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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Anarkistsdream on Sun Jun 12, 2011 2:16 pm

Oh, sorry, missed the correction... Well, hell, as long as a Doc protects you, we don't need to worry about votes for the rest of this game! Hahaha...
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Haggis_McMutton on Sun Jun 12, 2011 2:53 pm

Voting players:
Shield
ShaggyDan
Anarkistsdream
Haggis

Non-voting players:
evilchaos
saf
Tal (?)


Safari, the heightened perception thing, does it apply to the last night or the next night?
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby TA1LGUNN3R on Sun Jun 12, 2011 3:02 pm

evilchaos wrote:I haven't seen any really scummy stuff come out of him.


Haha how did I miss this the first time?

Anyway, due to some late night drinking, I only managed to get to page 24. I will finish tonight after work, and I've got a couple of suspects.

-Tails
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby F1fth on Sun Jun 12, 2011 3:30 pm

Sorry I've been sparse around these parts over the last two or three days. I had two graduations and two birthday parties to attend, and as of writing this I need to leave in a half hour to go to a wedding. Quite the busy weekend.

Anyway, I'm going to try to respond to what shield has said, though I'm not sure I need to. I mean, you yourself said that I've been playing as a town player would. What else am I supposed to do? It's seems to me this accusation is entirely motivated by the fact that I "bandwagoned" you on D1, (I'm not sure you needed a whole wall of text for that, but OK, I suppose the game of mafia is a labor of love). I think bandwagon is the incorrect term though. It seems throughout your post that whenever I make a non-joke vote, you call it a bandwagon vote. A "bandwagon" vote traditionally implies a vote intending to lynch without good reason.

Now with that definition, I don't think of my votes would qualify as bandwagoning. Even my vote on you was for a reason: not to lynch you, but to get the game going and to see if there were any players who seriously intended to lynch you or otherwise act strangely. On day 1, town has no info so we have to start somewhere else we end up with a deadline with nothing to go on.

And that's all I really have to say on the matter. I'll let my activity in this game do the rest of the talking.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby chapcrap on Sun Jun 12, 2011 4:00 pm

Voting players:
Shield
ShaggyDan
chapcrap
Anarkistsdream
Haggis

Non-voting players:
evilchaos
saf
Tal (?)


I have a vote.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Talapus on Sun Jun 12, 2011 4:09 pm

My vote is most definitely mute for the day. I was one of the first to post what I voted for and unfortunatley lost. There were interesting theories brought up as to looking for voters to non-voters as one may lead us to scum, however I agree that those arguments could go either way. I doubt we are actually going to be able to get much from it. Now with saf's role he is basically a day vig which is awesome assuming we make the right calls on who to use the ability on. So few people have gone in depth with their roles yet that I really don't want us hitting a cop or doctor so early in the game. As for leads on who to go after right now I need to look back towards the end of yesterday and see what I find. I've been trying to get caught up in another game as a replacement(62 flipping pages) so forgive if I'm slightly confused as to what was going on in here yesterday. I will be back however.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Sun Jun 12, 2011 6:51 pm

Haggis_McMutton wrote:Voting players:
Shield
ShaggyDan
Anarkistsdream
Haggis

Non-voting players:
evilchaos
saf
Tal (?)


Safari, the heightened perception thing, does it apply to the last night or the next night?

It applies to the next night, but the person I do it to won't know that I targeted him/her with my ability. However he/she can see who targets him (self watcher ability), and his target's target (tracker ability). I hesitate to use it except on maybe the gambler because nobody else is confirmed town and it's potentially a very useful ability for mafia. I will say that the quickest way to get information is the roleblock in large numbers so that we can see the largest possible intended targets (whether or not they get blocked hopefully doesn't change whether they targeted someone).
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby shieldgenerator7 on Sun Jun 12, 2011 8:26 pm

Ok, F1fth, you satisfactorily explained yourself about your alleged bandwagon. Unvote
Now I'm going to wait for Tail's case.

Wow, saf, you've got a powerful role. I don't have much to say other than that except that giving the tracker ability to chapcrap won't do us much good tonight because chap's blocked himself.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Iliad on Sun Jun 12, 2011 10:06 pm

Count me in the non-voters group.

While I think a day vig is more useful than the other power that saf has, since we can essentially have double the lynches as long as we have enough activity.

