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Re: Resort Mafia Day Two, Unpredictable Turn

Postby evilchaos on Tue Jun 21, 2011 2:52 pm

shieldgenerator7 wrote:Yeah Vio did pretty much the same exact thing as chap, except under different circumstances. I can believe that a juggler would have a random toss-up of roles. It's hard to tell which ball you're picking when you're juggling them up into the air.
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You're fastposted like every time you post Shield. lol
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby shieldgenerator7 on Tue Jun 21, 2011 2:55 pm

evilchaos wrote:
shieldgenerator7 wrote:Yeah Vio did pretty much the same exact thing as chap, except under different circumstances. I can believe that a juggler would have a random toss-up of roles. It's hard to tell which ball you're picking when you're juggling them up into the air.
FASTPOSTED


You're fastposted like every time you post Shield. lol


Haha yeah :lol:
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Haggis_McMutton on Tue Jun 21, 2011 4:25 pm

F1fth wrote:A few things don't add up for me as well regarding Violet, ie. her role doesn't seem to fit the game, seems underpowered, difficult for town.

However, check out this post:
VioIet wrote:
Commander9 wrote:Unvote. Judging from my own role, this looks more than legit.


QFT

I believe chappy, as his role reminds me of my own.


She said this after chap claimed his gambler role. I can definitely see the similarity which leads me to believe she's telling the truth about her role but I'm voteless so I can't really do anything about it. Regardless, having a player that could kill/block/investigate a potential scum at 75% would be rather useful.


Thing is, as evil points out, if she was actually dropping hints about her role what the hell was this about?

VioIet wrote:
evilchaos wrote:
VioIet wrote:Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


Vote safari


You've been cleared of not trying to kill someone Night 1. You haven't been cleared of being scum. Scum sends only a single member to do the kill each day. Based on the size of the game, there is definitely multiple anti-town players.


So I've been cleared of a killing role. Basically it means I'm not the godfather, I'm not the SK, and I'm not a vig.

But does it automatically mean that those who weren't cleared have a killing role? A busdriver could get credited with a kill.

When she actually has a killing role ...

That makes absolutely no sense from a townie standpoint.

Also, I agree that not revealing her full role and actions may not be inherently scummy (though it always raises a red flag for me), but how about this:

VioIet wrote:I wasn't even going to make an appearance back in this thread. I originally didn't even want to be replaced, as I had a powerful town role. I never had this role before and i thought it would be fun. Also wanted to lay low. Well that didn't work out so well for me. Anark made this game sour for me. But since it will be hard for the mod to find two replacements, and I don't really want to do that to Slash, i will claim.

I am a Town JOAT.

My name is Hsu Yi, and my occupation is juggling.

Here she claims her role is powerful.

VioIet wrote:
safariguy5 wrote:The role seems a bit underpowered if it's true. I do find it a bit hard to believe that you wouldn't target someone anyways because you only have what, a 1 in 4 chance of killing them with a good chance of gaining information on them. I'd take those odds.


1. Investigate
2. protect
3. block
4. kill

I did not want to kill anyone, or block anyone. 50% chance that would happen. Also i didn't want to protect anyone either. Therefore 75% chance of what i don't want, 25% chance of what I want.

I decided i should let more time go by, and try to gain more information, than randomly targeting someone.


Here she explains why she doesn't even consider it worth to use her role ...
these two claims don't seem to mash very well to me.

Overall, her claim + actions stink to me. I still support her lynch.

Actually, i think it'd be even better if safari DK'd her and we voted no lynch, just to verify his claim as well.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Iliad on Tue Jun 21, 2011 5:15 pm

Iliad wrote:Unvote vote Vio

Even if true, this role is much more underwhelming than the usual joat. So either you're not telling us something or your death won't be too much of a loss since your role is nearly unusable.

f*ck forgot I gambled :oops: :oops:

I still support a Vio lynch though, and as haggis proposed it may be time to test saf's claim
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby evilchaos on Tue Jun 21, 2011 6:46 pm

We can be pretty sure that Saf's claim (at least the killing part of it) is valid. He wouldn't claim a killing role as a fake claim considering that we've already has a DK of a townie. What we really need to confirm is whether or not he was the Day 1 DKer. Unfortunately, that will only really work if that DKer does an action first, then Saf does one. I'd prefer to save Saf's action for the perception ability to confirm he has that. If he confirms he has his perception ability, it is as good as confirmed town. That's useless for mafia.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Tue Jun 21, 2011 6:48 pm

I'm ready with the PM, if we can get commander to go along with it. We have some time left before deadline, but not that much that we can afford to wait much longer.

At this point, I don't think we have enough time to do both a proper lynch and DK, so one is all that we can go for now.

Fastposted by evil.

