It's Ragian, dang it! R-A-G-I-A-N

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shieldgenerator7 wrote:Alright, PMC chewed me out now I gotta post something to make up for it
So I was thinking:
Mafia could talk before D1 so they probably coordinated their numbers to try to get their top picks. THey would have did it so they didn't duplicate their numbers, but other than that what town chooses is rather random and uncontrollable. So they might be scattered around this list of players (15 players means probably around 1 mafia per group of four):
Group 1:
Alt1978 ā 11
MoB ā 14
Djfireside ā 17
Soundman ā 22
Group 2:
Nagerous - 6
Dazza ā 6
Somethingclever ā 9
Edocsil ā 9
Group 3:
Pmchugh ā 1
Ragian ā 1
Freezie ā 1
Group 4:
Spiesr ā 7
Everywhere ā 7
Ghostly447 ā 7
Shield ā 7
It is possible I'm completely wrong and mafia are scattered unevenly throuhgout this list, but there's one thing for sure: unless mafia are sincerely stupid or severely cunning no more than 1 mafia exists in group 4, or group 3; and no more than 2 mafia in group 2. (this assumes they all picked different numbers)
So with that in mind, let's consider what roles would likely be high on the mafia's list:
1 - cop -doubtful, only helpful to keep town from getting info
2 - watcher -unuseful
3 - tracker -unuseful
4 - doctor -useful incase they don't get vig
5 - roleblocker -useful, standard mafia role
6 - vigilante -very useful, provides second kill
7 - bomb (works both when lynched and nightkilled) -useful as it makes sure a townie dies when he does
8 - JOAT (1-shot cop, doctor and vigilante) -semi-useful
9 - inventor (1-shot rolecop, roleblock and hide - only dies if hiding behind a player that is killed) -semi-useful
10 - busdriver -useful in screwing up town
11 - commuter (cannot commute in back to back nights) -unuseful
12 - bulletproof (also immune to bomb) -obviously handy, especially if they don't have vig
13 - doublevoter (second vote is a secret "???" PMed to me) -mildly useful
14 - 1-shot governor (can stop any lynch, including his own - day ends if he uses his power) -useful
15 - loved person (needs one more vote than necessary in order to be lynched) -could be more useful
16 and 17 - 2 masons (town only) -can't have it
18 - framer (mafia only) -useful only if town has cop. The very existance of it means that mafia cop can say some townie is scum and then say the framer did it. But this assumed the cop is mafia, which I find unlikely
19 - ninja (mafia only - will not be seen by watchers nor trackers) -useful, but like the framer, it will cause problems in mass claims for the mafia. Perhaps the mafia would sell these two players out if they got stuck with these roles to save themselves. IDK
It looks like maybe 1 or 2 would have gotten their top pick, which means two of theseroles would have gotten what they want. And then there's probably 2 who didn't get their first pick and probably ended up with a
role.
Ok, so the role analysis is a little weak because I really don't know what roles mafia would want most, but I'm pretty sure my group separation analysis is pretty accurate. It's at least probable.
I need some more input about the probable mafia roles tho.
-SG7 ()
Good catch. Shield making this point certainly raises the possibility raises the possibility that it was at least something that the scum discussed whaterver decision they ended up making on the issue isn't certain, but it seems they definitely talked about it.pmchugh wrote:In light of the fact mafia were the first ones to point this out, it cannot be used as a defense of anyone.
everywhere116 wrote:The numbers Mason...WHAT DO THEY MEAN!!!!!
I had not considered the placement of the numbers. It was established that the scum were able to talk before sending their lists, and thus would probably pick different numbers. Probably, because it was suggest that they could then have two of their members pick the same number to throw off people who believed that the scum would follow a unique-number pattern.....It's very WIFOMy, to say the least.
Some7hingCLEVER wrote:everywhere116 wrote:The numbers Mason...WHAT DO THEY MEAN!!!!!
I had not considered the placement of the numbers. It was established that the scum were able to talk before sending their lists, and thus would probably pick different numbers. Probably, because it was suggest that they could then have two of their members pick the same number to throw off people who believed that the scum would follow a unique-number pattern.....It's very WIFOMy, to say the least.
black ops...nice
Anyway I believe that ghostly was trying to leave the game as he may have said something to hinder other games as he said
It did seem fishy at first but now that he came back and explained it I do believe it
drunkmonkey wrote:Some7hingCLEVER wrote:everywhere116 wrote:The numbers Mason...WHAT DO THEY MEAN!!!!!
