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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby new guy1 on Mon Nov 14, 2011 9:23 pm

ill buy it, but i still dont see why he would think he was dead. sure sleep deprivation sucks, but seriously? why not check up where you think your dead.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby zimmah on Mon Nov 14, 2011 9:31 pm

well, it's original, but i really think it's fishy..... i don't buy it.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby new guy1 on Mon Nov 14, 2011 9:33 pm

im really half and half, cause i want to believe that it would make since to have a doctor, but i also dont see why he would fight day 2 then think he was dead when he successfully prevented the lynch. i mean, why would he think he was dead?
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby safariguy5 on Mon Nov 14, 2011 9:37 pm

zimmah wrote:well, it's original, but i really think it's fishy..... i don't buy it.

I look at the balance of a game (and I know strike can run a balanced game).

Investigative Roles
1 Cop
1 Watcher+ 1 Tracker= about 1 Cop

Total: 2 strong investigative roles total.

Protective Roles
1 Doctor
1 Jailkeeper+ 1 Bodyguard= about 1 Doctor

Total: 2 strong protective roles total.

I mean, I don't want to jump to conclusions, but the balance for town seems pretty good. We've had enough protective/investigative roles to die + size of game + presence of an SKer for me to believe the role.

I don't want to be hasty and lynch a doc, there's enough evidence here looking at the game balance to convince me he's probably telling the truth. The flavor does make some sense too, definitely a protective role.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby safariguy5 on Mon Nov 14, 2011 9:38 pm

new guy1 wrote:im really half and half, cause i want to believe that it would make since to have a doctor, but i also dont see why he would fight day 2 then think he was dead when he successfully prevented the lynch. i mean, why would he think he was dead?

Some people have a hard time keeping track of all their active games (I will admit to confusing things on occasion).
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby new guy1 on Mon Nov 14, 2011 9:39 pm

well i guess i cant relate to that, as i have only played 2 games (this being my only current one) so i shouldnt judge.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby zimmah on Mon Nov 14, 2011 9:42 pm

safariguy5 wrote:
zimmah wrote:well, it's original, but i really think it's fishy..... i don't buy it.

I look at the balance of a game (and I know strike can run a balanced game).

Investigative Roles
1 Cop
1 Watcher+ 1 Tracker= about 1 Cop

Total: 2 strong investigative roles total.

Protective Roles
1 Doctor
1 Jailkeeper+ 1 Bodyguard= about 1 Doctor

Total: 2 strong protective roles total.

I mean, I don't want to jump to conclusions, but the balance for town seems pretty good. We've had enough protective/investigative roles to die + size of game + presence of an SKer for me to believe the role.

I don't want to be hasty and lynch a doc, there's enough evidence here looking at the game balance to convince me he's probably telling the truth. The flavor does make some sense too, definitely a protective role.


even if he's a doc he's a totaly useless one, he protected people only 2 nights out of 4. seriously, when you have a doctor role, use it responsibly.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby spiesr on Mon Nov 14, 2011 9:43 pm

Well this is interesting. One thing that comes to mind right away is that if me go with the theory that scum will try and make fake claims using their actor in a different role, like Edocsil did, James Earl Jones has a particular villain that is among is more well known roles.
I am not completely sure if I believe his claim right now. However, if it is true, then I am fairly sure that one of Pancake or Drake, if not both, is scum.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby new guy1 on Mon Nov 14, 2011 9:43 pm

also it didnt take 72 hours for everyone to send in their night action last night!! it took more like 24 hours! it doesnt fit if he wasnt here for the past 2 days!
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby new guy1 on Mon Nov 14, 2011 9:46 pm

SCRATCH LAST POST JUST WENT BACK AND SAW IT WAS 72 HOURS :'( thought i was onto something. i guess time just flies when you really wanna play
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby zimmah on Mon Nov 14, 2011 9:48 pm

anyway, that would leave only PCM and spiesr in my books, and it also opens the case on drake, since victor was both protected AND targeted night 1 AND there was only 1 kill night 1, even tho VS shot someone. which could possibly mean drake was ACTUALLY trying to kill VS.

i want to hear from you drake, what were you trying to do to VS?

