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Trivial Twist Mafia! End of Madness!

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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby / on Sun Jan 04, 2009 10:12 pm

My post was agreeing with Ice's theory on Iliad being mafia role-blocker, obviously since iliad has been replaced, a lead on him would be a lead on Kalish.
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby kalishnikov on Mon Jan 05, 2009 11:17 am

Clearly... And?

You'd like me to defend from the words/actions of my replacee? It's far easier to come out of the gate pushing back on those pushing me being as I'm NOT Ily nor do I know what he was thinking. It's a lot like standing in line during war and the general asks for volunteers and you notice that everyone else has taken a step backwards leaving you alone on the line, you can either stand idly by and hope things work out or you can come out swinging.

So you've got a lead on the person I replaced, either vote on it or find a new lead. There's nothing I can do about the words/actions of another, if you think I'm scum based on the previous role-holder's actions then lets get this show on the road. The only course I've got left to clear my name is a roleclaim being as I certainly cannot defend against any accusations made about me before this role was mine.
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby / on Mon Jan 05, 2009 3:51 pm

Why do you assume I'm pushing for a claim?
By now we already have accumulated a fair bit of info, there are two cleared townies, I haven't been cleared, but I can of course deduce my own alliance as being town, that leaves four people for me to suspect personally, given the usual balance, two are scum and two town, the first attack is proven to have happened the night after Iliad received a role.
There is a fairly high chance ice will die tonight, (so it would be best to lynch someone before then) we must act on any leads we've got and you, unfortunately have the more suspicious of roles.
So if anyone else has anything useful to say, I would think it is time to come out and say it, otherwise I'm convinced enough to lynch.
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby / on Mon Jan 05, 2009 3:55 pm

Could we please have a deadline extension?
I believe we can probably settle this in another day or two if we get the chance.
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby icedagger on Mon Jan 05, 2009 3:57 pm

Your choice not to defend yourself kalish, you're just not going to change any opinions.

Dunc and cena haven't posted for weeks..
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby Minister Masket on Mon Jan 05, 2009 3:59 pm

/ wrote:Could we please have a deadline extension?
I believe we can probably settle this in another day or two if we get the chance.

Uh...sure. Because I've been especially tricksy to you lot.

Wednesday - 9pm
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby icedagger on Mon Jan 05, 2009 4:01 pm

Extensions aren't gonna help that much when half the players are barely posting
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby Minister Masket on Mon Jan 05, 2009 4:11 pm

icedagger wrote:Extensions aren't gonna help that much when half the players are barely posting

You know as well as I do that it only takes a leetle "pressure" to bring them back.
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby / on Mon Jan 05, 2009 4:26 pm

I believe not lynching at this point to be very scummy.
Town has a higher chance at winning this if we lynch today, no matter the result, we are obviously not uncovering more evidence anytime soon.
My reasoning for this is because in a no lynch scenario a confirmed townie would probably die the following night, leaving five suspects to one townie, two being scum, then we'll probably end up lynching kalish anyways, so it's the same except mafia ends up with an extra kill, possibly losing us the game. Otherwise it would be four suspects to one, with a 1/4 possibility that a mafia is dead, most likely a better scenario.
Not lynching this game day is the equivalent of not lynching the first day in a C9, it just gives scum a day more of an advantage.

Just a few more thoughts, Ice, perhaps you should change your vote to Kalish, just incase the vote on Iliad didn't carry over.
And kalishnikov you are at -1, if you are going to claim, please do so very soon, or I will have to assume you are trying to stall long enough to run out the deadline and give your scummate a head start.
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby pmchugh on Mon Jan 05, 2009 7:06 pm

kalishnikov wrote:Clearly... And?

You'd like me to defend from the words/actions of my replacee? It's far easier to come out of the gate pushing back on those pushing me being as I'm NOT Ily nor do I know what he was thinking. It's a lot like standing in line during war and the general asks for volunteers and you notice that everyone else has taken a step backwards leaving you alone on the line, you can either stand idly by and hope things work out or you can come out swinging.

So you've got a lead on the person I replaced, either vote on it or find a new lead. There's nothing I can do about the words/actions of another, if you think I'm scum based on the previous role-holder's actions then lets get this show on the road. The only course I've got left to clear my name is a roleclaim being as I certainly cannot defend against any accusations made about me before this role was mine.


I had no case against you and do not believe that just cause the killing started after illy got his role that he is a killer but in fact it is your reaction that I find incriminating. Just cause your replacing doesnt mean you can give up, if you really are at L-1 you better claim now or someone will hammer with the deadline approaching.
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby kalishnikov on Tue Jan 06, 2009 11:30 am

lol, first I hadn't realized how close to lynch I was.

Second, I'm just screwin around. These game tend to play out the same when you replace so I figured I'd try something a bit different this time around and have a bit of fun considering the state of this game and all, that and I'm pretty confident there's not enough active players for a lynch anyway.