The only more or less claimed town role besides me is chap, and he's roleblocked for tonight. Ideally, I'd want to use that on him, as he can target 5 people at a time, but if I pick someone else, I risk giving it to mafia, letting them have possibly more information depending on who targets who at night.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Commander9 on Tue Jun 21, 2011 9:10 pm

safariguy5 wrote:I'm ready with the PM, if we can get commander to go along with it. We have some time left before deadline, but not that much that we can afford to wait much longer.

At this point, I don't think we have enough time to do both a proper lynch and DK, so one is all that we can go for now.

Fastposted by evil.

The only more or less claimed town role besides me is chap, and he's roleblocked for tonight. Ideally, I'd want to use that on him, as he can target 5 people at a time, but if I pick someone else, I risk giving it to mafia, letting them have possibly more information depending on who targets who at night.


As I've already stated, I believe that claim and I would hate for this to happen - but I can't stop you sending that PM and it doesn't look like people are buying this (I am almost 100% sure that some people behind this are scum who are just trying to pick on an easy target). Even if you will still send this NK, I will think that you are *most likely* town, but I think we are making a mistake and we should at least let her prove her role.

I've already mentioned people who I believe would be much better to pressure.
But... It was so artistically done.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Tue Jun 21, 2011 9:21 pm

Commander9 wrote:
safariguy5 wrote:I'm ready with the PM, if we can get commander to go along with it. We have some time left before deadline, but not that much that we can afford to wait much longer.

At this point, I don't think we have enough time to do both a proper lynch and DK, so one is all that we can go for now.

Fastposted by evil.

The only more or less claimed town role besides me is chap, and he's roleblocked for tonight. Ideally, I'd want to use that on him, as he can target 5 people at a time, but if I pick someone else, I risk giving it to mafia, letting them have possibly more information depending on who targets who at night.


As I've already stated, I believe that claim and I would hate for this to happen - but I can't stop you sending that PM and it doesn't look like people are buying this (I am almost 100% sure that some people behind this are scum who are just trying to pick on an easy target). Even if you will still send this NK, I will think that you are *most likely* town, but I think we are making a mistake and we should at least let her prove her role.

I've already mentioned people who I believe would be much better to pressure.

Agreed, and it's not an optimal situation, but given that she's given us the role and power, it really does look like it's a pretty weak role, so even if she isn't lying, it shouldn't be a big loss for town.

I just find it odd how Vio seems to be vacillating between claiming her power is weak and claiming her power is strong.

Let's look at the claimed JOAT Powers

1. Investigate
2. Protect
3. Block
4. Kill

Ok, so if she targets mafia, 3 out of the 4 powers are useful. Investigation should yield a guilty result, blocking the mafia member could potentially block the NK, and killing the mafia member takes care of the problem entirely.

If she targets town, then 2 of the abilities are useful, 1 ability is neutral, and 1 ability is detrimental. Investigating a townie is useful for clearing townies later. Protecting a townie could save them from a NK. Blocking a townie maybe neutral depending on the powers that townie has (would have no effect on me for example, could hurt doc protections and cop investigations). And of course, killing a townie is bad.

So at any given night, there's at least a 50-50 percent chance of doing something helpful, and I can't understand why the possibility of a NK would deter you from potentially saving someone, blocking a NK, or finding out alignment of someone.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Commander9 on Tue Jun 21, 2011 9:34 pm

safariguy5 wrote:Agreed, and it's not an optimal situation, but given that she's given us the role and power, it really does look like it's a pretty weak role, so even if she isn't lying, it shouldn't be a big loss for town.

I just find it odd how Vio seems to be vacillating between claiming her power is weak and claiming her power is strong.

Let's look at the claimed JOAT Powers

1. Investigate
2. Protect
3. Block
4. Kill

Ok, so if she targets mafia, 3 out of the 4 powers are useful. Investigation should yield a guilty result, blocking the mafia member could potentially block the NK, and killing the mafia member takes care of the problem entirely.

If she targets town, then 2 of the abilities are useful, 1 ability is neutral, and 1 ability is detrimental. Investigating a townie is useful for clearing townies later. Protecting a townie could save them from a NK. Blocking a townie maybe neutral depending on the powers that townie has (would have no effect on me for example, could hurt doc protections and cop investigations). And of course, killing a townie is bad.

So at any given night, there's at least a 50-50 percent chance of doing something helpful, and I can't understand why the possibility of a NK would deter you from potentially saving someone, blocking a NK, or finding out alignment of someone.


Hah, I'm not arguing whether she played bad or not. But think a bit and look at her other games - just how often she is pro-town, but does scummy things and ends up getting lynched? That's a lot. Of course, that is an excuse and there are some games that she has played well, but I do not sense anything malicious out of her in this game - I know she has been confused in some other games before and has refrained from using the powers.

