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No Theme Mafia - town + nag win!

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Re: No Theme Mafia - Day 4, wolololo

Postby Skoffin on Wed Jun 21, 2017 4:28 am

Well that makes it interesting
so we have a busdriver, or ragian is lying.
AND Nag is cult, or chu is lying.

IF someone can bus:
I don't think it'd be Lovo
It's not me
It's possible nag's ability can also involve a bus option, but he's either cult or town so bussing role seems unlikely.
Sam is probably about the only person that would potentially be a bus driver

So I see our options as being:

Sam is mafia, nag as cult
Chu as mafia
Ragian as mafia, Nag cult :-k

And yeah Sam got it in one, I explode on hostile actions. so NKs and lynches.

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Re: No Theme Mafia - Day 4, wolololo

Postby Ragian on Wed Jun 21, 2017 7:35 am

So you weren't targeted, then? You haven't exploded...right?

Also, what did the douche do and who ended up with it?
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Re: No Theme Mafia - Day 4, wolololo

Postby Skoffin on Wed Jun 21, 2017 9:07 am

I only explode on death; since I protected myself I couldn't die.

I never even had the douche at any point. Did no one trust me?
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Re: No Theme Mafia - Day 4, wolololo

Postby Ragian on Wed Jun 21, 2017 9:47 am

I was given it, but, failing to pass it on within the 12 hour limit, was stripped of it.
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Re: No Theme Mafia - Day 4, wolololo

Postby nagerous on Wed Jun 21, 2017 12:06 pm

Skoffin wrote: By default one of Nag/chu must be lying. The question is whether there was no NK because of an action someone did (eg. did I save Nag from a NK last night?) or was there no kill because we only have cult left and they can't make kills. If that is the case the best option is to lynch Nag and if he does not flip cult we lynch chu. But it's worth first considering if we may still have mafia alive somewhere.

But if we do have a scum left, who would it be? There is the possibility that chu is a mafia version of his role, and if he gets nag lynched and nag actually is cult then chu can basically have free reign.
Lovo was valuable to getting pika lynched, which appears they are not of the same alignment.
dfghsrftjhsj


Samlen wrote: Skoffin could be playing mindgames and not sending in nightkills to claim doc, or she could be a doc of some sorts and just predicting ragian's moves really well. I'd like to hear what nag says he did before I jump on anyone though.


Since we are at endpoint; I'm actually an exploding doctor. I claimed doctor previously in hopes of attracting the NK and saving myself, thus wasting scum kill. Which I presumed worked. My other antics was just to confuse scum and hope they weren't willing to try me again, so I can try save someone else and hopefully waste their kill again. So yeah I was playing mind games, but hopefully to the towns benefit. It's not so much being good at predicting as the save of myself was what I was trying to push scum towards. yolo



There is a mafia godfather out there - it is the role ga7 would have become if he successfully usurped . If there is no godfather then ga7 as a usurper would have been completely pointless . Godfathers often show as VTs which is why I find the vanilla claim dangerous
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Re: No Theme Mafia - Day 4, wolololo

Postby Samlen on Wed Jun 21, 2017 3:06 pm

Fircoal wrote:Nag is indeed a chef, but he also is cult.

I'm guessing he's who Frenchie-chan recruited.

Just a thought but rolecops tend to be mafia-sided with alignment cops being townsided. Another thought is that we've had one mafia in an 11 player game. We definitely have at least one more mafia, but could we have two more mafia? The cult may also have not been a full-fledged cult: Ga's role does say town/cult. If the cult part was just in reference to ga hunting me down, then it seems more reasonable that there were 3 mafia in total, especially given the powers town has (chef, explosive doc that con protect self, monopoly guy, etc.) We aren't going to get anywhere if we twiddle our thumbs and it's obvious whoever ended with the douche yesterday isn't willing to share.

With that said, Vote Fircoal
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Re: No Theme Mafia - Day 4, wolololo

Postby Fircoal on Wed Jun 21, 2017 3:25 pm

Samlen wrote:
Fircoal wrote:Nag is indeed a chef, but he also is cult.

I'm guessing he's who Frenchie-chan recruited.

