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Rudolph the Red-Nosed Slayer [RUDOLPH LYNCHED!]

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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY]

Postby Haggis_McMutton on Tue Dec 21, 2010 11:07 am

haha, wow
unvote vote Flores
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY]

Postby Jace22 on Tue Dec 21, 2010 11:07 am

EBWOP is this the shortest game ever or what
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY]

Postby aage on Tue Dec 21, 2010 11:08 am

Well.. since we got a liar by tomorrow anyways I think it will xD
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY]

Postby Victor Sullivan on Tue Dec 21, 2010 11:39 am

Vote Count

sensfan (5)- Haggis_McMutton, jeraado, ???, Jace22, aage

With 10 alive, it takes 5 to lynch.

Though the reindeer had a clever strategy, they inadvertently killed their fellow reindeer, Cupid (cop). You may continue to discuss until 7pm, but no votes will be counted for the rest of the day (in other words, only one lynch per day).
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY]

Postby Haggis_McMutton on Tue Dec 21, 2010 11:40 am

Umm, it's 7:40 pm now?
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY]

Postby Jace22 on Tue Dec 21, 2010 11:42 am

thought it was 6 six to lynch, damn bad loss. At least we know where to go from here and thus should be done by the deadline, though I wonder who will be killed tonight
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY - Cupid lynch

Postby Jace22 on Tue Dec 21, 2010 11:43 am

EBWOP I think he means 7pm in the US
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY - Cupid lynch

Postby Victor Sullivan on Tue Dec 21, 2010 11:44 am

7pm Conquer Club time.
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY - Cupid lynch

Postby Jace22 on Tue Dec 21, 2010 11:45 am

EBWOP and looks like we have a mystery voter
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY - Cupid lynch

Postby Haggis_McMutton on Tue Dec 21, 2010 11:54 am

Victor Sullivan wrote:7pm Conquer Club time.


Well, yeah, and this post was made at 7:44 PM, or am I missing something here?
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY - Cupid lynch

Postby Jace22 on Tue Dec 21, 2010 12:04 pm

it says your post was made at 12:54 PM
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY - Cupid lynch

Postby Victor Sullivan on Tue Dec 21, 2010 12:10 pm

Haggis_McMutton wrote:
Victor Sullivan wrote:7pm Conquer Club time.


Well, yeah, and this post was made at 7:44 PM, or am I missing something here?

7pm EASTERN STANDARD TIME. Does that clear things up?
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY - Cupid lynch

Postby Haggis_McMutton on Tue Dec 21, 2010 12:22 pm

Victor Sullivan wrote:
Haggis_McMutton wrote:
Victor Sullivan wrote:7pm Conquer Club time.


Well, yeah, and this post was made at 7:44 PM, or am I missing something here?

7pm EASTERN STANDARD TIME. Does that clear things up?


Yeah, it does.

Forgot you can set your time zone on CC.
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY - Cupid lynch

Postby aage on Tue Dec 21, 2010 12:52 pm

Flores, wth? Why are you claiming a different name?
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Re: Rudolph the Red-Nosed Slayer [Confirm - game starts @ 7a

Postby Commander9 on Tue Dec 21, 2010 3:13 pm

Correct if I am wrong, but doesn't name claiming takes out the fun?
But... It was so artistically done.
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Re: Rudolph the Red-Nosed Slayer [Confirm - game starts @ 7a

Postby Haggis_McMutton on Tue Dec 21, 2010 3:27 pm

Commander9 wrote:Correct if I am wrong, but doesn't name claiming takes out the fun?


:shock:

Do you want Rudolph to kill us all or what?

When a stark raving mad red nosed beast armed with a sword is after you, there's no time for sportsmanship!
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Re: Rudolph the Red-Nosed Slayer [Confirm - game starts @ 7a

Postby Commander9 on Tue Dec 21, 2010 3:39 pm

Haggis_McMutton wrote: :shock:

Do you want Rudolph to kill us all or what?

When a stark raving mad red nosed beast armed with a sword is after you, there's no time for sportsmanship!


So why don't we all claim in each game we play and just always slaughter the mafia? However, with Flores being caught, I think it's over...

IMO, mass claim just takes out all the fun from the game both for players and mods.
But... It was so artistically done.
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Re: Rudolph the Red-Nosed Slayer [Confirm - game starts @ 7a

Postby FloresDelMal on Tue Dec 21, 2010 3:39 pm

Mr. Squirrel wrote:
FloresDelMal wrote:
aage wrote:Firm.

