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Re: star wars mafia day 6

Postby UTAlan on Sun Mar 07, 2010 11:19 pm

Is that your claim?
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Re: star wars mafia day 6

Postby strike wolf on Mon Mar 08, 2010 12:04 am

So in your first post back while under heavy suspicion...this is your response?
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Re: star wars mafia day 6

Postby gregwolf121 on Mon Mar 08, 2010 3:04 am

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with 10 alive it will take 6 to lynch
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Re: star wars mafia day 6

Postby LSU Tiger Josh on Mon Mar 08, 2010 6:43 am

Vote Wolverine Obviously you just want to screw around with us.
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Re: star wars mafia day 6

Postby Koesen on Mon Mar 08, 2010 7:47 am

Wolverine, I suspect you already know everything I'm going to say, but in the name of justice and evidence and all that, I'll go ahead and say it anyway.

While your behaviour fits a clueless townie who hasn't got anything to say, it also fit a submarining mafia member or serial killer who is trying to surf all the way to the endgame without being noticed.

Inactivity may get you through the first few days when town hunts down people who act more overtly scummy. But there always comes a point where inactivity itself becomes the scummiest thing in the game.

If you are lynched, you only have yourself to blame. I see absolutely no reason to unvote.
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Re: star wars mafia day 6

Postby Wolverine Mutant on Mon Mar 08, 2010 10:08 am

UTAlan wrote:Is that your claim?

strike wolf wrote:So in your first post back while under heavy suspicion...this is your response?


I'm honestly not sure what you want me to say "claim" or "respond" with.. Would you like me to tell you exactly where I was all day?? (Which my parents won't allow me to do, anyway.)

LSU Tiger Josh wrote:Vote Wolverine Obviously you just want to screw around with us.


Why, because I happened to be gone on a day when I was under suspicion? Do you not think that, if I was here the whole time, it would have been in my best interest to post and therefore help stop any suspicion that was on me?

Koesen wrote:Wolverine, I suspect you already know everything I'm going to say, but in the name of justice and evidence and all that, I'll go ahead and say it anyway.

While your behaviour fits a clueless townie who hasn't got anything to say, it also fit a submarining mafia member or serial killer who is trying to surf all the way to the endgame without being noticed.

Inactivity may get you through the first few days when town hunts down people who act more overtly scummy. But there always comes a point where inactivity itself becomes the scummiest thing in the game.

If you are lynched, you only have yourself to blame. I see absolutely no reason to unvote.


I didn't know everything you were going to say. I've barely had any experience with mafia, and online mafia has a totally different set of rules than normal mafia anyway.

Okay, I may be wrong, but as a clueless townie it makes sense to not post much. But, as a submarining member or serial killer (whatever that is), it seems very stupid to try not posting since many other people have been caught in this before. Wouldn't it be better to, like, post and waylay suspicion that way, just like all of you have been doing?

I guess that you're right, though. Since apparently not posting seems to get people suspicious of you, I can't do anything to fix that now and will just have to learn for the next game.
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Re: star wars mafia day 6

Postby Koesen on Mon Mar 08, 2010 10:17 am

Wolverine Mutant wrote:
UTAlan wrote:Is that your claim?

strike wolf wrote:So in your first post back while under heavy suspicion...this is your response?


I'm honestly not sure what you want me to say "claim" or "respond" with.. Would you like me to tell you exactly where I was all day?? (Which my parents won't allow me to do, anyway.)



No, what they are saying is that this would be a good time for a role claim. What you did in real life is nobody's business. What you're doing in this game is everybody's business.

Just on the off chance that you really don't understand it, when you get close to beinh lynched, you tell everybody what your role is. This is called a claim. Something like: "Wait a minute, I'm the cop and you'll be miserable when I'm gone!". If you were the cop, which I highly doubt. At lynch minus 1, barring any credible third party intervention, nothing else is going to save you.

I never played 'normal' mafia, but I doubt things are really that different there.
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Re: star wars mafia day 6

Postby captainwalrus on Mon Mar 08, 2010 12:05 pm

Also, the longer you are going without claiming, the more suspicious you seem. It gives you more time to come up with something fake...
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Re: star wars mafia day 6

Postby safariguy5 on Mon Mar 08, 2010 12:41 pm

Also, if you claim, then it gives other people a chance to check you. For instance, if you claim a doctor, you are probably the only one. However, if someone else jumps in and says "I'm the doctor!" then one of you is probably lying scum. It can help weed out scum in claims.

