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Re: The Werewolves of Miller's Hollow Day 2

Postby Ragian on Wed Jan 17, 2024 1:39 am

Votanic wrote:
TrafalgarLaw01 wrote:Ragian is back, kindish. He will replace parked

Great... this time he probably is a wolf...

Explain why I'm "probably" a wolf.
DirtyDishSoap wrote:Let's just lynch him instead for old times sake

No, no, no. You need a joke monitor here, you thieving little bastard!
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I need to reread D2 after work today.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Ragian on Wed Jan 17, 2024 1:40 am

@Votanic, let me know if you want a deadbeat here instead of me. Excuse me for trying to make this into a game.

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Re: The Werewolves of Miller's Hollow Day 2

Postby DirtyDishSoap on Wed Jan 17, 2024 1:44 am

Ragian wrote:
DirtyDishSoap wrote:Let's just lynch him instead for old times sake

No, no, no. You need a joke monitor here, you thieving little bastard!

I MADE IT FUNNIER!
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Re: The Werewolves of Miller's Hollow Day 2

Postby SoN!c on Wed Jan 17, 2024 2:44 am

fusibaseball wrote:Ok, so you're saying there's no possible role in this game that can return a Town result on Confession investigation that is not Town-aligned? Is a Confession a higher "tier" than like a regular Cop investigation that can result false negatives?

And you're saying that nobody is Vanilla in this game...so do you think Vot has knowledge of EW's non-Vanilla result but is keeping it to himself? The Confession result relayed to us was a Vanilla Townie.


Nobody is without secret role in here, thats 100%. But Vot took EW's confession on D2. On D2 EW could be vanilla.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Ragian on Wed Jan 17, 2024 3:42 am

DirtyDishSoap wrote:
Ragian wrote:
DirtyDishSoap wrote:Let's just lynch him instead for old times sake

No, no, no. You need a joke monitor here, you thieving little bastard!

I MADE IT FUNNIER!

You had to make use of visual aids to be funny. Sad :roll:
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Re: The Werewolves of Miller's Hollow Day 2

Postby SoN!c on Wed Jan 17, 2024 4:01 am

Ragian wrote:
DirtyDishSoap wrote:
Ragian wrote:
DirtyDishSoap wrote:Let's just lynch him instead for old times sake

No, no, no. You need a joke monitor here, you thieving little bastard!

I MADE IT FU =D> NNIER!

You had to make use of visual aids to be funny. Sad :roll:


Welcome back Ragian =D> =D>

Do you still think the remaining wolves could be unexperienced?

And what is your idea on Pixar even considering to go along with Max drive by shooting plan?

I dunno about you but that plan made my wolf radar tilt?
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Re: The Werewolves of Miller's Hollow Day 2

Postby Charle on Wed Jan 17, 2024 8:17 am

DirtyDishSoap wrote:Let's just lynch him instead for old times sake


:D :D :D Welcome back Ragian

I must say, I like Max's idea, we should discuss the lynch a bit more though.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Extreme Ways on Wed Jan 17, 2024 8:26 am

SoN!c wrote:
fusibaseball wrote:Ok, so you're saying there's no possible role in this game that can return a Town result on Confession investigation that is not Town-aligned? Is a Confession a higher "tier" than like a regular Cop investigation that can result false negatives?

And you're saying that nobody is Vanilla in this game...so do you think Vot has knowledge of EW's non-Vanilla result but is keeping it to himself? The Confession result relayed to us was a Vanilla Townie.


Nobody is without secret role in here, thats 100%. But Vot took EW's confession on D2. On D2 EW could be vanilla.

And on D1? What are you insinuating here?
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Re: The Werewolves of Miller's Hollow Day 2

Postby SoN!c on Wed Jan 17, 2024 9:25 am

Extreme Ways wrote:
SoN!c wrote:
fusibaseball wrote:Ok, so you're saying there's no possible role in this game that can return a Town result on Confession investigation that is not Town-aligned? Is a Confession a higher "tier" than like a regular Cop investigation that can result false negatives?