I'm finding it a bit suspect why saf would claim though. It's not like was at least fearing being nk-ed, he felt like claiming because he could. While his powers are easily testable his alignment isn't. There was a daykill yesterday and we're apparently are supposed to believe that wasn't him.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Sun Jun 12, 2011 10:10 pm

Iliad wrote:Count me in the non-voters group.

While I think a day vig is more useful than the other power that saf has, since we can essentially have double the lynches as long as we have enough activity.

I'm finding it a bit suspect why saf would claim though. It's not like was at least fearing being nk-ed, he felt like claiming because he could. While his powers are easily testable his alignment isn't. There was a daykill yesterday and we're apparently are supposed to believe that wasn't him.

Just for the record, I wasn't the one responsible for the DK yesterday.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Commander9 on Sun Jun 12, 2011 11:09 pm

Since I gambled, I don't have the vote.

chapcrap wrote:So true, like all of these leads that you listed:


I'd pressure Streaker, Shield, Vio and probably Haggis before our supposedly great lead.
But... It was so artistically done.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby TA1LGUNN3R on Mon Jun 13, 2011 4:13 am

Commander9 wrote:Since I gambled, I don't have the vote.

chapcrap wrote:So true, like all of these leads that you listed:


I'd pressure Streaker, Shield, Vio and probably Haggis before our supposedly great lead.


I never promised anything great. Just my thoughts on a few things.

Through my read, I was getting weird vibes from mainly F1fth and Anark, although I've never played with F1fth before, and I'm terrible at reading Nark.

F1fth wrote:If his sole post after the joke vote stage was one encouraging the lynch of a possibly powerful town role, then I think that's reason enough to vote Steaker. It's at least preferable to having Squirrel up on the chopping block. I also think the anark case is interesting, but not our best option at this point.


At this point he's pretty much agreed that every case had some merit, but never really gets into specifics, like he's avoiding picking sides and committing. However he says here that the case made on anark was "interesting" but not great. Read "he's my scum mate."

I didn't really get much from reading Anark's posts.

-Tails
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby chapcrap on Mon Jun 13, 2011 7:27 am

Commander9 wrote:I'd pressure Streaker, Shield, Vio and probably Haggis before our supposedly great lead.


I think Vio is a good person to pressure right now. I've mentioned the fact that she posted a lot in the beginning and basically nothing since. Haggis just hasn't done anything at all really. (Except for 2 posts recently that lead nowhere.)
TA1LGUNN3R wrote:However he says here that the case made on anark was "interesting" but not great. Read "he's my scum mate."


Interesting theory from someone who basically just stepped in. It's like an outsider's view. Wonder if it has merit.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Commander9 on Mon Jun 13, 2011 8:08 am

Actually, after taking a bit deeper look by searching of who has posted, chap has a very good point about vio - she still hasn't posted anything on Day 2 and is submarining the hell out of this game. Feel free to add her to the list that I'd like to pressure.

F1fth has been particularly scummy and while he could be scum, I really don't see particularly strong evidence that would force me to vote him.
But... It was so artistically done.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Haggis_McMutton on Mon Jun 13, 2011 11:57 am

Actually, now that it's been mentioned, this claim is a little weird.

safariguy5 wrote:No, I did not DK shield7, I only came out with my day abilities on Day 2 after we got the roleblocked list.

But if you really must know, I'm a day inventor town role.

I have these one-shot abilities.

1. Daykill
2. Make someone voteless for the day
3. Give someone heightened perception so they can see who targeted them and who their targets targeted in the night (they aren't aware I did it to them however).

These are all day abilities, I have no night abilities. Like I said, I can easily prove town by using the votelessness ability on someone, although that would probably push us towards a NL on Day 2. I am willing to DK someone suspicious as well, seeing as how I may not live to Day 3.


You're acknowledging the extra risk that this claim has exposed you to. So why did you claim? It's not like you were exactly under a lot of pressure.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Mon Jun 13, 2011 3:08 pm

Mainly because I was concerned that we might not get a lynch, so a DK is preferable to a NL.

Partly because Com9 called me out for responding to the whole gambling WIFOM.

