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Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

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Re: Counter-Terrorism Mafia Day 1

Postby LSU Tiger Josh on Tue May 26, 2009 12:06 am

Falkomagno wrote:2. Why 2 people are calling me ignorant so far?. I mean, all townies are ignorants since we don't know each other, but, telling something like.." you are so ignorant..." I don't know, it seems personal, and I don't undertand why.

It's easy to mistake things like that for an attack on your person, but just never take things personally in any mafia game. They probably meant that you're not entirely familiar with the game yet (which is true, isn't it?).[/quote]


Falco never take anything personal in a mafia game. I once got into a very nice row with someone in a mafia game(Anarkistsdream) during the Sherwood game when he kept pissing me off. We both eventually got a warning from it, but now I can laugh about it. Also even if you get called dumbf*ck or something it isn't personal especially if it comes from me as I do tend to call people that a lot when they are acting ignorant in their reasonings for going after me in a game especially when I'm town. Keep playing in games and you'll get better as you've done better than several past noob mafia players have done in not getting lynched like NES or animorph.
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby Thezzaruz on Tue May 26, 2009 2:45 am

Hologram wrote:First off, congratulations to Stroop, LSU Tiger Josh, Suspect101, and Thezzarus.

Well thank you.

Good work guys =D> =D> =D> and GG the rest of you!



Hologram wrote:I originally came up with the idea of a Terrorist Mafia where the Mafia, being in the minority, could not kill without hurting themselves.

I like the idea, it provides some new challenges and strategy. =D>
Though I'm still unsure on starting us with 3 terrorists, it seemed a but much but that might be down to us lucking out with the recruitment of suspect. ;)



Hologram wrote:I must specifically applaud LSU and Suspect for such an incredible endgame. I didn't even realize the possibility of LSU killing spiesr then Suspect taking a vote and giving himself a majority vote.

Oh I thought that one was obvious really. I was sitting here reading, doing the math and jumping in my seat going "get him guys, get him". Great stuff tbh. :mrgreen:
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby Stroop on Tue May 26, 2009 3:04 am

I'm not sure if 3 was actually too many to start with. After all, each terrorist was only good for one kill and he'd die himself, and only one of us could recruit.

I enjoyed seeing the more unusual roles (politician, governor) in this game and I loved that a silly role like politician ended up being vital for the terrorists' victory. :)

GG everyone and thanks for modding, Holo. =D>

Just out of curiosity, who were unrecruitable?
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby Suspect101 on Tue May 26, 2009 6:43 am

Wow, that worked out better than expected. Good Job Everyone. Also Sam, I did not start as scum, you saved a townie, but then they recruited me that night.

Thanks Hologram for modding, it was a good game.
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby pmchugh on Tue May 26, 2009 6:48 am

Dammit, I pegged both LSU and stroop as scum when I died, well actually I thought it was one or the other as I didn't expect 3 scum. Ask the mod if you don't believe me. I'm not sure if I'd known suspect but if the other two had been lynched/vigged and found as scum it would have been fairly obvious from what suspect said.

I think 3 was a bit too much as the town had to kill the leader pretty quickly, and even when we did they still won.

Anyway congrats scum and thanks for the good game hologram was very intresting to see a new setup.
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby spiesr on Tue May 26, 2009 7:54 am

Dang, I wondered why LSU would openly lie about sam, but I didn't know what to do about it...
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby sam_levi_11 on Tue May 26, 2009 8:12 am

Suspect101 wrote:Wow, that worked out better than expected. Good Job Everyone. Also Sam, I did not start as scum, you saved a townie, but then they recruited me that night.

Thanks Hologram for modding, it was a good game.

Yer, i figured, good game guys. (even if you did fall for lsu's story.)

I like the mechanics holo, good game

LSU i thought was scum for sure, even before his claim, stroop simply seemed more forward
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby LSU Tiger Josh on Tue May 26, 2009 8:16 am

I maintain that watcher would've been an appropriate role in that set-up especially with no cop.
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby sam_levi_11 on Tue May 26, 2009 8:24 am

LSU Tiger Josh wrote:I maintain that watcher would've been an appropriate role in that set-up especially with no cop.
Yer, i had my eye on you, but you pulled off a good mafia win.
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby Falkomagno on Tue May 26, 2009 9:25 am

Wow...I have a mix of feelings right now ...first, I'm happy to accomplished my first mafia game, but dissapointed, because, yeah, we lose. Congratulations, specially you LSU, you totally fool all of us with that history, and notice that suspect was scum from day two is really surprising, but, what the hell...good game everyone, and thanks for the patience. Great done mod.
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby Simon Viavant on Tue May 26, 2009 4:36 pm

Well, I tried.

GG and congratz to the mafia.
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby Hologram on Tue May 26, 2009 8:32 pm

Stroop wrote:I'm not sure if 3 was actually too many to start with. After all, each terrorist was only good for one kill and he'd die himself, and only one of us could recruit.

I enjoyed seeing the more unusual roles (politician, governor) in this game and I loved that a silly role like politician ended up being vital for the terrorists' victory. :)

GG everyone and thanks for modding, Holo. =D>

Just out of curiosity, who were unrecruitable?

No one was, unless you were roleblocked or Simon commuted.
LSU Tiger Josh wrote:I maintain that watcher would've been an appropriate role in that set-up especially with no cop.
Yeah, I didn't think of putting in a watcher, or else I would've made one of the two townies into a watcher.


Just out of curiosity, how did you all like my scenes? I myself rather like the idea of a kind of news report reporting the lynch/kill/whathaveyou, but I find it usually too tedious to describe a lynch scene by making it a play by play of the day.
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby LSU Tiger Josh on Tue May 26, 2009 8:34 pm

I loved the scenes.

P.S. to whoever said my "aggressive play" was suspicious hasn't had many mafia games with me as I'm usually very aggressive when I'm a townie power role or else scum. vanilla townie like I've gotten a lot of lately I'm usually pretty bored to death and don't do much aggression.
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Re: Counter-Terrorism Mafia MAFIA WIN! LSU AND SPIESR KILLED!

Postby pmchugh on Tue May 26, 2009 8:38 pm

Hologram wrote:
Stroop wrote:I'm not sure if 3 was actually too many to start with. After all, each terrorist was only good for one kill and he'd die himself, and only one of us could recruit.

I enjoyed seeing the more unusual roles (politician, governor) in this game and I loved that a silly role like politician ended up being vital for the terrorists' victory. :)

GG everyone and thanks for modding, Holo. =D>

Just out of curiosity, who were unrecruitable?

No one was, unless you were roleblocked or Simon commuted.
LSU Tiger Josh wrote:I maintain that watcher would've been an appropriate role in that set-up especially with no cop.
Yeah, I didn't think of putting in a watcher, or else I would've made one of the two townies into a watcher.


Just out of curiosity, how did you all like my scenes? I myself rather like the idea of a kind of news report reporting the lynch/kill/whathaveyou, but I find it usually too tedious to describe a lynch scene by making it a play by play of the day.


I liked all the scenes bar one :x ;) A watcher would have helped yes but I don't think that commuter really fitted the theme or gameplay. I think it's a great new idea but could be improved on, you should do it again once the number of games dies down a little.

p.s. I hate the way you play lsu :lol: You seem to always be there when asked a question but yet you don't post to often and when you do you just let rip on one player. It makes you really hard to read, its effective but annoying :lol:
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