Just a thought but rolecops tend to be mafia-sided with alignment cops being townsided. Another thought is that we've had one mafia in an 11 player game. We definitely have at least one more mafia, but could we have two more mafia? The cult may also have not been a full-fledged cult: Ga's role does say town/cult. If the cult part was just in reference to ga hunting me down, then it seems more reasonable that there were 3 mafia in total, especially given the powers town has (chef, explosive doc that con protect self, monopoly guy, etc.) We aren't going to get anywhere if we twiddle our thumbs and it's obvious whoever ended with the douche yesterday isn't willing to share.

With that said, Vote Fircoal


Wut? Why me? All I did is report on what I got. I can't saY why Nag is cult or any of the meanings of that but I do know that Nag is cult. Besides I'm not the one who missed their action.

Furthermore if the person with the douchebag doesn't want to share we can make them share. All we have to do is trace the actions to the endpoint, because someone had to give it to that person and they'll likely be on a different side.
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Re: No Theme Mafia - Day 4, wolololo

Postby Samlen on Wed Jun 21, 2017 6:20 pm

We can't trace the douche effectively because if not traded within 12 hours, it went to someone randomly, which happened a couple of times. And if nag is cult, he would've had to have been culted n1, and he helped start the bandwagon pretty hard on ga the following day. Maybe if nag somehow didn't know his leader but I doubt that. Rolecops usually aren't townsided; they're mafia because mafia need to know which role to kill. Cops that are townsided just need to know alignment, or 'innocent' or 'guilty'. Plus, if you are a townsided rolecop, how would it work when you investigate the godfather? You get vanilla town? It would be immediately apparent when the gf made a fakeclaim which defeats the whole purpose.
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Re: No Theme Mafia - Day 4, wolololo

Postby lord voldemort on Wed Jun 21, 2017 7:03 pm

So at this stage I think we ignore the cult. If we can get the last scum we can lynch our way to the cult. Just have to stop the nk.

I see your points on chu. And he has been perhaps scummarining a touch. But my gut tells me it's raigan.
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Re: No Theme Mafia - Day 4, wolololo

Postby Skittles! on Wed Jun 21, 2017 10:19 pm

MOD ANNOUNCEMENT

Thunder clapped the sky as there was a downpour on the village. Everyone huddled inside their homes. They didn't want their hair wet. They didn't pay $200 to get this fucking perm ruined. Anyway, figures approached the village, seeking refuge. Little did they know of the current turmoil it was in - or what side they would take.
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Re: No Theme Mafia - Day 4, wolololo

Postby Skoffin on Wed Jun 21, 2017 11:18 pm

I don't know what that mod shit means, but I agree we should focus of mafia and not any cult theories for now. Sam's theory on chu is interesting, and I think it seems plausible.
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Re: No Theme Mafia - Day 4, wolololo

Postby Ragian on Thu Jun 22, 2017 1:29 am

I'm going to ignore LoVo till he learns to treat my name with respect :x

While I agree that the non killing scum is the first priority, it would be worth noting that there's an obvious discrepancy between Nag and chu. What would chu gain from lying?

Who got the douche when it was distributed from me randomly? I can figure out when I had it last. Surely, someone got it. Unless it was all a hoax.
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Re: No Theme Mafia - Day 4, wolololo

Postby lord voldemort on Thu Jun 22, 2017 6:34 am

sorry ragian
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Re: No Theme Mafia - Day 4, wolololo

Postby Skittles! on Thu Jun 22, 2017 6:48 am

MOD ANNOUNCEMENT

I am introducing new players into the game. This game will never end, lololol.

These players are -
DirtyDishSoap
Benga
Hotshot

Do what you want with them, fellow villages.
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Re: No Theme Mafia - Day 4, wolololo

Postby lord voldemort on Thu Jun 22, 2017 8:07 am

what the hell....
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Re: No Theme Mafia - Day 4, wolololo

Postby Fircoal on Thu Jun 22, 2017 8:54 am

Samlen wrote:We can't trace the douche effectively because if not traded within 12 hours, it went to someone randomly, which happened a couple of times. And if nag is cult, he would've had to have been culted n1, and he helped start the bandwagon pretty hard on ga the following day. Maybe if nag somehow didn't know his leader but I doubt that. Rolecops usually aren't townsided; they're mafia because mafia need to know which role to kill. Cops that are townsided just need to know alignment, or 'innocent' or 'guilty'. Plus, if you are a townsided rolecop, how would it work when you investigate the godfather? You get vanilla town? It would be immediately apparent when the gf made a fakeclaim which defeats the whole purpose.


I'm sure Skittles would have something in place if I were to investigate the GF, and a role that they could tell them or something. It's not that hard to fix really.