And you're saying that nobody is Vanilla in this game...so do you think Vot has knowledge of EW's non-Vanilla result but is keeping it to himself? The Confession result relayed to us was a Vanilla Townie.


Nobody is without secret role in here, thats 100%. But Vot took EW's confession on D2. On D2 EW could be vanilla.

And on D1? What are you insinuating here?


Town ofcourse, just not vanilla perhaps?

Like a one shot power that was depleted on D2. Rest assured, You are n°1 on the town list.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Ragian on Wed Jan 17, 2024 10:28 am

Reading through D2 and commenting while reading. I won't comment on my former role's votes. I think that's not in the spirit of the game. Commenting on reads, however, makes sense as I'd probably read it the same again.

SoN!c wrote:Ugh - Thats a blow. But I was expecting town Ragian as target on night 2.. [...]
One of Ragian's last lines stuck with me (even more now i know he was town and he got eaten): "This could indicate that his fellow wolves are inexperienced."

1) Yeah, it's weird that any protective power wouldn't think that, but maybe they thought I was a wolf.
2) I think Strike's reaction to being caught - which is sheer bad luck - indicates that he doesn't have faith in a) his fellow wolves voting for him, and b) his fellow wolves not defending him when he's caught red handed. Or perhaps just some/one of his fellow wolves. It would be in the interest of the wolves to close down D1 and count their losses. This, however, is conjecture. I've just never seen Strike not give the opposite team a run for their money.

Votanic wrote:Yesterday ended quickly. Was night rushed on by the wolves? (I thought Strike might try to block votes as the Marm, but he did not.)
I would have very much like to have had a town discussion about night defenses. Ragian's death might have been avoided... It is likely some of the wolves voted for AWF lynch in an attempt to look Townish and rush the lynch without more discussion.

This is my point, too. If I were scum, I'd always make sure to be on a wolf lynch to gain town cred. You would want to look at the later votes. It's a tiny bit different here, though, in that Strike was caught out. It made no sense to stick up for him.

I don't think Ewebasher's voting history is damning. Especially not since it would've enabled us to get all our ducks in a row before nightfall if we hadn't rushed the lynch. Not reading Ewebasher scummy at this point.

The Loose-Pixar kerfuffle is more interesting. Pixar is slightly scummy for pointing his finger at Loose without any evidence that Loose defended Strike. Moreover, I have a hard time when someone tries to direct a lynch without voting themselves. IGMEOY (I Got My Eye On You), Pixar. Loose's reaction, too, is interesting. Is it an OMGUS (Oh My God, U Suck) vote, or is it merely his role restraints forcing his hand?

Devante is a bit of a mystery to me. He seems to want to rely on power roles more than reads. This makes sense if you're inexperienced, of course, but we can't rely on power roles and luck. We need to solve the puzzle as we go along. This means taking notes of what people say and what they do to find the important discrepancies. I'm chalking this up to inexperience at this point. He does, however, take a stand on who to investigate.

@Vot, I think you're on the right track looking at Strike's posts before he was caught. Strike is experienced, though, so D1 I don't believe he would be too fanatic about his reads. Also, I forget, do the wolves know each other from the get-go in this game like scum would in a "normal" game? Anyway... You're the second to say that Loose defended Strike. Where did he do that? You and Pix have both brought it up. Lastly, it's nice being complemented for my obnoxiousness and snarkiness from the grandmaster ;)

EW resetting Vot is not alignment indicative in my opinion. EW really had no choice. He'd be dragged through the streets if he didn't reset EW. Hah, EW even agress with me a couple of pages later:
Extreme Ways wrote:Honestly never read me town for replenishing vot. Consider that the one in the building is scum, do they really have a choice? They can try to argue that they prefer to save it, but they will almost always just go for it anyway.


I don't like DDS's vote on Son!c. It comes off as baseless to me.

@Son!c, it is NOT in town's favour to say that you are a villager. Leave the wolves guessing. If you take yourself off the table as a valuable nightkill, it narrows down the list for the wolves. This also means no breadcrumbing, people!

Maxleod wrote:My readings so far: Son!c and Loose sound scummy AF. Everything they say is scummy.

