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DoomYoshi wrote:
vote talapus
You lying sack of cunt!
Talapus wrote:Wow, FOS the guys who are going after tails instead of Doom. Claiming to be bullet proof so close to a lynch and you buy it? I still don't buy the fact that he's town aligned. But we need more people in here to throw some votes down.
blakebowling wrote:Vote Count
DoomYoshi (5) - /, Talapus, evilchaos, lalaland, Commander9 (L - 2)
Tailgunner (2) - 40kguy, chapcrap
With 12 alive, 7 are needed to lynch. However the person with the most votes will die at sunset regardless.
chapcrap wrote:I asked before and never got an answer, shouldn't it be 11 and 6 if saf can't vote? unvote
My vote is going to be no good, so I guess I'll just let Yoshi die, but if he's gonna die, I should be the hammer. vote yoshi
Commander9 wrote:chapcrap wrote:I asked before and never got an answer, shouldn't it be 11 and 6 if saf can't vote? unvote
My vote is going to be no good, so I guess I'll just let Yoshi die, but if he's gonna die, I should be the hammer. vote yoshi
Unvote so I could hammer.
chapcrap wrote:Commander9 wrote:chapcrap wrote:I asked before and never got an answer, shouldn't it be 11 and 6 if saf can't vote? unvote
My vote is going to be no good, so I guess I'll just let Yoshi die, but if he's gonna die, I should be the hammer. vote yoshi
Unvote so I could hammer.
If we are going to kill him, have me be the hammer. It will be best.
chapcrap wrote:If we are going to kill him, have me be the hammer. It will be best.
Commander9 wrote:chapcrap wrote:If we are going to kill him, have me be the hammer. It will be best.
Unless you are sure that you will come back to life, I don't want you to take that risk for these reasons:
I) This would not prove me to 100% that you are town anyways.
II) I was the one who volunteered for the hammering and I was the one who said that it was all BS - should I be wrong (I doubt it), it's only fair that I'm the one who pays the price.
III) My role isn't that important to the town, so I would mainly be contributing just with my head. If what, town already has at least a few good players, so I'm not essential, thus expendable.
IV) I also want to show that I am willing to responsibilities and risks if I said that I would.
lalaland wrote:The hammer is the last lynching vote on somebody.
Idea: if we let the time run out on the day, and nobody actually hammers, does that mean nobody runs the risk of being bombed? Can we just keep him at L-1 til time runs out?
safariguy5 wrote:chapcrap wrote:40kguy wrote:unvote
vote tail
You're gameplay is perplexing.safariguy5 wrote:The terrible soup must be keeping the antacid industry in business.
I don't have a problem with a town bomb claim, I've used them in my games, I've also been given them in games I've played. Sometimes you're told you're a bomb, sometimes you're told you're a VT. The problem is that he also claims bulletproof. Unless we have a vig, the only people who are going to NK Cartman would be mafia. That's a good tradeoff if we can get 1 mafia for 1 VT. However, bulletproof eliminates the possibility of killing mafia from a NK and the bomb mechanic is only useful in a lynch. Mafia are less likely to be the hammer on the lynch, and we're more likely to lose two townies (VT or not) than we are to lose 1 townie and 1 mafia from a lynch than from a NK.
Yeah, that makes it a bad idea to try and lynch him IMO. I'd rather put pressure on someone we know nothing about than someone who we were only pressuring because of the character he claimed.
The terrible soup hasn't clouded my judgment.
I meant that as saying he's basically designed the perfect anti town role that has the added bonus of deterring us from lynching him. I don't possibly see how bulletproof bomb could be a pro town role, it has a higher likelihood of killing town that it does of killing mafia. At least a regular bomb has a good chance of taking a NK and killing mafia while doing it.
Commander9 wrote:chapcrap wrote:If we are going to kill him, have me be the hammer. It will be best.
Unless you are sure that you will come back to life, I don't want you to take that risk for these reasons:
I) This would not prove me to 100% that you are town anyways.
II) I was the one who volunteered for the hammering and I was the one who said that it was all BS - should I be wrong (I doubt it), it's only fair that I'm the one who pays the price.
III) My role isn't that important to the town, so I would mainly be contributing just with my head. If what, town already has at least a few good players, so I'm not essential, thus expendable.
IV) I also want to show that I am willing to responsibilities and risks if I said that I would.
DoomYoshi wrote:safariguy5 wrote:chapcrap wrote:40kguy wrote:unvote
vote tail
You're gameplay is perplexing.safariguy5 wrote:The terrible soup must be keeping the antacid industry in business.
I don't have a problem with a town bomb claim, I've used them in my games, I've also been given them in games I've played. Sometimes you're told you're a bomb, sometimes you're told you're a VT. The problem is that he also claims bulletproof. Unless we have a vig, the only people who are going to NK Cartman would be mafia. That's a good tradeoff if we can get 1 mafia for 1 VT. However, bulletproof eliminates the possibility of killing mafia from a NK and the bomb mechanic is only useful in a lynch. Mafia are less likely to be the hammer on the lynch, and we're more likely to lose two townies (VT or not) than we are to lose 1 townie and 1 mafia from a lynch than from a NK.
Yeah, that makes it a bad idea to try and lynch him IMO. I'd rather put pressure on someone we know nothing about than someone who we were only pressuring because of the character he claimed.
The terrible soup hasn't clouded my judgment.
I meant that as saying he's basically designed the perfect anti town role that has the added bonus of deterring us from lynching him. I don't possibly see how bulletproof bomb could be a pro town role, it has a higher likelihood of killing town that it does of killing mafia. At least a regular bomb has a good chance of taking a NK and killing mafia while doing it.
As far as I can tell, a bomb is a role which only works on lynches, not NK. By bulletproof I meant that anyone who kills me is also killed... it is therefore a combo role. I now see that town bomb always works on NK, not just lynches. I have clarified with blake on this - I am just a standard town bomb. Unfortunately, I am going to die today anyway, so I am not sure what difference it makes at this point.
lalaland wrote:So what do we need to do to actually make this happen instead of just talking about it?
40k, I really don't understand what you're trying to say?
lalaland wrote:So what do we need to do to actually make this happen instead of just talking about it?
40k, I really don't understand what you're trying to say?
DoomYoshi wrote:
vote talapus
You lying sack of cunt!
blakebowling wrote:Vote Count
DoomYoshi (4) - /, evilchaos, lalaland, chapcrap (L - 3)
Tailgunner (2) - 40kguy
With 12 alive, 7 are needed to lynch. However the person with the most votes will die at sunset regardless.
Also, a friendly reminder that you have less than 24 hours until the deadline.
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