I had not considered the placement of the numbers. It was established that the scum were able to talk before sending their lists, and thus would probably pick different numbers. Probably, because it was suggest that they could then have two of their members pick the same number to throw off people who believed that the scum would follow a unique-number pattern.....It's very WIFOMy, to say the least.
black ops...nice
Anyway I believe that ghostly was trying to leave the game as he may have said something to hinder other games as he said
It did seem fishy at first but now that he came back and explained it I do believe it
Yes, we all understand why he left. The level of buddying between you two is getting uncomfortable.
Or perhaps the it could mean that he doesn't really have any ideas what to do going forward and he decided to just blindly(?) follow you?ghostly447 wrote:Rl buddies but there have only been a couple games that I could truly use as past games to teach him with a little. He is in the growing stage and is starting to pick up a couple tricks of the trade but it is difficult to do that for me because I know the play style of a couple people in the community so sometimes its perspective learning we do nit share anything of the game outside of the game itself until its over so even if he is connecting himself to be it means 1 of 2 things. Both are Mafia or we actually think the others case is strong enough. I don't think this should be something players judge our play with.
spiesr wrote:Or perhaps the it could mean that he doesn't really have any ideas what to do going forward and he decided to just blindly(?) follow you?ghostly447 wrote:Rl buddies but there have only been a couple games that I could truly use as past games to teach him with a little. He is in the growing stage and is starting to pick up a couple tricks of the trade but it is difficult to do that for me because I know the play style of a couple people in the community so sometimes its perspective learning we do nit share anything of the game outside of the game itself until its over so even if he is connecting himself to be it means 1 of 2 things. Both are Mafia or we actually think the others case is strong enough. I don't think this should be something players judge our play with.
shieldgenerator7 wrote:It is possible I'm completely wrong and mafia are scattered unevenly throuhgout this list, but there's one thing for sure: unless mafia are sincerely stupid or severely cunning no more than 1 mafia exists in group 4, or group 3; and no more than 2 mafia in group 2. (this assumes they all picked different numbers)
So with that in mind, let's consider what roles would likely be high on the mafia's list:
1 - cop -doubtful, only helpful to keep town from getting info
2 - watcher -unuseful
3 - tracker -unuseful
4 - doctor -useful incase they don't get vig
5 - roleblocker -useful, standard mafia role
6 - vigilante -very useful, provides second kill
7 - bomb (works both when lynched and nightkilled) -useful as it makes sure a townie dies when he does
8 - JOAT (1-shot cop, doctor and vigilante) -semi-useful
9 - inventor (1-shot rolecop, roleblock and hide - only dies if hiding behind a player that is killed) -semi-useful
10 - busdriver -useful in screwing up town
11 - commuter (cannot commute in back to back nights) -unuseful
12 - bulletproof (also immune to bomb) -obviously handy, especially if they don't have vig
13 - doublevoter (second vote is a secret "???" PMed to me) -mildly useful
14 - 1-shot governor (can stop any lynch, including his own - day ends if he uses his power) -useful
15 - loved person (needs one more vote than necessary in order to be lynched) -could be more useful
16 and 17 - 2 masons (town only) -can't have it
18 - framer (mafia only) -useful only if town has cop. The very existance of it means that mafia cop can say some townie is scum and then say the framer did it. But this assumed the cop is mafia, which I find unlikely
19 - ninja (mafia only - will not be seen by watchers nor trackers) -useful, but like the framer, it will cause problems in mass claims for the mafia. Perhaps the mafia would sell these two players out if they got stuck with these roles to save themselves. IDK
It looks like maybe 1 or 2 would have gotten their top pick, which means two of theseroles would have gotten what they want. And then there's probably 2 who didn't get their first pick and probably ended up with a
role.
Ok, so the role analysis is a little weak because I really don't know what roles mafia would want most, but I'm pretty sure my group separation analysis is pretty accurate. It's at least probable.
I need some more input about the probable mafia roles tho.
-SG7 ()
Djfireside wrote:I made a statement before and I have a theory so I would like others input on this one.
Judging by the double death, the only possibility in theory would have been JOAT and Vigilante. The JOAT using the one shot vig and the vig being a vig. Does anyone see any other possibilities?
Im just trying to figure out if there are any other ways to be killed other than those two roles that anyone sees as Im pretty sure mafia have taken them
edocsil wrote:everywhere116 wrote:shieldgenerator7 wrote:everywhere116 wrote:There is no possible way for you to have the role that you claim based on the list that you claimed.
explain.
Fine.