I'll wait for the result of Vot's investigation.

A few things on the top of my mind:

The wolves didn't target Vot or EW.
Instead the bailiff, Rags, was NK'd, and wasn't replaced.
Could it mean that none of the vagabonds are Scum?

Okay, there are a lot of things to unpack here: 1) Apparently, everything Loose and Son!c say is scummy. Still, Max hasn't found any evidence to include in his post. Not even an explanation. 2) Then he say he wants to wait till there's a confession done (though he uses a different word), effectively saying that he's not willing to put in the work to weed out wolves. 3) Why would ex-me be replaced? It's a decent thought about the vagabonds, though.

Usually, I'd bite into this (no pun intended), but because it's Max, I don't know. I've seen him go days without really saying anything before he casts a vote without any reason behind it and turn up town. It's just bad play.

I like Fusi's input, and that DDS has two votes on him does indicate that he could be town.

I don't think it makes any sense to guess if there might have been an attempt at killing off other town players N1. We won't know till later, so for now that type of speculation is just flooding the thread.

@Son!c, I see that you have stumbled across the Strike post that Vot quoted some pages before you. Did you skim that? Also, as mentioned earlier in the game, you can't take that information 1 to 1. Strike is too experienced to leave a trail in his wake even if he didn't plan on getting caught.

Maxleod wrote:OK, here's what I think:

-Swang kills Loose Cannon (we can't lynch him because of his immunity). If Swang refuses to do so we lynch him (the wolves targetting the Bailiff N1 probably means that all wolves already are in a position of power).
-We lynch Son!ic

How does that sound?

It sounds like something you need to think through. What are your reasons for wanting to do this?

LOL, and when Loose actually says something with content, Max's reply is:
Maxleod wrote:You're grasping at straws. You die, period.

This is a certified way of getting me to not go with your plan.

Maxleod wrote:Look, it's simple:

-The wolves killed the bailiff because they already all have a public power role.
-The Barkeep can't be lynched.
-We need to get rid of the Barkeep.

(and also Loose sounding scum AF geberallty speaking)

This is better. It's just very far from being bulletproof. Even with one wolf between the vagabonds, it's a decent move to make sure that no vagabonds could get into a house. Or maybe they just wanted to get rid of ex-me because I'm so damn pretty. I see DDS and Dega agreeing with me on that.

Alright, that's me caught up. Has swang posted today?

FP'ed by Son!c
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Re: The Werewolves of Miller's Hollow Day 2

Postby DirtyDishSoap on Wed Jan 17, 2024 10:49 am

Alot of speculative posts but there's been 0 pressure most of this game. Come on people! Get with the program!

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Re: The Werewolves of Miller's Hollow Day 2

Postby *Pixar* on Wed Jan 17, 2024 11:50 am

Not quoting Rag Dolls entire post but...


I just think it's very odd for a so-called townie like Loose to vote in 44 minutes of Day2. Now he is stuck unless he wants to lose his immunity. It's like he didn't even want to hear any thoughts by people in the 48 hours. Seem's scummy to me as he was worried about possibly forgetting to vote in 2 days and losing immunity as a wolf. Just an odd feeling is all, and I want everyone to keep an eye on him. Swang is our basically last opportunity to test out my theory, which is why I somewhat agree with max. Given that our confessor and our bonesetter is out of moves now. The only possible way I see is voting me out (Which I'm okay with if needed) or whoever he votes for in next days in order for him to lose his immunity. Could be a detrimental role if it's possibly in the hands of a wolf.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Devante on Wed Jan 17, 2024 1:18 pm