Here's the thing. One mafia is dead and there was already confirmed cult here. Do you think there is 3 mafia AND a cult? Because for a game that was originally 11 players that'd be CRAZY. It'd be really hard for town. 2 Mafia and a cult, and maybe another 3rd party sounds more right. That means with Pika dead they probably have only one more partner.

If you think it was me, consider this. What do I gain from getting Nag lynched NOW? If I'm lying that'd be obviously true after he's lynched and then I'd be up for lynch. That'd be awful for me! No win and a lynch that'd kill my hypotheical scum team.

So as town I have no reason to lie (obviously) and as scum I have no reason to lie (as outlined.) Which means I'm telling the truth! Even if you think I'm a baddie it should be clear that I am telling the truth about this.

As it turns out though, I am town and This is just how my role works. Skittles said my role is OP and it is. Doesn't mean I'm bad.
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Re: No Theme Mafia - Day 4, wolololo

Postby DirtyDishSoap on Thu Jun 22, 2017 12:35 pm

I hate Skittles for making this game go longer. :P

Give me a day to read up on this, just got home from work, need some time to recharge.
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Re: No Theme Mafia - Day 4, wolololo

Postby Samlen on Thu Jun 22, 2017 4:31 pm

Fircoal wrote:
Samlen wrote:We can't trace the douche effectively because if not traded within 12 hours, it went to someone randomly, which happened a couple of times. And if nag is cult, he would've had to have been culted n1, and he helped start the bandwagon pretty hard on ga the following day. Maybe if nag somehow didn't know his leader but I doubt that. Rolecops usually aren't townsided; they're mafia because mafia need to know which role to kill. Cops that are townsided just need to know alignment, or 'innocent' or 'guilty'. Plus, if you are a townsided rolecop, how would it work when you investigate the godfather? You get vanilla town? It would be immediately apparent when the gf made a fakeclaim which defeats the whole purpose.


I'm sure Skittles would have something in place if I were to investigate the GF, and a role that they could tell them or something. It's not that hard to fix really.

Here's the thing. One mafia is dead and there was already confirmed cult here. Do you think there is 3 mafia AND a cult? Because for a game that was originally 11 players that'd be CRAZY. It'd be really hard for town. 2 Mafia and a cult, and maybe another 3rd party sounds more right. That means with Pika dead they probably have only one more partner.

If you think it was me, consider this. What do I gain from getting Nag lynched NOW? If I'm lying that'd be obviously true after he's lynched and then I'd be up for lynch. That'd be awful for me! No win and a lynch that'd kill my hypotheical scum team.

So as town I have no reason to lie (obviously) and as scum I have no reason to lie (as outlined.) Which means I'm telling the truth! Even if you think I'm a baddie it should be clear that I am telling the truth about this.

As it turns out though, I am town and This is just how my role works. Skittles said my role is OP and it is. Doesn't mean I'm bad.

I'm working on the assumption that there were 3 mafia to start out with, meaning 2 left which means as lynch + night kill and mafia wins. except now we have 3 more people? One of them has to be scum, right? I don't know what to do anymore so i guess we wait for them to catch up?
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Re: No Theme Mafia - Day 4, wolololo

Postby Skittles! on Thu Jun 22, 2017 5:23 pm

Vote Count

Ragian (1) - LOVO
Fircoal (1) - Samlen

Now with 9 alive, it takes 5 to lynch.
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Re: No Theme Mafia - Day 4, wolololo

Postby Fircoal on Thu Jun 22, 2017 9:14 pm

Samlen wrote:
Fircoal wrote:
Samlen wrote:We can't trace the douche effectively because if not traded within 12 hours, it went to someone randomly, which happened a couple of times. And if nag is cult, he would've had to have been culted n1, and he helped start the bandwagon pretty hard on ga the following day. Maybe if nag somehow didn't know his leader but I doubt that. Rolecops usually aren't townsided; they're mafia because mafia need to know which role to kill. Cops that are townsided just need to know alignment, or 'innocent' or 'guilty'. Plus, if you are a townsided rolecop, how would it work when you investigate the godfather? You get vanilla town? It would be immediately apparent when the gf made a fakeclaim which defeats the whole purpose.


I'm sure Skittles would have something in place if I were to investigate the GF, and a role that they could tell them or something. It's not that hard to fix really.