You claimed commuter as the 13th spot on your list. Which means that in order to have gotten down that far on your list, 13 players would have had to taken the 13 roles above you, (Mason could be taken by two players), with a mafia role going to the 14th, and then you with commuter. However, you did not include my role in one of the 13 above yours, which makes the former condition impossible. Ergo, you have given us false information somewhere. You said that was the list you sent to Rodion, and that he gave you commuter as a result. These two claims conflict with each other.
QED, bitches!
Yeah, pretty much the fact that he is still alive is embarrassing. He has lied somewhere (13th pick lol) so off with his head.
Commander9 wrote:Trust Edoc, as I know he's VERY good.
zimmah wrote:Mind like a brick.
Incorrect, there would have been between three to five role available for the last person to pick from.edocsil wrote:Dude, 13th pick? The odds of that are insanely low. THE LAST ROLE AVAILABLE IN THE GAME. Also, I am always a fan of seeing shield swing. FoS me if you like, I don't think it is going to gain much traction.
spiesr wrote:Incorrect, there would have been between three to five role available for the last person to pick from.edocsil wrote:Dude, 13th pick? The odds of that are insanely low. THE LAST ROLE AVAILABLE IN THE GAME. Also, I am always a fan of seeing shield swing. FoS me if you like, I don't think it is going to gain much traction.
Commander9 wrote:Trust Edoc, as I know he's VERY good.
zimmah wrote:Mind like a brick.
edocsil wrote:spiesr wrote:Incorrect, there would have been between three to five role available for the last person to pick from.edocsil wrote:Dude, 13th pick? The odds of that are insanely low. THE LAST ROLE AVAILABLE IN THE GAME. Also, I am always a fan of seeing shield swing. FoS me if you like, I don't think it is going to gain much traction.
Ehh, yeah that was poorly thought out. He claimed to have got his second to last pick, not last role. I keep on forgetting there were more roles then players. Anyhow, can we agree that the likelihood of getting a sub 10th place pick should be low? I mean, I was half way down the list and I got my third (IIRC) pick Besides, when I hopped on with the cries of Liar the wagon was flagging, PMC's accusations were getting countered and shield was making a attempt to defend himself.
pmchugh wrote:edocsil wrote:spiesr wrote:Incorrect, there would have been between three to five role available for the last person to pick from.edocsil wrote:Dude, 13th pick? The odds of that are insanely low. THE LAST ROLE AVAILABLE IN THE GAME. Also, I am always a fan of seeing shield swing. FoS me if you like, I don't think it is going to gain much traction.
Ehh, yeah that was poorly thought out. He claimed to have got his second to last pick, not last role. I keep on forgetting there were more roles then players. Anyhow, can we agree that the likelihood of getting a sub 10th place pick should be low? I mean, I was half way down the list and I got my third (IIRC) pick Besides, when I hopped on with the cries of Liar the wagon was flagging, PMC's accusations were getting countered and shield was making a attempt to defend himself.
On the contrary being last pick would mean that you have at least 14 roles you cannot pick. So having 12 roles above him is not that unlikely.
Commander9 wrote:Trust Edoc, as I know he's VERY good.
zimmah wrote:Mind like a brick.
soundman wrote:shieldgenerator7 wrote:It is possible I'm completely wrong and mafia are scattered unevenly throuhgout this list, but there's one thing for sure: unless mafia are sincerely stupid or severely cunning no more than 1 mafia exists in group 4, or group 3; and no more than 2 mafia in group 2. (this assumes they all picked different numbers)
So with that in mind, let's consider what roles would likely be high on the mafia's list:
1 - cop -doubtful, only helpful to keep town from getting info
2 - watcher -unuseful
3 - tracker -unuseful
4 - doctor -useful incase they don't get vig
5 - roleblocker -useful, standard mafia role
6 - vigilante -very useful, provides second kill
7 - bomb (works both when lynched and nightkilled) -useful as it makes sure a townie dies when he does
8 - JOAT (1-shot cop, doctor and vigilante) -semi-useful
9 - inventor (1-shot rolecop, roleblock and hide - only dies if hiding behind a player that is killed) -semi-useful
10 - busdriver -useful in screwing up town
11 - commuter (cannot commute in back to back nights) -unuseful
12 - bulletproof (also immune to bomb) -obviously handy, especially if they don't have vig
13 - doublevoter (second vote is a secret "???" PMed to me) -mildly useful
14 - 1-shot governor (can stop any lynch, including his own - day ends if he uses his power) -useful
15 - loved person (needs one more vote than necessary in order to be lynched) -could be more useful
16 and 17 - 2 masons (town only) -can't have it
18 - framer (mafia only) -useful only if town has cop. The very existance of it means that mafia cop can say some townie is scum and then say the framer did it. But this assumed the cop is mafia, which I find unlikely
19 - ninja (mafia only - will not be seen by watchers nor trackers) -useful, but like the framer, it will cause problems in mass claims for the mafia. Perhaps the mafia would sell these two players out if they got stuck with these roles to save themselves. IDK
It looks like maybe 1 or 2 would have gotten their top pick, which means two of theseroles would have gotten what they want. And then there's probably 2 who didn't get their first pick and probably ended up with a
role.