If I was a JOAT, I'm pretty sure I'd have used such powers, but that's not me. As I've said, I don't agree with this, but just like with lynching, majority decides the outcome.
But... It was so artistically done.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Wed Jun 22, 2011 12:38 am

Commander9 wrote:
safariguy5 wrote:Agreed, and it's not an optimal situation, but given that she's given us the role and power, it really does look like it's a pretty weak role, so even if she isn't lying, it shouldn't be a big loss for town.

I just find it odd how Vio seems to be vacillating between claiming her power is weak and claiming her power is strong.

Let's look at the claimed JOAT Powers

1. Investigate
2. Protect
3. Block
4. Kill

Ok, so if she targets mafia, 3 out of the 4 powers are useful. Investigation should yield a guilty result, blocking the mafia member could potentially block the NK, and killing the mafia member takes care of the problem entirely.

If she targets town, then 2 of the abilities are useful, 1 ability is neutral, and 1 ability is detrimental. Investigating a townie is useful for clearing townies later. Protecting a townie could save them from a NK. Blocking a townie maybe neutral depending on the powers that townie has (would have no effect on me for example, could hurt doc protections and cop investigations). And of course, killing a townie is bad.

So at any given night, there's at least a 50-50 percent chance of doing something helpful, and I can't understand why the possibility of a NK would deter you from potentially saving someone, blocking a NK, or finding out alignment of someone.


Hah, I'm not arguing whether she played bad or not. But think a bit and look at her other games - just how often she is pro-town, but does scummy things and ends up getting lynched? That's a lot. Of course, that is an excuse and there are some games that she has played well, but I do not sense anything malicious out of her in this game - I know she has been confused in some other games before and has refrained from using the powers.

If I was a JOAT, I'm pretty sure I'd have used such powers, but that's not me. As I've said, I don't agree with this, but just like with lynching, majority decides the outcome.

A fair point, and of course an lynch with no evidence is absolutely unhelpful for town. However, no lynching, especially early on is equally bad for town. Certainly Vio isn't the strongest case, but she's the best case I've seen so far, and I think her posts today and apparent lack of willingness to continue warrant a kill or lynch.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby VioIet on Wed Jun 22, 2011 1:37 am

Well there is not much to say, and I do feel some of my post have been manipulated.

I think my role is definitely powerful. I have the ability to do four different things. I don't know when JOAT hasn't been powerful before.

I don't like to block players, if i have no idea of their alignment. True, I can stop a night kill, but I can often pre
Let's say I block Tina tonight. And Tina is the cop or doctor- and I've blocked her from potentially investigating or saving some one. I hate when i'm blocked in games, so I don't like to block people randomly. I feel the same exact way about a kill.

I also don't like to protect random people either. What if I protect Bob, and he's mafia? And someone tried to vig him, but my action just saved a goon from dying.

The only action i really care about right now is investigation, and there is only a 25% chance that it will work, and a 75% chance that an action that I don't want to take will happen.

People are picking at the part where I said i don't have a killing role. Well I don't. Well..at least not conventionally. I never really thought of Joat as a killing role- but maybe technically it can be.

When i think of killing roles- mafia and sK immediately come to mind. And then maybe vig.

I had a hard time following this game, but i was prodded to contribute. So i tried to catch up, and latched onto the only post i could understand. I was excited that I was cleared of a killing role, so i stated that to try to clear myself. It didn't exactly work.

So in this post, I attempted to explain:
- why i stated i had a powerful role.
- why i didn't want to use my role, despite it being powerful. It can be both powerfully good and powerfully bad.
- why i stated so many times that i was cleared of a killing role.
- how the misconception about the killing role came about.

Oh and one more thing i need to explain. I saw no reason to give away all the exact details of my role/abilities. Stating that i was town Joat should have sufficed. But when questioned further, I answered it. And only reason i said anything at all is because i was the lynch target. I can understand how the other things i said could be misunderstood or thought as scummy. I can understand how they can seem to contradict. But I can't for the life of me, understand how not explaining the full mechanisms of my JOAT ability could be considered scummy. Who does that, and why would I even say all that in the first place? There are those out there (mafia) fishing for information, and i will not make there job any easier.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby shieldgenerator7 on Wed Jun 22, 2011 8:26 am

Question to saf: so can you use all 3 of your powers on the same day or do you have to choose only one each day?

And also I find Vio's claim believable, and am rather on the fence about lynching / DKing her.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby / on Wed Jun 22, 2011 8:42 am

Vote Count:

safariguy5 (1) - VioIet
VioIet (3) - ShaggyDan, Haggis_McMutton, Anarkistsdream

With 16 alive it takes 6 to lynch, just until Friday people.