N1 scene (only the last part)

Meanwhile nearby gun shots were fired. Several people came by to see what had happened but they got there to find nothing had seemed to be out of the ordinary. No body, no blood and no weapons. Perhaps a blank one person reasoned and the rest nodded their heads turning back to the door.


fastposted by 3 persons.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby zimmah on Mon Nov 14, 2011 9:50 pm

new guy1 wrote:also it didnt take 72 hours for everyone to send in their night action last night!! it took more like 24 hours! it doesnt fit if he wasnt here for the past 2 days!


there you said something. wouldn't a good mod prod people if they have night actions but aren't pming him? especially power roles like docs?
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby zimmah on Mon Nov 14, 2011 9:52 pm

new guy1 wrote:SCRATCH LAST POST JUST WENT BACK AND SAW IT WAS 72 HOURS :'( thought i was onto something. i guess time just flies when you really wanna play


even then, he claimed he thought he was DEAD, but really, wouldn't he have gotten ANY post from our mod to ask him for his night actions in those last 2 nights and days? quite sure after you get a PM you'll notice you're not dead, amiright?
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby new guy1 on Mon Nov 14, 2011 9:54 pm

so i did catch him in a lie! cause strike didnt prod him till this afternoon, so shouldnt it be a false claim??? does this mean i should tack on a vote?
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby strike wolf on Mon Nov 14, 2011 9:56 pm

Vote Count

Bgthebrain
blakebowling (4)-Drunkmonkey, zimmah, spiesr, bgthebrain
Zimmah
Mr. Squirrel
Jonty
drunkmonkey
newguy
spiesr
mob deadly
pancakemix
drake 259
safariguy
No lynch

With 11 alive it takes 6 to lynch.

Blakebowling is at L-2.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby blakebowling on Mon Nov 14, 2011 9:57 pm

zimmah wrote:
new guy1 wrote:SCRATCH LAST POST JUST WENT BACK AND SAW IT WAS 72 HOURS :'( thought i was onto something. i guess time just flies when you really wanna play


even then, he claimed he thought he was DEAD, but really, wouldn't he have gotten ANY post from our mod to ask him for his night actions in those last 2 nights and days? quite sure after you get a PM you'll notice you're not dead, amiright?

I was just starting to wonder myself why it took so long to get a prod. However I am a doc, and I didn't get any prod for inactivity recently.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby new guy1 on Mon Nov 14, 2011 9:59 pm

FOS blake... it could have been a fault on the mod's end so i guess the case is not closed for good but it could have also been blake trying to stay under the radar.... counterclaim would be nice, that would most likely close it for blake.
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Re: Actors Mafia 13/18 Night 3: There's Johnny

Postby spiesr on Mon Nov 14, 2011 10:03 pm

zimmah wrote:
new guy1 wrote:also it didnt take 72 hours for everyone to send in their night action last night!! it took more like 24 hours! it doesnt fit if he wasnt here for the past 2 days!
there you said something. wouldn't a good mod prod people if they have night actions but aren't pming him? especially power roles like docs?
You might be reading a little too much into that line of thought. The mod wouldn't necessarily send a pm to whomever doesn't get an action sent in. They might just stick a note in the thread itself, like this one from night 3 there was not one on night 4, and then just let whomever didn't send their action in lose it.
strike wolf wrote:Still need a few actions sent in. I've been busy today so I don't think I'll be able to get the scene up either way but please send in actions.
A search of blake's posts reveals that he made three posts on day three, did not post at all on day 4, and didn't post today until strike prodded him. Now, this information could go either way. On one hand, it can support Blake's claim that he had forgotten he was alive in this game. On the other hand, it raises the question why strike wouldn't have prodded a player who had missed two nights and the adjoining day. Perhaps he simply forgot until we reminded him? Anyhow, with a case now possibly being decided by players trying to interpret the mod's actions, I feel we have gone astray here...
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby zimmah on Mon Nov 14, 2011 10:04 pm

i have been searching for the word prod on this game, and the only times it has been used was around this night and way back in night 2.


strike wolf wrote:I'm still waiting for a couple night actions. I'll prod those that haven't turned theirs in yet.

