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spiesr wrote:Okay LSU, fess up, your the only unknown left besides myself.
Also, Suspect why did you steal my vote?
You guys really want me to claim? Fine, I am the vig. I killed stroop last night.Suspect101 wrote:Also, you call for everyone's claim, but you have not. What are you speiser?
LSU Tiger Josh wrote:Vote Sam I am an FBI informant. It functioned basically as a watcher role. 2 nights ago, I saw Stroop visit Sam. With no one dead, I thought he was just a doctor protecting the mayor. Seeing how Stroop was actually the terrorist leader and people not dying at night, I'm assuming that the "scum" in this case function as a cult. Last night I watched Sam again, hoping to see if anyone would visit and have any evidence turn up. Nothing happened since evidently Sam was turned to scum. I must congratulate Sam on playing his role of scum almost perfectly especially with the situation regarding JND. He just had the bad luck of having his scum leader die.
LSU Tiger Josh wrote:There is nothing stopping the governor from being recruited by the scum and still having their power.
LSU Tiger Josh wrote:There is nothing stopping the governor from being recruited by the scum and still having their power.
Err, no. Since it appears the terrorists have recruiting powers a no lynch would be really bad. As every night you dawdle the terrorists gain another member. Also, there is no investigator.Suspect101 wrote:With this setup, you would almost always want to Pardon, unless it is certain, or unless you are scum and know the player is town.
spiesr wrote:Err, no. Since it appears the terrorists have recruiting powers a no lynch would be really bad. As every night you dawdle the terrorists gain another member. Also, there is no investigator.Suspect101 wrote:With this setup, you would almost always want to Pardon, unless it is certain, or unless you are scum and know the player is town.
spiesr wrote:Err, no. Since it appears the terrorists have recruiting powers a no lynch would be really bad. As every night you dawdle the terrorists gain another member. Also, there is no investigator.Suspect101 wrote:With this setup, you would almost always want to Pardon, unless it is certain, or unless you are scum and know the player is town.
They way I see it there were probably only 2 terrorists to start with. The leader and the other. But 2 townspeople have been recruited to the terrorist side. Sam night 1 and someone else night 2. Unfortunately, we have no idea who was recruited night 2 and everyone is a suspect. All the people who were formerly confirmed to be town could have been recruited last night.
But, the best way forward seems to be going after Sam today. At least with their leader gone they shouldn't be able to recruit anyone else. I wonder though, does every new recruit gain the "terrorist" ability of sacrificing themselves to kill someone during day? Sam, when you were recruited did you gain this power?
Simon Viavant wrote:Never mind I saw you stole spiesr's.
(Who is scum if LSU isn't)
Falkomagno wrote:But, i think that the Vig claim is not clear. I mean, even if vig kill the mafia leader, the mafia could vote in night , and tried to kill a townie. I think that, at leats the conmuter has some impliecation in that, the vig claim is fake
Unless of course they are actually a cult and don't have night killing powers. (This would explain why they haven't killed anyone yet.)Falkomagno wrote:But, i think that the Vig claim is not clear. I mean, even if vig kill the mafia leader, the mafia could vote in night , and tried to kill a townie. I think that, at leats the conmuter has some impliecation in that, the vig claim is fake
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