Here's the thing. One mafia is dead and there was already confirmed cult here. Do you think there is 3 mafia AND a cult? Because for a game that was originally 11 players that'd be CRAZY. It'd be really hard for town. 2 Mafia and a cult, and maybe another 3rd party sounds more right. That means with Pika dead they probably have only one more partner.

If you think it was me, consider this. What do I gain from getting Nag lynched NOW? If I'm lying that'd be obviously true after he's lynched and then I'd be up for lynch. That'd be awful for me! No win and a lynch that'd kill my hypotheical scum team.

So as town I have no reason to lie (obviously) and as scum I have no reason to lie (as outlined.) Which means I'm telling the truth! Even if you think I'm a baddie it should be clear that I am telling the truth about this.

As it turns out though, I am town and This is just how my role works. Skittles said my role is OP and it is. Doesn't mean I'm bad.

I'm working on the assumption that there were 3 mafia to start out with, meaning 2 left which means as lynch + night kill and mafia wins. except now we have 3 more people? One of them has to be scum, right? I don't know what to do anymore so i guess we wait for them to catch up?


Why do you think there would be 3 mafia? That seems like a lot of scum with cult.
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Re: No Theme Mafia - Day 4, wolololo

Postby Samlen on Thu Jun 22, 2017 11:49 pm

only two with the strong power roles we got also seems too few . I'm still skeptical also that nag woulda bussed his leader so hard so early on. Another (crazy?) option is that the stupid douche converted him (hence the wolololo title we got today).
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Re: No Theme Mafia - Day 4, wolololo

Postby DirtyDishSoap on Fri Jun 23, 2017 2:51 am

Samlen wrote:only two with the strong power roles we got also seems too few . I'm still skeptical also that nag woulda bussed his leader so hard so early on. Another (crazy?) option is that the stupid douche converted him (hence the wolololo title we got today).

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Not gonna lie, this game is incredibly confusing, really hard to form an opinion but from what I'm gathering is that theres...

Before the latest addition:
Scum present
Cult present

New additions:
Scum present - Possibly added
Cult - No addition, wouldn't make sense
Town added
Possible 3rd party added.

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I'd opt for a safe lynch. Given you're all already drawing up conclusions on each other (the 6 previously), I think 1 of us that came with me would be scum/3rd party.
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Re: No Theme Mafia - Day 4, wolololo

Postby Skoffin on Fri Jun 23, 2017 5:58 am

I think what baffles me more than Skittles adding 3 more players is that those three agreed to it :P

I agree that there is a reasonable chance that there could be scum in the newcomers, but I also think it's better to go after someone from the first group. With the old batch we have information to go from and it's further info for tomorrow, whereas going from the new batch is basically the random 'day 1' effect and the info will be less valuable as the options would be based more on chance than evidence based.

And as for the chu/sam thing; if there were two mafia and chu was one of them, then yeah the purpose of the nag cult claim would be that town lynches a townie on LyLo and mafia win. But I was under the impression there was one mafia left. And it does seem pointless to have mafia godfather for ga7 to usurp when the only town cop role gets role names. Either way it seems apparent that nag/chu are not on the same side. Question is what combination is it? Town chu/cult nag, mafia chu/town nag or mafia chu/cult nag.
But what happened to the douche is interesting, along with the theory that it turned nag cult. hrrrn

With the addition of these players we have mislynches to use most likely, so we should use them. I say we test one on chu/nag, who of the two is more useful to us. If Nag is indeed cult though; I am convinced we still have a mafia member left so chu would not be clear from nag's cult death.
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Re: No Theme Mafia - Day 4, wolololo

Postby HotShot53 on Fri Jun 23, 2017 6:35 am

Confirmed.
Skoffin wrote: I think what baffles me more than Skittles adding 3 more players is that those three agreed to it :P



He promised us a fun game, and from reading the last page it seems interesting (and confusing) enough for sure. Looks like a short summary won't be enough to get up to speed... I will have to read this from the beginning to try to figure out what's going on. I have plans tonight though... so probably won't have time to read it all until sometime tomorrow.
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Re: No Theme Mafia - Day 4, wolololo

Postby lord voldemort on Fri Jun 23, 2017 8:04 am

I just dont even know...like there is crazy set up things...and then there is breaking the game.

If we want to waste a lynch. im happy to go with chu over nag. Im way more comfortable with him being town then fircoal.

I still think ragain is our most likely scum.

I too was under the impression that there was only 1 scum left.
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