kgb007 wrote:aage wrote: It can be. Actually, it definitely would be good. However, if the horse thing is a player ability and the player has actively chosen to use it on day 1, that player is most likely anti town. Additional killing power on day 1 is quite useless unless some very fruitful discussion arises.
First, you say more killing power for town is good, then you qualify that statement by saying it's "useless" unless good discussion comes from it. If one of the 5 is marked for death anyway, we might as well ensure some discussion surrounding those players occurs, rather than have them flood the thread with pass the horse posts with no other substance before they expire.
You misunderstand. It is only useful after the discussion has arisen, else town knows nothing and the killer has nothing to go on. Since the game appeared at the very start of the game, the creator of the game chose five people randomly. More like an SK. While you are focussed on which of the five targets to kill, I'm doubting the creation of these five targets in the first place. As to the PCM-mastermind-theory: he may be a bastard, but not that big of a bastard.
aage wrote:You're using the entirely wrong reason to suggest this. Your post reeks of "hey guyz lets no lynch". FoS.
Am I? Did I ever suggest we should no lynch? No, so I can't be using the wrong reason to suggest a no lynch. Let me be very clear on this in case others arrive at the same conclusion based on my previous post. I'm not in favor of no lynch. I'm in favor of starting with the 5 before moving on to other players
I was referring to this part:
"to limit the killing/damage done to town in case we're wrong. Mechanically we'd just need to ensure whoever hammers also ensures that player is horseless."
I assumed it meant that you wanted to kill one of the five people horsing around, and preferably also kill the person who has the horse to limit the damage done to town. That's what it says. If the game had not been there, I don't know what you would've proposed, but now that it is there suddenly we have to limit the damage to town. I thought you just said that you believed there is at least one scum in the group of five. Why then give up on that second opportunity to lynch? Or am I completely misunderstanding your intentions here?
DoomYoshi wrote:aage, why are you pleased with that?
Because apparently I'm being cut slack.
I never said that, just sayin'.sheepofdumb wrote:aage wrote:The odds are much higher that we lynch a townie than not - I don't care what you tell me, correctly lynching scum on D1 is guess work based on limited posts and mountains out of molehills at best. We'd be lucky to go 1 for 2 between the lynch and horse game today.
Alignment is random and looks like it is done after the role is created. Just sayin'