The drawback to this is that if you are a vanilla townie, your claim probably won't help anyone and scum often use the vanilla townie claim to cover their true alignment.
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Re: star wars mafia day 6

Postby strike wolf on Mon Mar 08, 2010 12:45 pm

Wolverine Mutant wrote:
UTAlan wrote:Is that your claim?

strike wolf wrote:So in your first post back while under heavy suspicion...this is your response?


I'm honestly not sure what you want me to say "claim" or "respond" with.. Would you like me to tell you exactly where I was all day?? (Which my parents won't allow me to do, anyway.)
We're looking for a role claim. What is your role and to defend yourself from the allegations. So far you haven't done either very well the closest you've come is making a hint at being 3rd party.

Wolverine Mutant wrote:
LSU Tiger Josh wrote:Vote Wolverine Obviously you just want to screw around with us.


Why, because I happened to be gone on a day when I was under suspicion? Do you not think that, if I was here the whole time, it would have been in my best interest to post and therefore help stop any suspicion that was on me?


No the fact that you were gone is probably the only reason you haven't already been lynched. LSU voted for you because we were hoping you would at least give us more information to go on and you came back with basically nothing.

Wolverine Mutant wrote:
Koesen wrote:Wolverine, I suspect you already know everything I'm going to say, but in the name of justice and evidence and all that, I'll go ahead and say it anyway.

While your behaviour fits a clueless townie who hasn't got anything to say, it also fit a submarining mafia member or serial killer who is trying to surf all the way to the endgame without being noticed.

Inactivity may get you through the first few days when town hunts down people who act more overtly scummy. But there always comes a point where inactivity itself becomes the scummiest thing in the game.

If you are lynched, you only have yourself to blame. I see absolutely no reason to unvote.


I didn't know everything you were going to say. I've barely had any experience with mafia, and online mafia has a totally different set of rules than normal mafia anyway.

Okay, I may be wrong, but as a clueless townie it makes sense to not post much. But, as a submarining member or serial killer (whatever that is), it seems very stupid to try not posting since many other people have been caught in this before. Wouldn't it be better to, like, post and waylay suspicion that way, just like all of you have been doing?

I guess that you're right, though. Since apparently not posting seems to get people suspicious of you, I can't do anything to fix that now and will just have to learn for the next game.


The reason why serial killers, mafia members and any other scum roles do not like to post too much is because they are trying to keep suspicion away from themselves. You talk too much and you can say something that will give you away. Which is why laying low is a fairly common tactic among mafia members. I could understand why you wouldn't want to say too much if you were a confused newbie but you could also actively be asking the mod or other more experienced players for help. Maybe even looking up some basic rules and roles in mafia on the internet.
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Re: star wars mafia day 6

Postby gregwolf121 on Mon Mar 08, 2010 1:16 pm

vote count
wolverine (5) Koesen, safari, UTA, metsfanmax, LSU
woverine is at l-1
with 10 alive it will take 6 to lynch
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Re: star wars mafia day 6

Postby Koesen on Mon Mar 08, 2010 2:26 pm

Having taken a look at the player list, I see / is shamelessly quiet too. And unlike Wolverine, he is far from clueless about mafia.

If Wolverine's lynch doesn't win the game for town, I humbly suggest the stormtroopers or the man in black pay him a visit. Everybody who submarines in this stage is a suspect.

I think today Wolverine should remain our target, but in case the rebels take me out tonight, I want to leave a legacy for town to work with :)
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Re: star wars mafia day 6

Postby duday53 on Mon Mar 08, 2010 2:48 pm

I know this is random, but do we know if the rebellion has a night kill? I don't think they do?

Don't lynch Wolverine yet. I'll explain later.
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Re: star wars mafia day 6

Postby UTAlan on Mon Mar 08, 2010 2:56 pm

duday53 wrote:I know this is random, but do we know if the rebellion has a night kill? I don't think they do?

Don't lynch Wolverine yet. I'll explain later.

Why later? I am interested, though. Unvote for now.
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Re: star wars mafia day 6

Postby Wolverine Mutant on Mon Mar 08, 2010 3:01 pm

I'm still not really sure what it will help me to claim a role since the options are:
1. I claim, you believe me, I live, and no one knows whether I lied or not.
2. I claim, you don't believe me, I die, and whether or not I lied doesn't matter since I'm dead.