Sun Oct 30, 2011 6:52 pm (night 2)

so even tho there is no evidence of any prod in night 3 and 4, it's likely strike would have prodded, why would he prod night 2, but either chose not to prod night 3 and 4, or in the case he 'forgot', forget it 2 nights in a row? that seems really unlikely to me.

fastposted a few times again.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby new guy1 on Mon Nov 14, 2011 10:06 pm

well cant we just ask if he proded him the nights he needed actions? i mean, its not fair to leave us hanging like that, because we have to try and figure out if strike actually proded (impossible) or if he even had to prod him... sorta stupid if you ask me...
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Re: Actors Mafia 13/18 Night 3: There's Johnny

Postby zimmah on Mon Nov 14, 2011 10:07 pm

spiesr wrote:
zimmah wrote:
new guy1 wrote:also it didnt take 72 hours for everyone to send in their night action last night!! it took more like 24 hours! it doesnt fit if he wasnt here for the past 2 days!
there you said something. wouldn't a good mod prod people if they have night actions but aren't pming him? especially power roles like docs?
You might be reading a little too much into that line of thought. The mod wouldn't necessarily send a pm to whomever doesn't get an action sent in. They might just stick a note in the thread itself, like this one from night 3 there was not one on night 4, and then just let whomever didn't send their action in lose it.
strike wolf wrote:Still need a few actions sent in. I've been busy today so I don't think I'll be able to get the scene up either way but please send in actions.
A search of blake's posts reveals that he made three posts on day three, did not post at all on day 4, and didn't post today until strike prodded him. Now, this information could go either way. On one hand, it can support Blake's claim that he had forgotten he was alive in this game. On the other hand, it raises the question why strike wouldn't have prodded a player who had missed two nights and the adjoining day. Perhaps he simply forgot until we reminded him? Anyhow, with a case now possibly being decided by players trying to interpret the mod's actions, I feel we have gone astray here...


ye well except you don't only hurt the guy with the night action, you actually hurt everyone on their team as well. so a prod would have been in place.

i'm not sure if strike will reveal that information to us btw.
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Re: Actors Mafia 13/18 Night 3: There's Johnny

Postby zimmah on Mon Nov 14, 2011 10:08 pm

spiesr wrote:A search of blake's posts reveals that he made three posts on day three, did not post at all on day 4, and didn't post today until strike prodded him. Now, this information could go either way. On one hand, it can support Blake's claim that he had forgotten he was alive in this game. On the other hand, it raises the question why strike wouldn't have prodded a player who had missed two nights and the adjoining day. Perhaps he simply forgot until we reminded him? Anyhow, with a case now possibly being decided by players trying to interpret the mod's actions, I feel we have gone astray here...


so he actually was active on day 3, but thought he was dead on night 3? that's odd.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby strike wolf on Mon Nov 14, 2011 10:09 pm

new guy1 wrote:well cant we just ask if he proded him the nights he needed actions? i mean, its not fair to leave us hanging like that, because we have to try and figure out if strike actually proded (impossible) or if he even had to prod him... sorta stupid if you ask me...


I cannot confirm who I have prodded and who I haven't prodded for night actions as that would prove that they have night actions which compromises the game.
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby new guy1 on Mon Nov 14, 2011 10:10 pm

thats what i thought... might want to see the 3 posts he made on day 3. some could have been "good luck town" or something that indicates that he thinks hes dead, but otherwise i still say its an open case, as if he was trying to post to "help" us, then he would have shown it in his posts. it just doesnt make sense to me how he could think he was dead without remembering seeing that he was dead,
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Re: Actors Mafia 11/18 Day 5: Hope Can Kill A Man

Postby drunkmonkey on Mon Nov 14, 2011 10:10 pm

Well, it's now down to pcm, spiesr, Mr S, and drake who don't have a claim. At least 2 mafia left. I like zimmah's idea above:

-drake targeted VS on N1
-VS was protected N1
-mafia didn't get a kill N1

vote drake until he can explain the N1 action.
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