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Romeo & Juliet Game Thread--->DAY 7

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Postby mr. incrediball on Thu Nov 01, 2007 4:15 pm

kwanton wrote:FOS bandwagon especially the experienced players. I want this confusion to end as much as anyone else but tht doesn't mean we should bandwagon on someone based on little evidence. There's no need to rush into things at this point. You guys know better than to do that.

I know this will screw me over if he does turn out scum but at least wait for a claim :roll:


wow, a bandwagon that i started, and i'm STILL getting fosed! :x
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Postby Anarkistsdream on Thu Nov 01, 2007 4:16 pm

kwanton wrote:FOS bandwagon especially the experienced players. I want this confusion to end as much as anyone else but tht doesn't mean we should bandwagon on someone based on little evidence. There's no need to rush into things at this point. You guys know better than to do that.

I know this will screw me over if he does turn out scum but at least wait for a claim :roll:


It won't screw you over... We have time... He needs MANY more votes before he is lynched...

But no one TELL him to come read the thread... if he doesn't check it in the next 12 hours or so, we can safely say he has no concern about staying in this game...
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Postby spinwizard on Thu Nov 01, 2007 4:16 pm

The1exile wrote:Dude, it's unit_2. I can't believe he wasn't blacklisted.


Meh, i needed players! :)

Also keeping up with this game = ](*,)
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Postby gimpyThewonder on Thu Nov 01, 2007 4:16 pm

to the nay-sayers (AD & Rictus) i haven't dissappeared. i just log on at a different time. namely now (between 12-3 AZ time and again in the evening). Yesterday there was a whole bunch of nothing so i confirmed. today there is even more nothing. i just have an aversion to day 1 in general. if i have anything constructive to add, i will, but for the most part i'll just be keeping up until day 2.
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Postby jnd94 on Thu Nov 01, 2007 4:22 pm

...like Kwanton, I disagree with bandwagoning....especially when we don't have a set time limit.....But Unit_2 is most likely not gonna show up. Let's just let Spin deal with him, and we can focus our lynch on catching scum, not killing deadbeats... :roll:
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Postby cena-rules on Thu Nov 01, 2007 4:24 pm

does spin actually modkill?
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Postby spinwizard on Thu Nov 01, 2007 4:25 pm

meh, my policy on deadbeats is 2 prods, if they go inactive after the second prod I modkill them and that may/ may not be the end of the day depending on the game.

(In small games I don't mod kill)

:)
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Postby cena-rules on Thu Nov 01, 2007 4:25 pm

what about for calling ga7 frenchie?
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Postby spinwizard on Thu Nov 01, 2007 4:26 pm

cena-rules wrote:what about for calling ga7 frenchie?


Warning then it could be a modkill, i am haveing loads of trouble doing vote counts wothout being more confused :)
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Postby cena-rules on Thu Nov 01, 2007 4:27 pm

spinwizard wrote:
cena-rules wrote:what about for calling ga7 frenchie?


Warning then it could be a modkill, i am haveing loads of trouble doing vote counts wothout being more confused :)


can I call him it in things other than votes?
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Postby spinwizard on Thu Nov 01, 2007 4:27 pm

cena-rules wrote:
spinwizard wrote:
cena-rules wrote:what about for calling ga7 frenchie?


Warning then it could be a modkill, i am haveing loads of trouble doing vote counts wothout being more confused :)


can I call him it in things other than votes?


yes :)
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Postby jnd94 on Thu Nov 01, 2007 4:28 pm

spinwizard wrote:
cena-rules wrote:what about for calling ga7 frenchie?


Warning then it could be a modkill, i am haveing loads of trouble doing vote counts wothout being more confused :)


Moral of the story: Don't leave for so long! :lol:
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Postby cena-rules on Thu Nov 01, 2007 4:28 pm

spinwizard wrote:
cena-rules wrote:
spinwizard wrote:
cena-rules wrote:what about for calling ga7 frenchie?


Warning then it could be a modkill, i am haveing loads of trouble doing vote counts wothout being more confused :)


can I call him it in things other than votes?


yes :)


OK :D
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Postby Rictus on Thu Nov 01, 2007 4:32 pm

jnd94 wrote:...like Kwanton, I disagree with bandwagoning....especially when we don't have a set time limit.....But Unit_2 is most likely not gonna show up. Let's just let Spin deal with him, and we can focus our lynch on catching scum, not killing deadbeats... :roll:


Not having a go here - just trying to understand...

Day 1 lynch = crapshoot, right? Evidence is thin to non-existent (unless someone is behaving out of character). So it's going to be a bandwagon lynch, probably. And we should lynch a 'bad' player, because even if they’re town, they're still bad and will therefore not be a big loss, then we can look at voting patterns for day 2, right?