But, since (somehow) it seems in my best interest to tell what my role is, I'm a stormtrooper. Am I supposed to say what my ability/abilities are in the game, or just the title of my role? That's not against the rules, is it, gregwolf, to state your in-game abilities? :?

duday53 wrote:I know this is random, but do we know if the rebellion has a night kill? I don't think they do?

Don't lynch Wolverine yet. I'll explain later.


That would be the ability to kill someone during the Night, right? Do both sides have that ability, or only one? Or maybe I should say, can both sides have that ability, in a game?

Thanks for the support, duday, although I'm not sure why you think I'm not scummy..
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Re: star wars mafia day 6

Postby Koesen on Mon Mar 08, 2010 3:49 pm

I'm still not convinced you aren't simply playing innocent, but to give you an answer to your question in case it is genuine: you are usually allowed to quote your role name, which you already did, and to describe its powers and your wind condition in your own words.

I don't think the rebellion killed anybody last night, but a mafia game with a mafia that doesn't even have the ability to nightkill would be extraordinarily unbalanced. Especially in a game like this, where town has multiple coplike roles and what looks to be at least two types of vig. Such a game would be utterly unwinnable for the mafia faction and not very interesting for town.

Didn't somebody offer an analysis of all nightkills on Day Five, with the conclusion that at least one of them was a rebel kill?

There are several possble explanations for the absence of a rebel nightkill last night:

- Some sort of protective town role, active (doc) or passive (bulletproof).
- Interference of another role (roleblocker, jailkeeper, etc.)
- Inactivity of the mafia Godfather, which given the notorious silence of several people is a serious option and the motor driving your bandwagon.

Within this particular setting, we could also speculate that the mafia Godfather, who has to be Luke Skywalker, is not allowed to kill indiscriminately, because of some sort of effect of the dark side of the force or something. Maybe if he kills more than an X number of times, he'll defect to the Empire. Something like that.

I would like to hear more from Duday. Why should we not kill Wolverine yet? The 'yet' suggests you're not sure, in the middle of an investigation of your own or a scumbuddy trying to save his accomplice (As said before, I believe Luke Skywalker is the last surviving rebel, but maybe the rebel recruiter managed to snag an imperial citizen in the night he was killed).

For the record, in case of a premature demise on my part, I think it's interesting that one person who is accused of submarining is getting help from another person who faced that same accusation not very long ago.

(I know you had real life reasons for not being active, but that doesn't prove anything about your allegiance)

To summarize my strategy for today: there are several people who, because of their silence, are open questions, and I think it's high time these questions are answered. I'm sure at least one of you is the last rebel.
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Re: star wars mafia day 6

Postby Koesen on Mon Mar 08, 2010 3:50 pm

Oh, yes:

FOS Duday, for trying to sell the idea that the mafia doesn't have a nightkill. I've never heard of that before.
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Re: star wars mafia day 6

Postby Koesen on Mon Mar 08, 2010 3:59 pm

Wolverine, were you involved in any of the nightkills in this game?
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Re: star wars mafia day 6

Postby strike wolf on Mon Mar 08, 2010 4:05 pm

duday53 wrote:I know this is random, but do we know if the rebellion has a night kill? I don't think they do?

Don't lynch Wolverine yet. I'll explain later.



Interesting idea, though not sure how you came to that conclusion.
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Re: star wars mafia game thread, night 1

Postby safariguy5 on Mon Mar 08, 2010 4:58 pm

gregwolf121 wrote:Day 2

during the night the empires elite storm troopers went out to kill who they thought was a part of the rebellion, they surrounded this persons house and then receiving the go signal burst inside, but the house was empty the unknown person who they were gunning for was gone.

in another part of the galaxy an imperial star destroyer is chasing down a small freighter that was used by the rebellion to transport troops, as the star destroyer blasts the freighter a small snub nosed fighter slips out and attempts to run, the empires tie fighters rush to the chase a tie interceptor in the lead, some lucky shots from the tie fighters graze the snub nose fighter shorting out the engine, with the snub nose crawling along with only one engine the tie interceptor closes behind, the interceptor pilot considers the craft in front of him and decides it would be better to kill the pilot instead of making the pilot a prisoner, so with one press of a button two green lasers blast from the interceptor and hit the weakened fighter blowing it to bits, the empires fighters circle around checking for life then return to the star destroyer.

