fairly active in D1.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Commander9 on Tue May 31, 2011 11:58 am

jonty125 wrote:Leave the cult goon to commander (if he has the ability still)


As far as I'm aware, the ability is still there.

pancakemix wrote:My guess is that in order to actually be recruiting people, the recruiter would be active. We can eliminate some of these. We can eliminate jonty also because based on flavor, he's a recruit at best. I'm not solde that Commander isn't the recruiter, but thus far his claim seems pretty legit. I will ask one thing of Commander, however: Are you responsible for Naxus' death? Please state whether or not you can take credit for it, and if you're not responsible just say so.


*Deep deep sigh* I had already stated that it was our team that did it. Which part of that wasn't clear?

Mr. Squirrel wrote:He still has a point though. You just admitted yourself that you read but don't post. And in the words of the great nagerous,
"SILENCE IS SCUMMY"


ZING!

Mr. Squirrel wrote:Tbh, I don't remember. There was one mafia game though where he basically just ignored it and every single post of his was just "Silence is scummy" over and over again in big bold letters. I'm sure someone else would remember.


PotC mafia.
But... It was so artistically done.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby jonty125 on Tue May 31, 2011 12:06 pm

Commander9 wrote:
jonty125 wrote:Leave the cult goon to commander (if he has the ability still)


As far as I'm aware, the ability is still there.

pancakemix wrote:My guess is that in order to actually be recruiting people, the recruiter would be active. We can eliminate some of these. We can eliminate jonty also because based on flavor, he's a recruit at best. I'm not solde that Commander isn't the recruiter, but thus far his claim seems pretty legit. I will ask one thing of Commander, however: Are you responsible for Naxus' death? Please state whether or not you can take credit for it, and if you're not responsible just say so.


*Deep deep sigh* I had already stated that it was our team that did it. Which part of that wasn't clear?

Mr. Squirrel wrote:He still has a point though. You just admitted yourself that you read but don't post. And in the words of the great nagerous,
"SILENCE IS SCUMMY"


ZING!

Mr. Squirrel wrote:Tbh, I don't remember. There was one mafia game though where he basically just ignored it and every single post of his was just "Silence is scummy" over and over again in big bold letters. I'm sure someone else would remember.


PotC mafia.


Commander have you inherited Streaker's insanity 8-[
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Commander9 on Tue May 31, 2011 12:47 pm

jonty125 wrote:Commander have you inherited Streaker's insanity 8-[


No.
But... It was so artistically done.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby jonty125 on Tue May 31, 2011 1:05 pm

Commander9 wrote:
jonty125 wrote:Commander have you inherited Streaker's insanity 8-[


No.


Worried, that an insane target may not hit who they are intending to.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby safariguy5 on Tue May 31, 2011 1:27 pm

jonty125 wrote:
Commander9 wrote:
jonty125 wrote:Commander have you inherited Streaker's insanity 8-[


No.


Worried, that an insane target may not hit who they are intending to.

Where is there any indication that the DK ability is insane? Clearly, naxus was the target yesterday, and I see no reason to doubt the sanity or the validity of the action. You're really sounding like you're doubting the ability despite as solid evidence as there can be about the existence of this ability, which I don't get at all.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby jimfinn on Tue May 31, 2011 1:31 pm

Yeah, the only "insanity" going around is that ZING! crap. No target affecting insanity. Jonty, why would you suggest it might affect the target?
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Rodion on Tue May 31, 2011 1:45 pm

Easy, easy: do the 2 of you really think that pressuring Jonty is the way to go?

I'd rather wait for Squirrel's claim (which he volunteered) and then go from there. And I kinda think the two of you (Saf and Jim) are jumping into someone's throat (who claimed Clapper - townie) for one weird commentary.

FOS Safari.
FOS jimfinn.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby jonty125 on Tue May 31, 2011 1:49 pm

Maybe I didn't explain myself thoroughly. I definitely accept that commander is pro-town with DK ability.
However,
[quote"jonty125"]Commander have you inherited Streaker's insanity[/quote]
the 'ZING!' did cause me to think that to possibly that commander could have gone insane with power and now couldn't hit straight and would hit a random target. It was purely speculation and I apologise for any misunderstanding.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby jeraado on Tue May 31, 2011 9:01 pm

I still dont understand where the zing comes from?
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Victor Sullivan on Tue May 31, 2011 9:22 pm

jeraado wrote:I still dont understand where the zing comes from?

ZING!

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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby jonty125 on Wed Jun 01, 2011 1:17 am

jeraado wrote:I still dont understand where the zing comes from?


I'm guessing it's a joke
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Rodion on Thu Jun 02, 2011 9:12 pm

Still waiting for Squirrel's claim when he's feeling better (see teeth/sedatives in mafia discussions).
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Mr. Squirrel on Thu Jun 02, 2011 10:15 pm

Rodion wrote:Still waiting for Squirrel's claim when he's feeling better (see teeth/sedatives in mafia discussions).

I don't see how this helps, but i don't mind. I'm ljex, I'm a sort of bastard JOAT (I have 1 shot powers but not the traditional four). Unfortunately I've used them all up. I'm all vanilla now.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Rodion on Thu Jun 02, 2011 10:27 pm

Mr. Squirrel wrote:
Rodion wrote:Still waiting for Squirrel's claim when he's feeling better (see teeth/sedatives in mafia discussions).

I don't see how this helps, but i don't mind. I'm ljex, I'm a sort of bastard JOAT (I have 1 shot powers but not the traditional four). Unfortunately I've used them all up. I'm all vanilla now.


And none of your powers allow you to clear/blame someone that is still alive?
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby jimfinn on Thu Jun 02, 2011 10:50 pm

Gone for the weekend
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Mr. Squirrel on Thu Jun 02, 2011 11:36 pm

Rodion wrote:
Mr. Squirrel wrote:
Rodion wrote:Still waiting for Squirrel's claim when he's feeling better (see teeth/sedatives in mafia discussions).

I don't see how this helps, but i don't mind. I'm ljex, I'm a sort of bastard JOAT (I have 1 shot powers but not the traditional four). Unfortunately I've used them all up. I'm all vanilla now.


And none of your powers allow you to clear/blame someone that is still alive?

Nope. I would rather keep the exact actions I made secret though so that I might be able to catch someone lying about theirs later on.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Rodion on Thu Jun 02, 2011 11:50 pm

Sounds fair.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby jonty125 on Fri Jun 03, 2011 2:30 am

Not much activity 3 people of 13 have posted in the last 48 hours.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby TheSaxlad on Fri Jun 03, 2011 8:29 am

I will set a deadline soon but will wait if there is going to be any activity first.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Commander9 on Fri Jun 03, 2011 11:31 am

A prod would be more suitable here than the deadline.
But... It was so artistically done.
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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby Victor Sullivan on Fri Jun 03, 2011 3:55 pm

Didn't ljex resign a fair amount of time before this game, though?

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Re: [Official] Team CC Mafia (Day 5) Silent Night, but not H

Postby safariguy5 on Fri Jun 03, 2011 4:22 pm

Victor Sullivan wrote:Didn't ljex resign a fair amount of time before this game, though?

-Sully

Wait what does that have to do with this game? He isn't in it is he?
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