/ I agree with your above theory, you guys should lynch today and I'm probably you're 'best' target being as the lead you had on Ily. One problem though, I am Pirate Pete (Roleblocker) (I think its town).
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby pmchugh on Tue Jan 06, 2009 11:48 am

kalishnikov wrote: One problem though, I am Pirate Pete (Roleblocker) (I think its town).


You are a pirate and you think you are town.

Someone hammer ffs.
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby Nickbaldwin on Tue Jan 06, 2009 12:59 pm

Vote Kalish, you can't just think you're town surely?
LOCK THIS FUCKING THREAD.
LOCK THIS FUCKING THREAD.
LOCK THIS FUCKING THREAD.
LOCK THIS FUCKING THREAD.
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Re: Trivial Twist Mafia! Day 12 Begins with a Bang!

Postby Minister Masket on Tue Jan 06, 2009 4:02 pm

That's a Lynch!
Kalish - 4 (icedagger, /, pmc, Nick)

One of the villagers was a pirate. He had a hook for a hand, and an eye-patch, because this village was rather fond of it's stereotypes. However, this scurvy-ridden chap's actions during the nights had not gone unnoticed, and thus he found the populace against him. His "lilly-livered land lubbers" insults did nothing to prevent his delicious death in the ol' pot. One villager later commented that he tasted of fish...

Kalishnikov - Pirate Pete (Roleblocker) has been lynched!

Night 12 Falls!
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Re: Trivial Twist Mafia! A Fishy Death - Night 12!

Postby icedagger on Tue Jan 06, 2009 5:37 pm

f*ck.
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Re: Trivial Twist Mafia! A Fishy Death - Night 12!

Postby pmchugh on Tue Jan 06, 2009 7:49 pm

ffs could you have looked any more scummy if you tried?
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Re: Trivial Twist Mafia! A Fishy Death - Night 12!

Postby kalishnikov on Thu Jan 08, 2009 11:09 am

2 games at the same time in which NO ONE CAN TAKE A F*CKIN JOKE.

Mafia isn't even fun anymore the way it gets played around here now, this game used to be a great time with everyone joking and having a good time, it was like a community of friends. Anymore you get so hung up on random nonsense that you can't see the forest through the trees. No wonder mafia here is dead when you fools play like this, you've sapped all the fun out of this game.

And yes I could have looked much scummier, wasn't even trying... Oh shit there I go again with the joking, better watch out someone might lynch my corpse... :?

Thanks for the game MM.
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Re: Trivial Twist Mafia! A Fishy Death - Night 12!

Postby icedagger on Thu Jan 08, 2009 2:46 pm

To be fair you don't know whether that was their actual reason for voting you
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Re: Trivial Twist Mafia! A Fishy Death - Night 12!

Postby cena-rules on Thu Jan 08, 2009 3:45 pm

vote kals corpse
19:41:22 ‹jakewilliams› I was a pedo
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Re: Trivial Twist Mafia! A Fishy Death - Night 12!

Postby Minister Masket on Fri Jan 09, 2009 3:03 pm

Darn, ran out of time.
I'll have the scene up tomorrow morning.
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Re: Trivial Twist Mafia! A Fishy Death - Night 12!

Postby Iliad on Sat Jan 10, 2009 2:00 am

And I know who is mafia, luckily I was replaced
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Re: Trivial Twist Mafia! A Fishy Death - Night 12!

Postby Minister Masket on Sat Jan 10, 2009 12:53 pm

With the death of the pirate, now nothing could distract the remaining villagers from the locked house. The broken windows had been boarded up, and the door was of course, still locked. The survivors gathered at midnight and surrounded the house. The good-hearted villagers knew there were still evil souls among them, and the villains knew they could not strike in such public view.
The locked house was now central to everything.
The destiny of the village was on a knife-edge....


Day 13 Dawns!
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Re: Trivial Twist Mafia! A Fishy Death - Night 12!

Postby pmchugh on Sat Jan 10, 2009 6:18 pm

Minister Masket wrote:With the death of the pirate, now nothing could distract the remaining villagers from the locked house. The broken windows had been boarded up, and the door was of course, still locked. The survivors gathered at midnight and surrounded the house. The good-hearted villagers knew there were still evil souls among them, and the villains knew they could not strike in such public view.
The locked house was now central to everything.
The destiny of the village was on a knife-edge....


Day 13 Dawns!


I dont understand what the hell is going on in this game.
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Re: Trivial Twist Mafia! Day 13!

Postby / on Sat Jan 10, 2009 6:20 pm

Huh, perhaps the remaining scum are all submariners, it would explain why we've never had a night kill all game.
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Re: Trivial Twist Mafia! Day 13!

Postby icedagger on Sat Jan 10, 2009 7:27 pm

/ wrote:Huh, perhaps the remaining scum are all submariners, it would explain why we've never had a night kill all game.


Skimmah
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