Fuzzylogic99, princess leia has been killed
princess leia could investigate people, she was looking for imperial citizens who she could ask to join the rebellion, they could join or stay in the empire, their choice,


Going back to the Night 1 actions, 2 attempted kills means that there are probably at least 2 town killing roles if "elite storm troopers" were used. This just makes it seem even less likely that mafia have no killing roles duday.
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Re: star wars mafia game thread, night 1

Postby strike wolf on Mon Mar 08, 2010 5:04 pm

safariguy5 wrote:
gregwolf121 wrote:Day 2

during the night the empires elite storm troopers went out to kill who they thought was a part of the rebellion, they surrounded this persons house and then receiving the go signal burst inside, but the house was empty the unknown person who they were gunning for was gone.

in another part of the galaxy an imperial star destroyer is chasing down a small freighter that was used by the rebellion to transport troops, as the star destroyer blasts the freighter a small snub nosed fighter slips out and attempts to run, the empires tie fighters rush to the chase a tie interceptor in the lead, some lucky shots from the tie fighters graze the snub nose fighter shorting out the engine, with the snub nose crawling along with only one engine the tie interceptor closes behind, the interceptor pilot considers the craft in front of him and decides it would be better to kill the pilot instead of making the pilot a prisoner, so with one press of a button two green lasers blast from the interceptor and hit the weakened fighter blowing it to bits, the empires fighters circle around checking for life then return to the star destroyer.

Fuzzylogic99, princess leia has been killed
princess leia could investigate people, she was looking for imperial citizens who she could ask to join the rebellion, they could join or stay in the empire, their choice,


Going back to the Night 1 actions, 2 attempted kills means that there are probably at least 2 town killing roles if "elite storm troopers" were used. This just makes it seem even less likely that mafia have no killing roles duday.


Yeah considering that there appears to be evidence that there is one kill that had been all but confirmed as a rebel kill and the fact that there is at least one imperial killing faction as well as a vig makes it sound like it would be unbalanced to have no mafia killing roles in this game and the evidence seems to contradict that. Still I am interested in hearing your reasoning.
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Re: star wars mafia day 6

Postby Wolverine Mutant on Mon Mar 08, 2010 5:35 pm

Koesen wrote:To summarize my strategy for today: there are several people who, because of their silence, are open questions, and I think it's high time these questions are answered. I'm sure at least one of you is the last rebel.


Is there only one rebel remaining? I feel very newbish asking, the answer's probably obvious.. :oops:
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Re: star wars mafia day 6

Postby strike wolf on Mon Mar 08, 2010 5:38 pm

Wolverine Mutant wrote:
Koesen wrote:To summarize my strategy for today: there are several people who, because of their silence, are open questions, and I think it's high time these questions are answered. I'm sure at least one of you is the last rebel.


Is there only one rebel remaining? I feel very newbish asking, the answer's probably obvious.. :oops:


We don't really know how many rebels are actually left but the general idea is that there are at most two left.
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Re: star wars mafia day 6

Postby Wolverine Mutant on Mon Mar 08, 2010 5:58 pm

strike wolf wrote:
Wolverine Mutant wrote:
Koesen wrote:To summarize my strategy for today: there are several people who, because of their silence, are open questions, and I think it's high time these questions are answered. I'm sure at least one of you is the last rebel.


Is there only one rebel remaining? I feel very newbish asking, the answer's probably obvious.. :oops:


We don't really know how many rebels are actually left but the general idea is that there are at most two left.


Oh, okay. Then I don't have a problem saying that my role, as a stormtrooper, allows me to night-kill.
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Re: star wars mafia day 6

Postby duday53 on Mon Mar 08, 2010 6:16 pm

I will explain now.

First of all, I was debating a claim. Because I know that Wolverine is in fact, part of the empire. But I have drawn too much suspicion now and its too late to go back. the rebellion must view me as a good nightkill target now. That was why I was wondering if the rebellion has a nightkill.

As for my claim, I am also a Storm Trooper. It is odd how our roles work. Basically, at the beginning of the game there were 4 of us. We operate like a mafia almost. But we are on the empire.We choose one person a night to kill. And we haven't had very much luck. But if you guys want to know more about that then ask me.

I know it may have been a bad move to claim with Wolverine. But I don't want the town to waste a lynch on someone who I knew was a townie. Now its up to everyone to decide. Do you trust me, or do you want to lynch Wolverine to prove it. As far as I know I will still have a nightkill if he dies...
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