And Partly because we haven't had a doc claim, so I feel reasonably comfortable that I'll be protected during the night, and jailkeeping me won't hurt my day abilities. Really, any protective role can help me, and if I use my perception ability on chap, we might get a lot of information very quickly.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby F1fth on Mon Jun 13, 2011 4:25 pm

Despite nearly being lynched day 1, Streaker has naught but posted a "Sorry I've been gone" message and contributed absolutely nothing since then. It's been two weeks and I'd rather like to hear from him. I think we might want to start looking for a replacement.

Regarding the safariguy issue, I'm not convinced he's not our daykiller in clever disguise but as long as kills happen according to the whims of town we have nothing to worry about. If the DK makes a move though, then we can clear safari by simply having him use his day-vig power. Definitely a useful enough role to want to keep around anyway.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby pancakemix on Mon Jun 13, 2011 10:00 pm

I think Streaker was just replaced in another game. I doubt pressuring him will make him more active.

I have my vote.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby VioIet on Tue Jun 14, 2011 2:31 pm

Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Tue Jun 14, 2011 3:23 pm

VioIet wrote:Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


Vote safari

I could just as easily prove my power by rendering someone voteless. That would be my action for the day. I'm not saying we have to DK someone, but I can prove my role much easier than say chap can.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby evilchaos on Tue Jun 14, 2011 7:44 pm

VioIet wrote:Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


Vote safari


You've been cleared of not trying to kill someone Night 1. You haven't been cleared of being scum. Scum sends only a single member to do the kill each day. Based on the size of the game, there is definitely multiple anti-town players.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby / on Wed Jun 15, 2011 1:26 am

Vote Count

TA1LGUNN3R (1) - chapcrap
safariguy5 (1) - VioIet

With 17 alive it takes 6 to lynch

Since the game is dragging, I'm going to set a deadline for like 10-ish days from now, that date depending on activity.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Commander9 on Wed Jun 15, 2011 8:29 pm

safariguy5 wrote:Mainly because I was concerned that we might not get a lynch, so a DK is preferable to a NL.

Partly because Com9 called me out for responding to the whole gambling WIFOM.

And Partly because we haven't had a doc claim, so I feel reasonably comfortable that I'll be protected during the night, and jailkeeping me won't hurt my day abilities. Really, any protective role can help me, and if I use my perception ability on chap, we might get a lot of information very quickly.


This sounds legit to me. I am quite confident that this is true and since I pretty much am 90% sure that Chap is town, he's a good person to apply this to. We'll see the results tomorrow.

evilchaos wrote:
VioIet wrote:Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


Vote safari


You've been cleared of not trying to kill someone Night 1. You haven't been cleared of being scum. Scum sends only a single member to do the kill each day. Based on the size of the game, there is definitely multiple anti-town players.


Bingo. Vio, you trying to imply that you have been cleared only makes you more suspicious as you're trying to reinforce your "townyness" and manipulate others into believing that you are town.
But... It was so artistically done.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby shieldgenerator7 on Wed Jun 15, 2011 9:42 pm

I don't find saf's case overly beneficial for town to pursue, and I don't remember the case on Vio, except that she has been scummarineing. I'll look over her past posts and see if I find anything.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Thu Jun 16, 2011 2:38 pm

Commander9 wrote:
safariguy5 wrote:Mainly because I was concerned that we might not get a lynch, so a DK is preferable to a NL.

Partly because Com9 called me out for responding to the whole gambling WIFOM.

And Partly because we haven't had a doc claim, so I feel reasonably comfortable that I'll be protected during the night, and jailkeeping me won't hurt my day abilities. Really, any protective role can help me, and if I use my perception ability on chap, we might get a lot of information very quickly.


This sounds legit to me. I am quite confident that this is true and since I pretty much am 90% sure that Chap is town, he's a good person to apply this to. We'll see the results tomorrow.

evilchaos wrote:
VioIet wrote:Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


Vote safari


You've been cleared of not trying to kill someone Night 1. You haven't been cleared of being scum. Scum sends only a single member to do the kill each day. Based on the size of the game, there is definitely multiple anti-town players.


Bingo. Vio, you trying to imply that you have been cleared only makes you more suspicious as you're trying to reinforce your "townyness" and manipulate others into believing that you are town.

Right, but Chap roleblocked himself, so I don't think he can use this ability tonight. Which makes today a good time to prove my townieness by either vote stealing someone or DKing someone. Then, i can use the perception ability tomorrow, and chap can see who everyone would be targeting Night 3.

That is assuming we both survive the night however.
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