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Re: Resort Mafia Day Two, Unpredictable Turn

Postby shieldgenerator7 on Wed Jun 22, 2011 8:44 am

Vote Doomyoshi Welcome to the game!
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Anarkistsdream on Wed Jun 22, 2011 12:12 pm

There is certainly too much evidence to not believe her.

Unvote


But this leaves us in a predicament, as Streaker was the only other person who looked really guilty, and now we are getting a replacement for him, so we have to give Yoshi a chance to redeem the role.

There are still a lot of people on this list who I don't trust, and Tails has kind of dropped off the radar recently. So far, fifth, tails, and Iliad look the worst to me by posts, but that is certainly nothing to vote them for.

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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Wed Jun 22, 2011 3:16 pm

shieldgenerator7 wrote:Question to saf: so can you use all 3 of your powers on the same day or do you have to choose only one each day?

And also I find Vio's claim believable, and am rather on the fence about lynching / DKing her.

Only one a day.

Anarkistsdream wrote:There is certainly too much evidence to not believe her.

Unvote


But this leaves us in a predicament, as Streaker was the only other person who looked really guilty, and now we are getting a replacement for him, so we have to give Yoshi a chance to redeem the role.

There are still a lot of people on this list who I don't trust, and Tails has kind of dropped off the radar recently. So far, fifth, tails, and Iliad look the worst to me by posts, but that is certainly nothing to vote them for.

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11.DoomYoshi
12.Talapus
13.chapcrap
14.F1fth
15.VioIet
16.pancakemix
17.Anarkistsdream
18.Commander9


Shoot, I'd be willing to DK an inactive if that's the path we want to go. Tails does sound like a decent candidate for that. I just don't think now is the time to NL.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby chapcrap on Wed Jun 22, 2011 5:31 pm

While, I do loathe the inactives, I don't think Tails is good candidate. He was absent from many games for a while. It was not just this one. If he was not active in any games, and people were getting killed in this game, it seems to me like it would have to be someone else that is scum.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Wed Jun 22, 2011 5:48 pm

chapcrap wrote:While, I do loathe the inactives, I don't think Tails is good candidate. He was absent from many games for a while. It was not just this one. If he was not active in any games, and people were getting killed in this game, it seems to me like it would have to be someone else that is scum.

Yes, but there's probably more than one mafia member. So an inactive goon is just as likely as an inactive townie.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby pancakemix on Wed Jun 22, 2011 6:21 pm

Tails hasn't posted in 3 days on the site but hasn't posted here in over a week. I'd say he's a fairly good option, considering that. I still stand by my earlier statements on the daykilling.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Anarkistsdream on Wed Jun 22, 2011 6:36 pm

Yeah, I was gonna say he posted in Lebowski, but not here...
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby chapcrap on Wed Jun 22, 2011 7:50 pm

safariguy5 wrote:
chapcrap wrote:While, I do loathe the inactives, I don't think Tails is good candidate. He was absent from many games for a while. It was not just this one. If he was not active in any games, and people were getting killed in this game, it seems to me like it would have to be someone else that is scum.

Yes, but there's probably more than one mafia member. So an inactive goon is just as likely as an inactive townie.


That's only true if there are equal amounts of scum and town...
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby shieldgenerator7 on Wed Jun 22, 2011 8:37 pm

Tails? Why tails? Isn't there a better inactive player we could pursue? I mean tails is a pretty good player when he's active. I'm sure he has a lot to contribute if he would just post. But he still is inactive for right now.
Vote Tails until further notice.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Anarkistsdream on Wed Jun 22, 2011 8:44 pm

shieldgenerator7 wrote:Tails? Why tails? Isn't there a better inactive player we could pursue? I mean tails is a pretty good player when he's active. I'm sure he has a lot to contribute if he would just post. But he still is inactive for right now.
Vote Tails until further notice.



Nice "Why vote him, but I'll vote him anyway."
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby DoomYoshi on Wed Jun 22, 2011 10:29 pm

I just finished Page 15.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Fircoal on Wed Jun 22, 2011 10:55 pm

Anarkistsdream wrote:
shieldgenerator7 wrote:Tails? Why tails? Isn't there a better inactive player we could pursue? I mean tails is a pretty good player when he's active. I'm sure he has a lot to contribute if he would just post. But he still is inactive for right now.
Vote Tails until further notice.



Nice "Why vote him, but I'll vote him anyway."


Yes. The lack of logic in Shield's vote is assounding.

I have to say I believe Violet. Looking at what / has done it does fit well into the roles that he's given out. Likely if she is lying it was a fake claim that / gave out of the scum. Honestly I have to say I would have done the same as Violet on Night 1. I don't like blocking or killing random people, as both have a larger chance of hitting town. So I can believe why she wouldn't want to use her power.

The only thing is at this point it does not seem we have firm leads. I'm starting to get some scummy vibes from Shield though...
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