Also, Ima nameclaim.
I'm Donner.


firm im blitzen

SCUM! I'm blitzen! Vote flores

i am blitzen, you lyncher scum :o
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Re: Rudolph the Red-Nosed Slayer [Confirm - game starts @ 7a

Postby Commander9 on Tue Dec 21, 2010 3:44 pm

FloresDelMal wrote:i am blitzen, you lyncher scum :o


Well, since the night is on, I'm fairly sure the cop will investigate one of you two and we'll get the right one tomorrow.
But... It was so artistically done.
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Re: Rudolph the Red-Nosed Slayer [Confirm - game starts @ 7a

Postby Haggis_McMutton on Tue Dec 21, 2010 3:44 pm

Commander9 wrote:
Haggis_McMutton wrote: :shock:

Do you want Rudolph to kill us all or what?

When a stark raving mad red nosed beast armed with a sword is after you, there's no time for sportsmanship!


So why don't we all claim in each game we play and just always slaughter the mafia? However, with Flores being caught, I think it's over...

IMO, mass claim just takes out all the fun from the game both for players and mods.


Because it doesn't work in every game, actually it works in almost no games at all.The thing that makes it work here is that we know exactly what the 9 reindeers are.

So what would you have in a game like Briasburg with a mass claim? Maybe you catch some scum who aren't carefull/ are unlucky, but you certainly won't get all scum. However scum will now know exactly who everyone is. Not ideal.
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Re: Rudolph the Red-Nosed Slayer [Confirm - game starts @ 7a

Postby Commander9 on Tue Dec 21, 2010 3:48 pm

Haggis_McMutton wrote:Because it doesn't work in every game, actually it works in almost no games at all.The thing that makes it work here is that we know exactly what the 9 reindeers are.

So what would you have in a game like Briasburg with a mass claim? Maybe you catch some scum who aren't carefull/ are unlucky, but you certainly won't get all scum. However scum will now know exactly who everyone is. Not ideal.


Hmm, that is a good point. I can agree to a certain extent with this thinking, but I still think that mass-claiming takes out some of the fun (Personally, meta-gaming is one of my favourite parts in mafia, if not the favourite so far).

Anyways, back to the game - remember that there are 10 players now instead of original 9, so something else may be up here.
But... It was so artistically done.
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY - Cupid lynch

Postby Jace22 on Tue Dec 21, 2010 4:20 pm

unfortunately, sens was the cop and he got lynched
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Re: Rudolph the Red-Nosed Slayer [Confirm - game starts @ 7a

Postby aage on Tue Dec 21, 2010 4:34 pm

Commander9 wrote:
Haggis_McMutton wrote: :shock:

Do you want Rudolph to kill us all or what?

When a stark raving mad red nosed beast armed with a sword is after you, there's no time for sportsmanship!


So why don't we all claim in each game we play and just always slaughter the mafia? However, with Flores being caught, I think it's over...

IMO, mass claim just takes out all the fun from the game both for players and mods.

We didn't claim. We nameclaim. That's something different. Victor was smart enough to put all the character names in the first post... well if you leave a loophole that big to me and haggis be sure we'll find it, and so we did :)

Yes there are 10 players instead of 9 so there'll be one name we haven't heard, but that still is only one name we haven't heard so if there's two names we haven't heard we can still be pretty sure we've got the scummy.

Either way, what is it with you? You want Rudolph to win? You might need looking into as well...
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Re: Rudolph the Red-Nosed Slayer [Dec 21st DAY - Cupid lynch

Postby aage on Tue Dec 21, 2010 4:34 pm

Also, I'd like to confuse whoever rudoph is by saying I'm a busdriver >=D
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Re: Rudolph the Red-Nosed Slayer [Confirm - game starts @ 7a

Postby Commander9 on Tue Dec 21, 2010 4:47 pm

aage wrote:We didn't claim. We nameclaim. That's something different. Victor was smart enough to put all the character names in the first post... well if you leave a loophole that big to me and haggis be sure we'll find it, and so we did :)

Yes there are 10 players instead of 9 so there'll be one name we haven't heard, but that still is only one name we haven't heard so if there's two names we haven't heard we can still be pretty sure we've got the scummy.

Either way, what is it with you? You want Rudolph to win? You might need looking into as well...


My main thing is that I didn't want a completely easy game that ends by Day 1 or two. IMO, takes away the spirit of the game somewhat.

No, I don't want him to win, but I also wanted a fair game with at least some fun.
But... It was so artistically done.
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