But you seem to be saying we should be focussing on catching scum from day 1, which seems to go against what everyone else is saying... So what are good day 1 scum-tells?

Alternatively, if you think unit2 is a bad lynch because he'll probably deadbeat anyway (and I can see that logic) then who else of the 'bad' players would you pick instead, and why? Or do you not buy the ‘lynch a bad’un on day 1’ approach?
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Postby spinwizard on Thu Nov 01, 2007 4:32 pm

jnd94 wrote:
spinwizard wrote:
cena-rules wrote:what about for calling ga7 frenchie?


Warning then it could be a modkill, i am haveing loads of trouble doing vote counts wothout being more confused :)


Moral of the story: Don't leave for so long! :lol:


7:00 get up
8:00 untill 4:00 at school
5:00 come on CC
10:00 log off CC

I got 5 hours to do the vote counts, no-one is unvoteing and mr. incredible changes his bloddy vote everytime he posts! :lol:
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Postby spinwizard on Thu Nov 01, 2007 4:34 pm

spinwizard wrote:meh, my policy on deadbeats is 2 prods, if they go inactive after the second prod I modkill them and that may/ may not be the end of the day depending on the game.

(In small games I don't mod kill)

:)
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Postby F1fth on Thu Nov 01, 2007 4:34 pm

spinwizard wrote:
jnd94 wrote:
spinwizard wrote:
cena-rules wrote:what about for calling ga7 frenchie?


Warning then it could be a modkill, i am haveing loads of trouble doing vote counts wothout being more confused :)


Moral of the story: Don't leave for so long! :lol:


7:00 get up
8:00 untill 4:00 at school
5:00 come on CC
10:00 log off CC

I got 5 hours to do the vote counts, no-one is unvoteing and mr. incredible changes his bloddy vote everytime he posts! :lol:


I notice that you spend 10 hours not on CC. Unacceptable. :lol:

And Rictus makes a good point, jnd.
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Postby mr. incrediball on Thu Nov 01, 2007 4:36 pm

spinwizard wrote:
jnd94 wrote:
spinwizard wrote:
cena-rules wrote:what about for calling ga7 frenchie?


Warning then it could be a modkill, i am haveing loads of trouble doing vote counts wothout being more confused :)


Moral of the story: Don't leave for so long! :lol:


7:00 get up
8:00 untill 4:00 at school
5:00 come on CC
10:00 log off CC

I got 5 hours to do the vote counts, no-one is unvoteing and mr. incredible changes his bloddy vote everytime he posts! :lol:


just for that, i'm gonna unvote and vote kwanton
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Postby spinwizard on Thu Nov 01, 2007 4:37 pm

F1fth wrote:
spinwizard wrote:
jnd94 wrote:
spinwizard wrote:
cena-rules wrote:what about for calling ga7 frenchie?


Warning then it could be a modkill, i am haveing loads of trouble doing vote counts wothout being more confused :)


Moral of the story: Don't leave for so long! :lol:


7:00 get up
8:00 untill 4:00 at school
5:00 come on CC
10:00 log off CC

I got 5 hours to do the vote counts, no-one is unvoteing and mr. incredible changes his bloddy vote everytime he posts! :lol:


I notice that you spend 10 hours not on CC. Unacceptable. :lol:

And Rictus makes a good point, jnd.


No, i spend 2-3 hours on CC...
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Postby jnd94 on Thu Nov 01, 2007 4:38 pm

Rictus wrote:
jnd94 wrote:...like Kwanton, I disagree with bandwagoning....especially when we don't have a set time limit.....But Unit_2 is most likely not gonna show up. Let's just let Spin deal with him, and we can focus our lynch on catching scum, not killing deadbeats... :roll:


Not having a go here - just trying to understand...

Day 1 lynch = crapshoot, right? Evidence is thin to non-existent (unless someone is behaving out of character). So it's going to be a bandwagon lynch, probably. And we should lynch a 'bad' player, because even if they’re town, they're still bad and will therefore not be a big loss, then we can look at voting patterns for day 2, right?

But you seem to be saying we should be focussing on catching scum from day 1, which seems to go against what everyone else is saying... So what are good day 1 scum-tells?

Alternatively, if you think unit2 is a bad lynch because he'll probably deadbeat anyway (and I can see that logic) then who else of the 'bad' players would you pick instead, and why? Or do you not buy the ‘lynch a bad’un on day 1’ approach?


The evidence is not non-existant, or thin. Part of it might be, because it is all random, but with games with no-limit, unless there is a huge bandwagon, people will start acting serious sooner or later. If you play a long time, you can see scum tells in the random votes, although it's hard. Once people act serious, there is bound to be someone acting strange. Then you can vote them, and it might actually make sense.