Trying to play the game and be active with posts seems to be singling me out which is unfortunate but I'll keep trying to play my role of annoying Lord anyways. I am relying on power roles to help with finding the wolves cause being new to this I don't have the same read on people as most of you who have played together. Somebody posts and it makes sense then the next guy counters and he makes sense too. Very frustrating at times. But I can see how using the power roles too much isn't good if the game goes to the end but with the wolf father dead I wasn't expecting we would go to the end and we'd find the wolves sooner given the odds are in our favour. On the points made, I don't agree with using the barber on Loose although I have singled Loose out as he seems to lean wolf for me, but losing two possible villagers in one swoop doesn't make sense and puts us at too much of a disadvantage. Max and Pix posts seem odd to me and anyone leaning towards this plan really. To me makes sense we all agree on someone to be lynched even if that's me then we let the night power roles play and hopefully they uncover a wolf and reveal it the next day zeroing in on any wolves left. That's my two cents anyways
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Re: The Werewolves of Miller's Hollow Day 2

Postby Loose Canon on Wed Jan 17, 2024 1:29 pm

Pixar - you want to talk about timing of my vote? You threw shade at me 26 minutes after day2 started.
Yes I voted quickly - but its my role to - your throwing that shade so quickly seemed to me perhaps a little premeditated.
And I've already explained why I've thrown a bit more shade at you since regarding your reaction to Maxleod - which maybe I already had the idea you were shady but it did read shady to me for the reasons I've explained.
In the absence of hard evidence on day2 I have been suspicious of you.

So your questioning the timing of my vote adds a little bit more to my suspicion.
Although right now I have no hard evidence you are a wolf.

Perhaps one or both of us have confirmation bias here and so we are going town on town - right now I don't know.

But my vote stands for D2 - although I'm going to assess anew once D2 has ended and while the Wolves are doing there worst during the night - so I'm ready to vote early D3 for whoever I then suspect most, if I survive the night.

Votanic- I'm ok with players suspecting me - like Max and Charle (and others have) - probing is part of the game - its feeling on players and what they say and when that is making me more suspicious of Pixar right now thats all.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Loose Canon on Wed Jan 17, 2024 1:36 pm

I got sidetracked. I want the villagers and vagabonds to say what they are thinking and why.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Ragian on Wed Jan 17, 2024 1:52 pm

I just wrote all the stuff I think. What do you want from me?
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Re: The Werewolves of Miller's Hollow Day 2

Postby Ragian on Wed Jan 17, 2024 1:53 pm

@DDS, what's the rush?
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Re: The Werewolves of Miller's Hollow Day 2

Postby Ragian on Wed Jan 17, 2024 1:54 pm

Also, if the suggestion box is still open, I'd be up for hearing a confession from Swang. Dangerous role, he doesn't post much, and I have a hard time reading him.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Maxleod on Wed Jan 17, 2024 1:59 pm

Ragian wrote:Also, if the suggestion box is still open, I'd be up for hearing a confession from Swang. Dangerous role, he doesn't post much, and I have a hard time reading him.


We can't get another confession --both Vot and EW lost their power. Do you mean a claim? I don't know how that would help Town, it would just give the Wolves more info if Swang is Town.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Devante on Wed Jan 17, 2024 2:01 pm

We are all out of confessions I believe, unless there's some other way to replenish the power. Was used on finding the main wolf and then EW who is town
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Re: The Werewolves of Miller's Hollow Day 2

Postby Devante on Wed Jan 17, 2024 2:03 pm

What does making a claim mean?
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Re: The Werewolves of Miller's Hollow Day 2

Postby Maxleod on Wed Jan 17, 2024 2:07 pm

Devante wrote:What does making a claim mean?


Come clean. Reveal your secret role/power. Usually people do that when they're in danger of being lynched.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Devante on Wed Jan 17, 2024 2:10 pm

Is there a way they can reveal it where we would know with certainty or are we just assuming their telling the truth?
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Re: The Werewolves of Miller's Hollow Day 2

Postby *Pixar* on Wed Jan 17, 2024 2:41 pm

Devante wrote:Is there a way they can reveal it where we would know with certainty or are we just assuming their telling the truth?


Assuming they are telling the truth, then we all discuss after if it's blatant lie. Sometimes it can be obvious by claiming a role someone else already has or sometimes the mod hands out some "Fake Roles" to the scum team to use at their will.
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Re: The Werewolves of Miller's Hollow Day 2

Postby Devante on Wed Jan 17, 2024 2:43 pm

Gotcha, thanks
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