Ok, so the role analysis is a little weak because I really don't know what roles mafia would want most, but I'm pretty sure my group separation analysis is pretty accurate. It's at least probable.
I need some more input about the probable mafia roles tho.
-SG7 ()
Could this list help us determine which roles the mafia got? Knowing that he is mafia and he knows which roles they got, then can we assume that the roles he put as "more useful" could be town roles? That way when someone claims that role he could try to lead a lynch based on the fact that mafia would want that role. While he and his buddies have mafia only or "less useful" roles. Kinda WIFOM but could be useful.
Now onto Ghostly. I don't see mafia putting roleblocker as a priority. (Also Shield has it as "useful"). So that pushes me in the "town" direction. However his defense of Shield, when it was obvious (IMO) that he was scum, along with Shield's number pick analysis makes me lean toward "scum". The whole Shield number analysis is WIFOM and there are two others that could be his partner in that group. So that isn't very reliable. At this point I'm inclined to believe that he is town.
Also I believe Ghostly has mentioned before that he knows Clever in RL. I think Clever is just following Ghostly's lead because he's biased toward him.
So who should we go after now? I'm not sure. When I have time I'm going to look back over the thread with a special emphasis on Spiesr and Everywhere.
edocsil wrote:pmchugh wrote:edocsil wrote:spiesr wrote:Incorrect, there would have been between three to five role available for the last person to pick from.edocsil wrote:Dude, 13th pick? The odds of that are insanely low. THE LAST ROLE AVAILABLE IN THE GAME. Also, I am always a fan of seeing shield swing. FoS me if you like, I don't think it is going to gain much traction.
Ehh, yeah that was poorly thought out. He claimed to have got his second to last pick, not last role. I keep on forgetting there were more roles then players. Anyhow, can we agree that the likelihood of getting a sub 10th place pick should be low? I mean, I was half way down the list and I got my third (IIRC) pick Besides, when I hopped on with the cries of Liar the wagon was flagging, PMC's accusations were getting countered and shield was making a attempt to defend himself.
On the contrary being last pick would mean that you have at least 14 roles you cannot pick. So having 12 roles above him is not that unlikely.
Only if we all put in the same requested roles. Events have show that people have widely different desires and ideals when it comes to the right role. There is so much wifom here that it is really hazardous to say that everyone put the Cop Doc JOAT Vig as 1, 2, 3, 4 and that all the roles fell out identically after that. That is basically what someone who is town has to do for a sub 10 pick (because they can't be non town roles) IMO, anyone who claims a sub 10 pick is hiding something.
That was sound, coming to the valiant defense of ghost and clever.pmchugh wrote:
Also, whoever said roleblocker is not a good role for mafia was wrong. Especially in a set up you are bound to hit a solid pr.
pmchugh wrote:If anyone town player has loved townie in their top 10, I would be shocked. I obviously agree there has been a wide spread of what people want, but I think there are a few roles which could easily fetch numbers that badly.
Commander9 wrote:Trust Edoc, as I know he's VERY good.
zimmah wrote:Mind like a brick.
everywhere116 wrote:That was sound, coming to the valiant defense of ghost and clever.pmchugh wrote:
Also, whoever said roleblocker is not a good role for mafia was wrong. Especially in a set up you are bound to hit a solid pr.
pmchugh wrote:At this point I think we need to lynch ghostly.
unvote vote ghostly
He made too many scum tells day 1, and even though he is town telling with his nag tunneling I still think he is the pick for today. The downside is if we he flips town and we continue to lose two townies a night then we may only get one more lynch. However that is true of whoever we lynch, if ghostly is mafia then we have a lot of reads on people.
Although prior to his lynch I would like to hear from everybody on their assessment of him and the game in general.
pmchugh wrote:At this point I think we need to lynch ghostly.
unvote vote ghostly
He made too many scum tells day 1, and even though he is town telling with his nag tunneling I still think he is the pick for today. The downside is if we he flips town and we continue to lose two townies a night then we may only get one more lynch. However that is true of whoever we lynch, if ghostly is mafia then we have a lot of reads on people.
Although prior to his lynch I would like to hear from everybody on their assessment of him and the game in general.
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