Their are many problems when lynching a deadbeat. (1: You usually waste your lynch, unless it turns out they are scum. But if said person hasn't posted, than how can you know if they are acting scummy?
(2: It's not like the deadbeat will stay in the game. If we have a good mod, he will just modkill the deadbeat, thus avoiding any kind of problems.
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Postby F1fth on Thu Nov 01, 2007 4:43 pm

jnd94 wrote:
Rictus wrote:
jnd94 wrote:...like Kwanton, I disagree with bandwagoning....especially when we don't have a set time limit.....But Unit_2 is most likely not gonna show up. Let's just let Spin deal with him, and we can focus our lynch on catching scum, not killing deadbeats... :roll:


Not having a go here - just trying to understand...

Day 1 lynch = crapshoot, right? Evidence is thin to non-existent (unless someone is behaving out of character). So it's going to be a bandwagon lynch, probably. And we should lynch a 'bad' player, because even if they’re town, they're still bad and will therefore not be a big loss, then we can look at voting patterns for day 2, right?

But you seem to be saying we should be focussing on catching scum from day 1, which seems to go against what everyone else is saying... So what are good day 1 scum-tells?

Alternatively, if you think unit2 is a bad lynch because he'll probably deadbeat anyway (and I can see that logic) then who else of the 'bad' players would you pick instead, and why? Or do you not buy the ‘lynch a bad’un on day 1’ approach?


The evidence is not non-existant, or thin. Part of it might be, because it is all random, but with games with no-limit, unless there is a huge bandwagon, people will start acting serious sooner or later. If you play a long time, you can see scum tells in the random votes, although it's hard. Once people act serious, there is bound to be someone acting strange. Then you can vote them, and it might actually make sense.

Their are many problems when lynching a deadbeat. (1: You usually waste your lynch, unless it turns out they are scum. But if said person hasn't posted, than how can you know if they are acting scummy?
(2: It's not like the deadbeat will stay in the game. If we have a good mod, he will just modkill the deadbeat, thus avoiding any kind of problems.


I suppose it's better to let moderation take its course on inactives, but I'm keep on my vote on Unit until a better option presents itself to me.
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Postby Anarkistsdream on Thu Nov 01, 2007 4:53 pm

gimpyThewonder wrote:to the nay-sayers (AD & Rictus) i haven't dissappeared. i just log on at a different time. namely now (between 12-3 AZ time and again in the evening). Yesterday there was a whole bunch of nothing so i confirmed. today there is even more nothing. i just have an aversion to day 1 in general. if i have anything constructive to add, i will, but for the most part i'll just be keeping up until day 2.


Bout time you should up!

I knew you were an hour behind me, but I still figured you would have posted more... Good to see you around.
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Postby Rictus on Thu Nov 01, 2007 4:56 pm

jnd94 wrote:The evidence is not non-existant, or thin. Part of it might be, because it is all random, but with games with no-limit, unless there is a huge bandwagon, people will start acting serious sooner or later. If you play a long time, you can see scum tells in the random votes, although it's hard. Once people act serious, there is bound to be someone acting strange. Then you can vote them, and it might actually make sense.

Their are many problems when lynching a deadbeat. (1: You usually waste your lynch, unless it turns out they are scum. But if said person hasn't posted, than how can you know if they are acting scummy?
(2: It's not like the deadbeat will stay in the game. If we have a good mod, he will just modkill the deadbeat, thus avoiding any kind of problems.


So you're saying there are day 1 scum tells, if people post for long enough? Interesting - still seems to fly in the face of conventional wisdom round here, but OK. If subbing is not a useful day 1 scum tell (as you seem to be saying) what is? Also, you've made the case against lynching a deadbeat (waste of a lynch/the mod will get to them), but what about the 'bad player' argument?
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Postby kalishnikov on Thu Nov 01, 2007 4:58 pm

I'm gonna have to FOS: jnd.

His last post sounds more to me like trying to defend a scum buddy under the guise of of not lynching an inactive rather then actually trying to persuade us from lynching an inactive player.

If that makes any sense (proly not).

Besides, we've all seen him on enough day 1 bandwagons on inactives/random noobs to think it's a bluff.
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Postby Rictus on Thu Nov 01, 2007 5:01 pm

kalishnikov wrote:I'm gonna have to FOS: jnd.

His last post sounds more to me like trying to defend a scum buddy under the guise of of not lynching an inactive rather then actually trying to persuade us from lynching an inactive player.

If that makes any sense (proly not).

Besides, we've all seen him on enough day 1 bandwagons on inactives/random noobs to think it's a bluff.


AhHA!!! is that the kind of tell you were talking about, jnd?

:lol:
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